Team Fortress: Source 2 and Portal 64 Fan Projects Shut Down by Valve Takedowns - Anticipated fan projects are no more after Valve steps in.

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Team Fortress: Source 2, a fan project seeking to port Valve's classic shooter to the Source 2 engine, is officially dead. The news was announced following a DMCA takedown demand from Valve that blocked the group's GitHub repositories. It joins Portal 64, which was also canceled less than a week after the release of its "First Slice."

The takedown was the "nail in the coffin" for the project, the announcement read, which had already have been on shaky ground before Valve stepped in.
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TEAM FORTRESS: SOURCE 2 HAS BEEN SHUT DOWN.
"While we were discussing the project's future internally recently, we already came to the conclusion to stop the development of the project due to the current state of the code being unusable anymore with s&box's recent major engine changes, and that we overall moved on from it," the announcement read.

"Sadly, this means this DMCA takedown is the nail in the coffin. We cannot bring it back and we've hit Valve's attention, it seems like they definitely don't want us to use their IP (which is totally fair and legal from them). From the bottom of our hearts at Amper, it's been an honour to grow this project with all of you and the incredible team behind, we cannot be thankful enough for all your support and enthusiasms over the last 3 years. We're so happy we got this far."
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PORTAL 64 REIMAGINED VALVE'S CLASSIC PUZZLE GAME ON NINTENDO 64 HARDWARE.
In development since at least 2021, Team Fortress: Source 2 was envisioned as a new version of the classic game on Garry's Mod spiritual successor s&box. With Team Fortress 2 now 17 years old and largely overrun by bots, Team Fortress: Source 2 was intended to inject fresh life into Valve's beloved shooter. The team at one point had more than 20 volunteers helping to port assets from the base game and rebuild Team Fortress 2 mechanics.

Portal 64, meanwhile is being shuttered due to the project "depending on Nintendo's proprietary libraries," according to an update on the project's Patreon. Like Team Fortress, Portal 64 sought to revive Valve's 2007 classic, but on Nintendo 64 hardware. Its developer celebrated the release of its "First Slice" demonstrating its progress on January 5.

IGN has reached out to Valve for comment.
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They announced this change via Twitter/Discord. The DMCA on Github is here. Twitter post, is here. (I used another source for Discord screenshot)
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Just from reading s&box's FAQ it's obvious they'll want the game to either be paid and/or let game mode makers monetize their content. Since TF: Source 2 was going to be a game mode for s&box, letting that be a thing would open a gateway of people using Valve assets to make money off the back of their brand. I can see why Valve would give it the boot, it's not non-commercial anymore.
I'm aware Valve allows people to make games on the source engine and sell them, but I'm not entirely sure how their policies work with TF2 assets or if it's a game mode inside another commercial game.
 
Just from reading s&box's FAQ it's obvious they'll want the game to either be paid and/or let game mode makers monetize their content. Since TF: Source 2 was going to be a game mode for s&box, letting that be a thing would open a gateway of people using Valve assets to make money off the back of their brand. I can see why Valve would give it the boot, it's not non-commercial anymore.
I'm aware Valve allows people to make games on the source engine and sell them, but I'm not entirely sure how their policies work with TF2 assets or if it's a game mode inside another commercial game.
If you've ever seen that Raid Shadow Legends parody RED Shadow Maggots, the creator of that game, Brogrammist, made a free 2D game in some other engine that was vaguely TF2 themed. He tried to get it greenlit on the store and Valve said no because it used the TF2 IP. They are protective of the TF2 IP.
 
You have to run fan projects like you're in The Scene. Don't make yourself identifiable, dodge the lawyers and make the source/assets widely available so that it can't get shut down. Or you could let your hard work go to waste the nanosecond Nintendon't sniffs you out.
The AM2 guy did it right. It was finished and released before Nintendo could do anything about it.
 
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Why wouldn't valve update all their games for Source 2?

In fact I'd say its more than likely. Look at how Black Mesa turned out. They didnt complain about that. Its even sold on steam as a complete product.

Source 2 isn't finished, and valve have been busy in VR land. But on the other hand they've sunk tons of time into proton, deck, and updating steam itself. They're more protective of Source 2 than Team Fortress, which has terrible code at this point. We got RTX Portal, we have a brand new Portal 2: Revolution mod that just came out recently. Black Mesa is getting expansions...They updated half life for the anniversary and decided Half Life Source was superfluous. That all speaks to this mod interfering with their plans. I have never seen valve step in like this so obviously.

Now the real question is, what would they do if someone announced a Half Life 2: Source 2 mod. If the same thing happened it would further point to something going on there...

You know what this means...RICOCHET 2 BABY!!! LETS FUCKIN GO.
 
The original copyrighted work is Valve's game Team Fortress 2 ("TF2") https://store.steampowered.com/app/440/Team_Fortress_2/. The TF2 assets have been ported to Source 2 without permission and are being redistributed by Amper Software in a game mode for Facepunch's S@box. Facepunch has not licensed any Valve assets for S@box. The unauthorized porting and redistributing of Valve's assets without a license violates Valve's IP.
Honestly just seems to me that they never once went and contacted Valve about their project or asked for a license and are now surprised that they brought the hammer down on them. Like it's one thing to make a mod or map for normal TF2 to post online, and it's another thing entirely to make an entirely separate fucking game with all of TF2's assets and post it online for people to download.

And anyway they straight-up already admitted they were giving up on the project entirely before the DMCA, so what's even the point of all this?
 
to make an entirely separate fucking game with all of TF2's assets and post it online for people to download.
Like all the TF2 mods used to do in the early days, before they all smartened up and switched to content mounting. At least they'll eventually get smacked down for using leaked code, and I'll laugh.
all i know is Taylor and his gang of modders are a bunch of faggots and seeing their project get shut down gave me a chuckle.

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Taylor was part of CreatorsTF, but was not part of the TF2S2 team. It was the main few faggots like Moonly Days, Kya, N-Cognito and several other high-up's from Creators who ran TF2S2. Good thing they didn't bring Taylor McNigger onto the TF2S2 team, that would've led to a quicker destruction of the whole thing. That voice chat recording brought back some good memories though 😂
 
The Portal 64 project sounds like it would've eventually hit the Nintendo brick wall, if Valve didn't provide a road block.
and Valve also nearly got into legal trouble with Nintendo over the emulators being available on Steam.
Valve already kinda did that by promoting LGBT themed games every season of people of colors, which of course some of the game contains underage characters just because.
I wouldn't know, I have the LGBT tag in my blocklist.
 
Fuck gaming as a business and fuck current CR laws. Burn them both down. The CR law literally does the exact opposite of what it was originally and SOLELY intended to do! (incentivize the creation of new works by ensuring creators got a short period of exclusive economic control over a finished full work)
 
To be honest, if I had power over Valve, I would probably be a little wary about one of the fan projects just being one of my games 1:1 using my engine while having 0 knowledge of who these people are.
However, I hope they hire the devs or just give something substantial to them, because this looks bad.
 
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