Inactive Terry A. Davis / Terrence Andrew Davis - Creator of TempleOS (formerly LoseThos/sparrowOS)

Terry is streaming LIVE from McDonald's, debating people.

A stream before that, literally the first few frames are him pouring diet Shasta Cola into a cup
 
Terry is streaming LIVE from McDonald's, debating people.

A stream before that, literally the first few frames are him pouring diet Shasta Cola into a cup
He looks like a fucking mess, is it confirmed he's homeless again, or is he not worrying about grooming?
He's not that visually interesting. I'd love to see some LP's of TempleOS games though.
TempleOS run?
In all seriousness, have people ported games to Temple OS? I don't personally follow stuff on the OS itself, I find Terry more interesting.
 
  • Feels
Reactions: anameisaname
He looks like a fucking mess, is it confirmed he's homeless again, or is he not worrying about grooming?

TempleOS run?
In all seriousness, have people ported games to Temple OS? I don't personally follow stuff on the OS itself, I find Terry more interesting.


Terry coded his very own games to run in Temple OS, although he is not interested in gaming beyond coding them and the games are mostly inspired by older games like Wolfenstein. Still very interesting though.
 
I'm still waiting for a Doom port on TempleOS, mostly just to see if it is possible at all to run it.
Probably, the only issue would be scaling it down to 16 colors. I've seen it ported to ATMs, digital cameras, and printers.
 
  • Agree
Reactions: The Fool
Probably, the only issue would be scaling it down to 16 colors. I've seen it ported to ATMs, digital cameras, and printers.
The colors and sound can be dealt with, a Doom port running under TempleOS would probably look and sound similar to this:

The real problem would be porting the game from regular C to HolyC (unless TempleOS has a proper C interpreter that i'm not aware of).
 
The colors and sound can be dealt with, a Doom port running under TempleOS would probably look and sound similar to this:

The real problem would be porting the game from regular C to HolyC (unless TempleOS has a proper C interpreter that i'm not aware of).
It doesn't have to work well, just work
 
The real problem would be porting the game from regular C
AFAIK, Doom runs in ANSI C, so it shouldn't be that big of a deal to get it into HolyC. The resolution problems on the other hand, will be a bitch and a half. You might just want to letterbox the screen.
 
  • Informative
Reactions: John Carmack
templar.png
 
Is Terry Catholic? He doesn't act like it.
 
  • Like
Reactions: awoo
Back