- Joined
- Oct 6, 2016
If we're talking about coomer RPGs: Look up the Cosmic Fantasy series.I would actually blame coomers and the kind of people who need "representation."
Which are, admittedly, some of the same people.
Can't coom to an old guy on his 7th war.
Full-on nudity hidden in what looks like a children's game. PC ENGINE was truly the console of the otaku. (Hudson even sent out public thanks to all the unlicensed porno game developers for enticing console sales)
I'm assuming this post is deliberately engineered to set off my autism. The GBA had a faster 32-bit ARM processor and far more sprite/layer effects than the SNES. The only downside was it's low resolution and lack of a dedicated sound chip.Anyways, some cases it's laziness, but the fact of the mattet is the GBA was really, REALLY not a "portable SNES", nor could it truly rise to task of being such.
It COULD be done, stealths sonic 1 romhack proves as much. Question is how viable is that on like a 16-32megabit cartridge
Also, it's a 32 megaBYTE cartridge.
Was Shin-en the unlicensed team? That's exactly the sort of bohemian faux-pas I'd expect from Germany.The lower the sample rate the more CPU resources became available for other things. There were some demoscene guys that made a seriously impressive music engine that used very little resources and offered it up for licensing but I don't think anyone dared taking them up on it since they weren't a licensed developer and they used a hacked together devkit.
And anyone that like Advance Wars should play the first Front Mission, the translation patch was complete jank 15% of the time but it was a fun game.