The Elder Scrolls

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I think Daggerfall & Morrowind have the soul.
But Oblivion & Skyrim have charm. More Oblivion than Skyrim in this case.
I think I would like Oblivion more if it hadn't committed to the "Franchise Original Sin" of the combat being awful. At least Skyrim combat is... I don't know how to put this... more satisfying.

I'd also like Oblivion more if it were as stable as Morrowind (at the very least).

The opening dungeon of Daggerfall is Hell Purgatory. I honestly prefer Skyrim's Helgen and Arena's Imperial Prison (or whatever the first Arena dungeon is called) over it.
 
If elder scrolls 6 sucks, the entire Bethesda team should be be actually fired. They genuinely can't make a new skyrim with minor graphical upgrades?

Charm: Daggerfall
I've played daggerfall. I don't care what you guys say, but that game has to have something more interesting than delivering ginko leaves.

Rage aside, I think when elder scrolls 6 fails, bethesda should just hand the skyrim code to a team and give them 1 year to make a game, if it's good, they get to stay, if it's bad, switch to a new team. This is ridiculous.
 
If elder scrolls 6 sucks, the entire Bethesda team should be be actually fired. They genuinely can't make a new skyrim with minor graphical upgrades?
>If ES6 sucks, fire them
>They should make another Skyrim
So doomed regardless?
I've played daggerfall. I don't care what you guys say, but that game has to have something more interesting than delivering ginko leaves.
That explains the previous statement.
 
  • Disagree
Reactions: SwanSwanson
>If ES6 sucks, fire them
>They should make another Skyrim
So doomed regardless?

Yes, we all agree that Skyrim is shit, but that's after 13 years of autists like us being able to pick everything apart. If Bethesda was able to make a new game in a reasonable time frame, say three or at the most four, the community wouldn't have the time to make a relevant, 20 hour video that rips it apart every sentence.
 
Yes, we all agree that Skyrim is shit, but that's after 13 years of autists like us being able to pick everything apart. If Bethesda was able to make a new game in a reasonable time frame, say three or at the most four, the community wouldn't have the time to make a relevant, 20 hour video that rips it apart every sentence.
I don't know Starfield didn't make it too far. I believe even the modding community autists want nothing to do with it.
 
I've played daggerfall. I don't care what you guys say, but that game has to have something more interesting than delivering ginko leaves.
this is why i have said charm. THat many guilds, cities, alchemy system, magic system class system etc is very ambitious but i believe Morrowind does it better. The scale and variety of Daggerfall is charming, sometimes overwhelming, but not as refined as the next game.
 
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Reactions: gmax alcremie
I think when elder scrolls 6 fails
I have little faith in Bethesda, but I simply can't imagine Elder Scrolls VI failing unless they just fill the launch trailers with trannies and BLM nonsense or something. No one wanted Starfield, people have been begging for a new, main Elder Scrolls title for a decade. It's gonna sell millions of copies in the first week.
 
Yes, we all agree that Skyrim is shit, but that's after 13 years of autists like us being able to pick everything apart. If Bethesda was able to make a new game in a reasonable time frame, say three or at the most four, the community wouldn't have the time to make a relevant, 20 hour video that rips it apart every sentence.
Just because it took you that long doesn't mean it did for everyone else. Hell, I was an Oblivion baby at the time and I as soon as we saw the Quakecon demo I realized it was dumbed down compared to fucking Oblivion. Plenty of people had that sentiment from the start, they just got shouted down by all the fanboys.
 
  • Agree
Reactions: dick brain
I have little faith in Bethesda, but I simply can't imagine Elder Scrolls VI failing unless they just fill the launch trailers with trannies and BLM nonsense or something. No one wanted Starfield, people have been begging for a new, main Elder Scrolls title for a decade. It's gonna sell millions of copies in the first week.
I'd guess it does better than Starfield (not a high bar) but there's a couple things holding TES6 back, even disregarding current year-ism.

1) When it finally comes out, it'll likely have been almost 20 years since Skyrim. These gen alphas know Skyrim as the "____ 100" game or the game their dad used to play. By the time TES6 comes out, there will be people coming of age who were just a swimmer in their dad's nutsack when Skyrim came out. There's a serious generational disconnect.

2) Bethesda Bad has hit the mainstream similar to Ubisoft Bad, albeit for different reasons. I haven't seen anyone defend Shattered Space. Considering the pace of Bethesda's output, it's not like they exactly have many chances to polish their reputation. Their best bet would be to go radio silent for the next five years but they insist on employing Emil who can't seem to shut his fucking mouth, and it seems like Will Shen is quite happy to air their dirty laundry now that he's not employed there.

Like Starfield, it's not going to put the studio in the dirt but I don't think there's a chance in hell it does as well as it should have in a sane timeline.
 
I have little faith in Bethesda, but I simply can't imagine Elder Scrolls VI failing unless they just fill the launch trailers with trannies and BLM nonsense or something. No one wanted Starfield, people have been begging for a new, main Elder Scrolls title for a decade. It's gonna sell millions of copies in the first week.
Gaymers have recently started to reject the sloppa so it's possible it could fail. Given the current climate I think it's about 50/50 on whether it'll do at least fine or flop.
 
  • Agree
Reactions: Caddo Cobgang
Finally found the fix for most of the CTDs I get in Oblivion. I just needed to adjust these settings in the ini.
bUseThreadedBlood=1 (default 0)
bUseThreadedMorpher=1 (default 0)
bUseThreadedTempEffects=1 (default 0)
bUseThreadedParticleSystem=1 (default 0)
bUseBackgroundPathing=1 (default 0)
bUseBackgroundFileLoader=1 (default 0)
iNumHavokThreads=3 (default 1)
iThreads=10 (default 3)
Almost every crash happens when the game hangs for a few seconds, which turns out to be due to the game not knowing what to do with my i5 8400's 6 cores. Also got rid of Oblivion Uncut just in case. Amazing how obscure this issue is.
 
Finally found the fix for most of the CTDs I get in Oblivion. I just needed to adjust these settings in the ini.

Almost every crash happens when the game hangs for a few seconds, which turns out to be due to the game not knowing what to do with my i5 8400's 6 cores. Also got rid of Oblivion Uncut just in case. Amazing how obscure this issue is.
I have many CTDs but it's never after a hang. Always when loading into new areas/saves. I'll still try some of these.
 
I have many CTDs but it's never after a hang. Always when loading into new areas/saves. I'll still try some of these.
That's pretty much when the hangs happen to me. Wrye Bash may have installed something incorrectly. Whatever is going on, the hangs of death became mildly annoying stutters that resolve themselves once I tried this tweak I found on the UESP out.

Oblivion is such a shitshow of a game. A fun shitshow.
 
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Reactions: The Foxtrot
My oblivion craps itself because of too high memory usage, the old exe just wasn't meant to handle +200 content mods.
Thankfully more modern engine fixes has managed to make it an issue that happens every hour or two instead of every 5 minutes
 
My oblivion craps itself because of too high memory usage, the old exe just wasn't meant to handle +200 content mods.
Thankfully more modern engine fixes has managed to make it an issue that happens every hour or two instead of every 5 minutes
The funny thing is Morrowind is more stable when heavily modded despite being over 20 years old. I was able to play that game with little to no crashes while using way more mods than I do in Oblivion. Many of those mods weren't even installed correctly because I refused to use a mod manager for a long time. I enjoyed digging through the files at the time.

Noticing Knights of the Nine Revelation may be causing some issues. Shame. Seemed like a cool quest mod. At least the developer made an uninstaller.
 
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