The Elder Scrolls

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I recently played the new Tamriel Rebuilt content that added an “epilogue” to the Morrowind main quest + the Tribunal DLC. I enjoyed it but near the end there’s a segment where your character apparently has a vision and you can then relay through a bunch of dialogue options what the supposed truth of the Tribunal and how Nerevar died is. In the literal first option you can say something like “they were, uh… more than friends” meaning that Nerevar was fucking all three of them (not just his canon wife Almalexia). Or that they were in a polycule. Or something gross along those lines. I laughed my ass off at it due to how utterly out of left field that idea/interpretation was. Fortunately it’s a completely optional choice but Jesus fucking Christ. Who came up with that shit?
I could see that for Vivec, not sure about Sotha Sil.
 
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https://www.nexusmods.com/morrowind/mods/55995
Someone made a questline for the Barristers Guild in Old Ebonheart from Tamriel Rebuilt lol
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In Tamriel Rebuilt, the Barrister’s Guild is a non-joinable side faction in which you can do some miscellaneous quests involving various barristers. Currently, there are guild offices in Old Ebonheart and Firewatch. However I’ve always wondered what they do and how they do it. For example, Reynant Alciente in the OE Barristers Guild (now Marsh & Ellerian as of TR 24.12) can clear your bounty for 400 gold after you complete a certain TR quest. How is this possible?

This mod is intended at least in part to give my interpretation of the answer in an exciting and fun yet (hopefully) lore-friendly manner. It makes Tamriel Data's Barristers Guild into a joinable faction (without changing it), with a story-driven quest chain centered at Marsh & Ellerian in Old Ebonheart dealing with matters of law in Morrowind.

You will be asked to help clients ranging from rogues and thieves and necromancers to nobles like the Duke of Deshaan himself. These clients may be innocent or guilty of a crime, or they may simply be asking you for legal advice. They may come to you to reduce a fine they paid for stealing a valuable item, to get their jail sentences reduced or reversed for theft or murders, to seek justice against a criminal that freely walks the streets by revealing their crimes, or even to avoid execution or political turmoil by proving the legality of their actions. Some of the quests may even have an overarching theme, with a climactic reveal and a satisfying (or not so satisfying) conclusion. It’s entirely up to you how these quests will end.

Whatever the case may be, your duties in each quest will primarily be to investigate the case as you collect evidence to help your client. Although there are one or two quests where you actually argue your case before the magistrate, most of the time you’ll be out and about. Some testimony or evidence may be easy to get; others not so much. You may find yourself relying on speechcraft or personality in one case to convince a witness to get the testimony you need, while in another case you may have to rely on stealth or illusion. You may even find yourself fighting your way out of a mess or two. Some testimony or evidence you find may even be damaging for your client. Anything may go when it comes to trying to resolve your client’s legal problems.
 
Oh man, i'm having a blast playing Skyrim being a close-range mage Breton vampire.
Using all the simonrim's mods, is pretty OP using vampiric drain at stage 4 and blood of the ancients.
Funny I'm playing a similar build in Lorerim. Breton vampire but telekinetic necromancer.
>Yeet motherfucker into sky/ceiling
>Raise corpse
>Buff minion
>Yeet them at enemy
>Gets up and beats down enemy
Alternatively:
>Drain enemy
>Yeet corpse at another enemy
>Corpse Explosion
 
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I'll be honest with you all: I'm excited.

I do have one major gripe: Skyrim didn't have classes either. Did Starfield have classes? I guess Starfield had classes, huh. I certainly hope "better combat" is by Starfield standards, by the way; I do NOT want magic to do the same damage as Starfield's guns.

Settlement building sounds kinda fun for a medieval setting (at least when it's not Ubisoft doing it), naval combat sounds cool (at least when it's not Ubisoft doing it), and I kinda wanna see how they do the post-Skyrim story in the region. I also want to see them add another playable (or at least NPC class), perhaps some undersea elves (the current sea elves suck) or some giants or some giant-goblin-men.

If the 4th Orsinium (said to be on Hammerfell's border with Skyrim) isn't in this game, I'm going to be displeased. On that note, I hope there's a main questline to either bring Hammerfell back into the Empire or drag High Rock out of it... and I hope it's more action-packed than Starfield's questlines.

EDIT: Island and underwater exploration is probably going to be of Yokuda, the continent that the first Redguards destroyed with their sword-magic... or maybe what's left of that stupid Maormer (sea elf) continent that the sea has cut off from Tamriel, though that's supposed to be further south. Maybe we can check out some remnants of Dreugh civilization and/or Left-Handed Elf civilization, too.

The source is some fucking pile of symbols, though:
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Well, sounds shit except for the naval part, which is probably gonna be a rip-off of AC IV: Black Flag and now Yakuza Pirates.
And can't be again in Iliac Bay. Fake & gay.
Lmao.
I'll take it. I just want something good. I won't even mind all that much if it keeps everything to the same stupid scale as Morrowind/Oblivion/Skyrim.
 
I can't even get excited for TES6. For every step forward it's always been three back with Bethesda. I don't give a shit about classes, but ripping out attributes and level scaling softly locked you into a single playstyle. Todd irrationally hating magic to the point that the game will lie to you made it unviable in vanilla. Their refusal to move on from Gamebryo has caused all their games to have the same bugs for the last two decades and forced their tech improvements that are grafted on to cause each game to become simpler and simpler to not make the game shit itself on startup.

And don't get me started on Emil.
 
It only started development after Starfield launched in late 2023, so its got not even two years of development time, and they are supposedly going to show it in July? It's going to be a cinematic trailer if anything. Highly sus leak.
 
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