dustnight
kiwifarms.net
- Joined
- Dec 17, 2022
oh that's just the DLC popup notification you get at the start of the game because bethesda have always been too lazy to implement them seamlessly into the worldninja assassin
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oh that's just the DLC popup notification you get at the start of the game because bethesda have always been too lazy to implement them seamlessly into the worldninja assassin
And already you're more intelligent than 90% of people who bemoaned Morrowind's combat.I assume everyone over the years who whined that combat is impossible is a moron who just selected whatever weapon had the highest damage rating.
Dump points into two-handedAnd already you're more intelligent than 90% of people who bemoaned Morrowind's combat.
I agree with all of this. I think the reason people revere Morrowind so much is that it comes the closest in the series to feeling like a real world, with a unique setting and lore, a compelling threat and a plot that manages to make the player feel important while keeping the sense of mysticism and ambiguity. Oblivion is just too jank in its presentation and Skyrim is too centred around the player.The appeal of this game is the same as their other games. There are some well-written quests (just did the one with the drug mule slave) and very good world-building, but the core fundamentals of the game just kind of suck. I'm talking about things like leveling up my barter skill more quickly by selling one piece of loot at a time, or sitting down behind rat so I can watch my sneak skill rise, the bad graphics, the insane number of bugs that Bethesda couldn't be assed to fix, the clunky movement, the useless torches, or the way everything feels slapped together by people who didn't work together.
A Monastery of Mephala with a unique tileset and quest-chain with the Morag Tong where a murderous figure is chasing you through the literal cycle of reincarnation of the Godhead. Needs Tamriel_Data and OAAB_Data as well!Over 13,000 objects using over 500 custom models placed in expansive new areas to explore




I agree with all of this. I think the reason people revere Morrowind so much is that it comes the closest in the series to feeling like a real world, with a unique setting and lore, a compelling threat and a plot that manages to make the player feel important while keeping the sense of mysticism and ambiguity.
I played Skyrim as a hammer-wielding maniac. I smacked guys with my hammer. I shouted them off cliffs. I had a good time. I played Oblivion as an Argonian stealth archer, and it was bad. Not only was there not a sense of progression, but it felt like I was regressing once I needed high-end (better than dwarven) arrows to keep up, since the shop didn't sell them. Mid-game, I was one-shotting bad guys from stealth, and late game, I couldn't kill anything.Oblivion is just too jank in its presentation and Skyrim is too centred around the player.
Morrowind's systems aren't well designed but at least they give you a sense of progress, compared to Oblivion or Skyrim where levelling magic gets you a more powerful but otherwise identical fireball to shoot at identical enemy health sponges until you eventually hit the level scaling wall and give up.
You picked the most boring and skill*/resource-demanding build and you're surprised you were not having fun? Marksman basically necessitates the use of poisons and enchanted arrows at the bare minimum, and the only reliable source for the latter is the cat trader in the DB sanctuary. It becomes extremely boring very quickly, since every non-immune enemy can just be plinked with a single shot of a paralysis + damage health poison and hen turned into a pincushion.I played Skyrim as a hammer-wielding maniac. I smacked guys with my hammer. I shouted them off cliffs. I had a good time. I played Oblivion as an Argonian stealth archer, and it was bad. Not only was there not a sense of progression, but it felt like I was regressing once I needed high-end (better than dwarven) arrows to keep up, since the shop didn't sell them. Mid-game, I was one-shotting bad guys from stealth, and late game, I couldn't kill anything.
I admit, 20 years ago I was too naive to realize you should never expect Bethesda to make a good game.You picked the most boring and skill*/resource-demanding build and you're surprised you were not having fun?
This is only because the game soft-locks you out of ebony, glass, and daedric arrows by hard-coding the shops to cap at dwarven. There is no good reason for the game to do this. There is no warning the game will do this. Everything in the game just scales up as you level...except the shops. No other weapon is crippled in this way. It's just bad design.Marksman basically necessitates the use of poisons and enchanted arrows at the bare minimum
Marksman works just fine until the game soft-locks you out of level-appropriate arrows.Marksman needs to be supplemented by alchemy, stealth, athletics, acrobatics, illusion and armorer in order to be effective
Whatever it is, its going to be awful. I hope they just do another zoom in of a screenshot and talk about 5 more years.There has been talks about ES6 being shown on the game of the year show next week.
Daedric arrows do 15 points of damage, while Arrows of Immolation do 68 points of damage, with 65 of them ignoring armor.I admit, 20 years ago I was too naive to realize you should never expect Bethesda to make a good game.
This is only because the game soft-locks you out of ebony, glass, and daedric arrows by hard-coding the shops to cap at dwarven. There is no good reason for the game to do this. There is no warning the game will do this. Everything in the game just scales up as you level...except the shops. No other weapon is crippled in this way. It's just bad design.
Marksman works just fine until the game soft-locks you out of level-appropriate arrows.
Bethesda would probably have ended up as an EA victim or something.Sometimes I like to imagine a timeline where Oblivion and Skyrim never happened.
Honestly it would’ve been better if the suits ran them into the ground and their real talent moved on all at once. Modern Bethesda is one of many zombie studios coasting off the reputation they got from their masterpieces from a decade ago. Now they just shamble around and turn out slop that’s a shadow of what they used to make with their old talent.Bethesda would probably have ended up as an EA victim or something.
Somehow that's the better timeline.
Watch my dumbass install this mod only to forget about it because my muscle memory is stronger than my mental memory.Holy shit the most useful QOF mods just dropped (for OpenMW 0.50.0)
You can now finally switch between gear sets instead of taking each individual piece off one by one.
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