The Elder Scrolls

Is the Tribunal DLC any good? I played through Morrowind main campaign some years ago and was kinda burned out by the end of it. Been considering trying another run and play the DLC.
Narratively, Tribunal wraps up the story of Morrowind and the Almsivi Tribunal. If you cared at all about the story or world in Morrowind's main scenario, I think it's rather enjoyable for that.
Gameplay wise? It's kinda just more of the same. Enemies are balanced around it being played after the main scenario, so numbers are kinda high, but otherwise it's not too different from the base game other than a few simple unique puzzles.

On the other hand, Bloodmoon has a handful of kinda annoying gameplay decisions (enemies with paralyzing weapons, even higher numbers than Tribunal, a few not-so-great puzzles/riddles), and a self-contained narrative almost entirely separated from the rest of the game.
The narrative itself is fine, nothing particularly special, but I do think it's the coolest depiction of Hircine and Werewolves in the franchise, so there's some value in it there.
If you ever have played or ever might play Skyrim's Dragonborn DLC, Bloodmoon is set in the same location, so there's a few reoccuring things that might be enjoyable to recognize from one in the other.

As an aside, any time I remember Bloodmoon, I can't help but remember this classic image:
god.jpg
 
Ashkhan Kaushad of the Zainab Ashlanders was a very wise mer; if you are to get married it must be to a high-born Telvanni bride -- a pretty one, plump, with big hips to bring you many sons.

As such, the only suitable wife in all of Skyrim would be Brelyna Maryon, of the College of Winterhold. So sayeth the wisdom of the Ashlanders.

Is the Tribunal DLC any good? I played through Morrowind main campaign some years ago and was kinda burned out by the end of it. Been considering trying another run and play the DLC.
It has a pretty nice and intriguing story, and immaculate vibes, but the gameplay is kinda dogwater. It's like, 90% sewers. And if it's not sewers, it's going back-and-forth, doing errands for Almalexia and Helseth. But there is a certain je ne sais quoi about it that I don't think a let's play or similar properly captures. Same goes for Bloodmoon; 90% busy work, 10% kino.
 
If you're using ANY mods, you're a cuck. Real men rawdog the game as the studio made it (official patches only) instead of dulling the sensation with some Nexus e-condom.
I like to imagine myself spitting on the face of todd and every other developer as i install Vohkrii and other Magic mods for an actually cool mage experience tailored to my autistic tastes, i go " yeah like that todd? im fixing your stupid Magic system oooh yeah watch me having fun with mage bitch ooooooh god im casting master destruction spells while moooooving"
 
kill them ash-skinned faggots every playthrough
Did you know that despite being 13% of the population, Khajiit are responsible for over 50% of thefts in Morrowind? If you have property, Khajiit has something he wants to fence for a fraction of its true value, just to immediately spend it on skooma. Every time a Khajiit gets opened up like a piñata filled with moon sugar, crime rates go down a little.

This would be a lovely feature to see where if you enter the store as a Khajit or an Argonian one of the NPCs just walks behind you and shadows you as you shop.
Imagine Ilmeni Dren and the Twin Lamps pushing for a law requiring town guards to wear magical devices that record their actions while on duty, in the belief that they're unfairly targeting innocent beastfolk. Then the plan backfires and it's just endless magical bodycam footage of Khajiit, Argonians, and Redguards committing crimes and then attacking the guards when caught.
 
Back
Top Bottom