- Joined
- Mar 13, 2024
Young Scrolls made some fucking sick music that isn't meme music and made it into a mod. Lorkhan, 3 hour music replacer. I might try it.
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Here is a video showcasing the mod. Not sure if all the tracks are here.Young Scrolls made some fucking sick music that isn't meme music and made it into a mod. Lorkhan, 3 hour music replacer. I might try it.
A Fresh Experience
LORKHAN is a deliberate departure from Jeremy Soule's style, with decidedly less ambient instrumentation that provides a different feel to Skyrim's gameplay. Bespoke pieces have been composed to enhance and recontextualise special or once-in-a-playthrough scenes in the game, such as the Helgen cart intro, Solstheim boat arrival, shooting Auriel's bow and the ascent to High Hrothgar, alongside minor stings for clearing out locations and discovering vistas. In addition, LORKHAN features a number of leitmotifs - recurring musical phrases - in order to make for a cohesive experience.
Sovngarde ambience is the only piece left untouched, as it is contextually relevant to the setting.
Defined Regional & Cultural Variance
Vanilla music, while iconic, is largely homogeneous. Much of the extra soundtrack for Dawnguard and Dragonborn is conservative in its instrumentation and the latter is not even done the courtesy of its own unique soundtrack in favour of Morrowind nostalgia. LORKHAN attempts to bring greater variety and distinct character to different regions of the game with respect to their cultures and inspirations while avoiding obvious anachronisms:
- Mainland Skyrim features the sounds of the tagelharpa, a Scandinavian staple, as well as the viola da gamba*, hoarse violins, fiddles and cellos, and rumbling male choirs. Whiterun wakes up to the sound of kulning, while throat singing can be heard in the corners of the Reach**. Music for the major cities is minimalistic, almost melding with the ambience. The music mirrors Skyrim's modern history, and Imperial influence is still audible within.
- The Forgotten Vale is flooded with solemn elven voices and distant bells - remnants of an extinct culture.
- The halls of Castle Volkihar echo with haunting organs and cellos.
- Solstheim is a far cry from civilisation, where nature reigns supreme. Its soundtrack is less melodic, focusing on drones, drums and chants. Southern Solstheim features a new soundtrack carefully crafted in an attempt to more accurately portray the despair and hope of the Dunmer people, loosely inspired by the music of the Middle East, Mesopotamia and East Asia and featuring the duduk, erhu and setar.
- The Soul Cairn is chaos of wailing horns, and Apocrypha (which had no unique music prior) takes on an otherworldly and synthy sound.
- Additional optional music for Creation Club dungeons drowns The Cause and Saints & Seducers in drones and reverberating harps, while Umbra receives unique music for its boss fight.
Don't forget Harkon.There's no way that can be all the music. I don't see anything for Castle Volkihar, The Cause or Saint's and Seducers like it says in the description there.
On top of that, the idea that someone would make boss music for a CC Umbra mod and not Alduin, Paarthurnax, Miraak or Odaving after all the other stuff on there is criminal.
Maybe in the future? I could ask him later. I also want to reiterate, this is a replacer so all vanilla music is gone. There is no non-replacer. Also someone is being a faggot in the posts because instead of just keeping his hot takes to himself if he didn't want people replying to him he wants to double down.On top of that, the idea that someone would make boss music for a CC Umbra mod and not Alduin, Paarthurnax, Miraak or Odaving after all the other stuff on there is criminal.
Description doesn't mention any boss theme either other than Umbra, so I don't know.I'm just saying I don't think that video includes *all* the music he made because it's missing stuff the description specifically says is there.
...Alright? Not sure what you're on about now. Anyway, looks like The Firstborn is just dragon combat, so we might hear it anywhere when fighting one. Or maybe it's directly associated with Alduin with scripts? I'll definitely check it out when I can. Personally I'm privy to this theme for Alduin but I think it's less Elder Scrolls and more Durk Surls.Calm down guy
Glad it's not just me that thinks they wear the armor very well. "Hey, Serana, check out this neat armor I picked up off some heathen! I adapted it just for you!" I can't be the only one who does this.You know another cool thing about going back to Skyrim? Bikini armor. You just can't get that in modern western games. Whenever the game starts to slow down, I can just put on some Forsworn armor and make a day out of it.
Based & Seranapilled.Glad it's not just me that thinks they wear the armor very well. "Hey, Serana, check out this neat armor I picked up off some heathen! I adapted it just for you!" I can't be the only one who does this.
Hey, that's not fair. It's very high quality bikini armor tempered by a master craftsman, assisted by jewelry that may or may not have been enchanted with the souls of her former friends.Damn Serena got raped by the lord of rape and all she has to show for it is bikini armor from the niggerborn.
Serena is no Red SonjaHey, that's not fair. It's very high quality bikini armor tempered by a master craftsman, assisted by jewelry that may or may not have been enchanted with the souls of her former friends.
Turning Serena into Red Sonja. Now that's a horny mod I'd playSerena is no Red Sonja
Get the red hair version of this Serana replacer and give her this armor.Turning Serena into Red Sonja. Now that's a horny mod I'd play