- Joined
- Sep 27, 2023
Yeah, it's pretty amazing. I don't think I've played Morrowind since maybe 2005 so I thought OpenMW was a standard fanmade script extender or another similar utility, but this is a brand new engine. Some amazing things are happening here and it's all much more interesting than whatever Bethesda is actually cookingWait.
Wait. wait wait wait.
... They added both Oblivion and Skryim's maps to Morrowind?
Holy autism, Batman!
Speaking of which, I finally got around to watching a let's play of Oblivion's demaster. It's every bit as awful as I thought, I can't comment on all the new gameplay mechanics they added(I know the automatic health regen is a fucking cancer) but the graphics are atrocious. Potato NPCs of the original are unironcally better looking as they at least don't give you this creep Uncanny Valley effect when looking at them, and the entire game has lost it's cartoon charm, one I never really liked but what replaced it is absolutely generic, horrid Unreal slop with saturated brown colors. People have been making a big deal out of the Bodytype/genderless armor fiasco but that's just the tip of the iceberg, and I still say the original with all it's mods is still worth your time more simply because it has more content and features. Little wonder why nobody is talking about it anymore, it's a flop by all accounts that barely moved the needle. Generic even as far as lifeless, unnecessary Unreal demakes go.
Now that I know what to expect, I can't wait to ignore the Fallout 3 demaster, I will happily play Fallout 4's Capital Wasteland Project instead if Bethesda or Microsoft don't send a DMCA to the devteam.