Skyrim's endless releases, Starfield, and TES VI if it ever comes out, have had all the time and resources in the world to expand on the earlier titles and make genuinely good RPGs, but practically every idea they have had has come down to "cut out everything that's hard to design around" and "introduce more unlimited skinner box proc-gen slop". So hearing them claim that there's nothing good about the older titles that build their fanbase worth replaying while arguing they've 'improved' is pretty fucking rich.
The simple truth is that the gaming world has left Bethesda behind.
Skyrim was so successful because it was the right game, at the right time. To many, it was the first Western RPG they had ever played, so it was easy to see why they'd be wowed by pedestrian shit that had been standard in the cRPG genre for decades by that point, and why they were willing to overlook all the jank, lack of polish and general laziness prevalent throughout the whole game.
But Skyrim was in 2011, and most of those people have gone on to play much more ambitious, polished and better written cRPGs, and so the proverbial bar has been raised, yet Bethesda has failed to keep pace with the rest of the industry.
Be it out of arrogance, ineptitude, lack of incentive, or all three reasons combined, they're still largely shitting out Skyrim clones with a changing coat of paint and more features stripped out with each regurgitation. Hell, we are now almost 15 years removed from Skyrim, yet Bethesda games still feature "quirky" bugs that have been in every title they've released since Morrowind.
It's also baffling to me that despite Bethesda employing 700 people, plus a billion pajeet sweatshop contractors, they can't shit out TES VI in a reasonable timeframe. It took 70 people to make Skyrim in 3 years, yet they're not able to make TES VI in the same amount of time, despite recycling massive quantities of code and assets from one game to another and shrinking the amount of content between each game (just look up how many unique quests Skyrim had, compared to Starfield).