bro you're supposed to learn all that from wikis before you play the game
it's called "learning the system"
it's what good players do
trap options that don't fuck you until 60 hours in are good actually
The only weapon I learnt about from the wiki was Hatred's heart, played Oblivion long enough to know almost every unique weapon and location and before I even had access to the internet and wikis.
Its not a matter of learning the system or trap option not fucking you up until 60 hours later, its a matter of one category of weapons being noticeably better than the rest, for no reason other than "ooh but long swords are cool", so if you wanna play with a different weapon type for once, you find yourself with worse dps, a lack of decent sidearms and the only 2-3 strong weapons being disgusting to look.
Ah yes, I forgot they gave DOTs on a weapon class with slow speed. Bravo, todd, peak game design!
Do you wanna know how many enemies had armor rating in skyrim?
Here, let me list them all for you:
- NPCs wearng armor.
-
swords weren't slow at all (besides greatswords because of a bug ay Lmao)
If you wanna know dps, i'm gonna list the weapon spd, base damage (dragonbone) and the resulting damage x spd, as well as range.let's see how balanced this shit is.
- Sword: 1 speed | 15 damage | 15 dps | 1 range
- Dagger: 1,3 speed | 13 damage | 15,6 dps | 0,7 range
- Waraxe: 0,9 speed | 16 damage | 14,4 dps | 1 range
- Mace: 0,8 speed | 17 damage | 13,6 dps | 1 range
- Claymore: 0,7 speed | 25 damage | 17,5 dps | 1,3 range *
- Waraxe: 0,7 speed | 26 damage | 18,2 dps | 1,3 range
- Warhammer: 0,6 speed | 28 damage | 16,8 dps | 1,3 range
* Unofficial patch changed this to 0,75, absolute
You may think higher damage on 2-handed swords is worth, but in reality you are sacrifying the utility of a shield, spell or even a second weapon for just a little of extra range and raw damage.
Its a pretty dogshit trade.
The moral is that elder scrolls has a long sword fetish, and it doesn't help that gameplay wise longshowrds are always the best option.