Update you all on Daggerfall Unity as well as sperg over it.
As of this post,
DFU is in Beta, with version 0.11.1 available for Win, Mac, Linux. It is a re-implementation of Daggerfall in the Unity engine (similar in purpose to the OpenMW project). As of Beta, all quests are implemented, and most of not all of the DF bugs have been resolved with the port into unity.
Get it here:
https://www.dfworkshop.net/
Guide to install here:
https://forums.dfworkshop.net/viewtopic.php?f=5&t=2360
Guide to know what you are doing here:
https://www.youtube.com/watch?v=Rp1TstKeuLE
MODS
DFU is mod capable, and the community has stepped up with some great work. I can only see the modding scene explode once the final release is made. You can find them on Nexusmods or on the DFU forums.
Here is a list of my fave and bookmarked mods:
--Visuals--
DREAM - Graphic and audio overhall.
Mountain and Hills - Expands terrain render distance and improves terrain.
Enhanced Sky - pretty skies.
Daggerfall World Map - pretty world map.
Handpainted model replacements - replace some 2d sprites with 3d models in environments.
Taverns Redone - makes pit stops interesting.
Birds in Daggerfall - just adds flavour.
Real Grass - just adds flavour.
--Gameplay--
Tedious Travel OR Travel Options - implements a 'slow travel' mode instead of just teleporting to the location. It really changes how you engage with the world but really gives you the scale of the world.
Warm Ashes - many new random encounters. It will punch you in the dick with no forgiveness, so beware.
Roleplay and Realism - nice bonus features.
Roleplay and Realism Items - cool new stuff.
Daggerfall Unity Quest Pack 1 - selection of new quests or all guilds.
Archaeologists - modifies the language skills and adds the Archaeologists guild.
Villiger Immersion Overhall - Adds town events and villiger sprites.
Good luck and enjoy Daggerfall!