The Final Fantasy Thread

FFVI opera scene is the memest meme around. People that never played the game cried over it and love the idea of being a faggot.
Weebs get gay as hell about the opera scene itself despite the whole situation about it is an Ed Edd n Eddy-tier master plan: We need an airship and Celes just happens to look like the normal opera singer, so let's just doll her up and toss her into the performance despite the fact that she's a military general, not some opera floozy, and then Setzer, owner of the world's only airship, will abduct her and then we can all board his ship and convince him to help us fight the empire

and then it works

also I just noticed: Celes Chere is her full name, Cher is a real-life singer that was very popular at the time FF6 was made, bada bing bada boom
 
The Octopath style 2.5d is nice but otherwise oof. Why is every attempt at redoing the art in the SNES FF games so bad looking?

I wonder if they fixed some of the broken stuff, like (iirc) magic evade not actually doing anything. The Brave New World mod did a really good job of fixing a lot of the messiness that it's hard to play VI without it anymore.
 
Cher is a real-life singer that was very popular at the time FF6 was made
Cher is life. She is still popular.

I don't think there's any single defining moment in the game, which is one of the reasons I like it so much. For me personally it's probably Setzer bringing back the Falcon or Locke finding the Phoenix magicite.
WRONG. Fish daddy plz don't die.

Why is every attempt at redoing the art in the SNES FF games so bad looking?
These people doing the remasters never played the original and think that OLD GAMES don't look any good. So they make them look BLOOM and ANTI-ALIASING to satisfy their faggot sensibilities without recognizing that limitations created beautiful games.
 
The Octopath style 2.5d is nice but otherwise oof. Why is every attempt at redoing the art in the SNES FF games so bad looking?

I wonder if they fixed some of the broken stuff, like (iirc) magic evade not actually doing anything. The Brave New World mod did a really good job of fixing a lot of the messiness that it's hard to play VI without it anymore.
They changed the color palette for the characters to be bright and punchy, which clashes with the duller palette of the rest of the game. Here's a screenshot from the GBA version:
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and the same scene from Pixel Remaster's trailer:
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12 was an awesome game that suffered from some really horrible design choices. It was basically a sales ploy for the Prima strategy guide. The rare monsters which only spawned in extremely strict circumstances that were completely impossible to guess. The fact that said rare monsters sometimes dropped necessary items if you want the best gear. Having to go back and forth between loading zones over and over until something spawned and then killing it for a 10% chance of a drop you need. Chests that sometimes spawn and sometimes don't, oh and by the way said chest contains a powerful weapon or spell, so I hope you don't miss it. It's all very dumb.

None of that stuff is truly necessary though. That's all post-endgame content. The actual last boss, in true Final Fantasy tradition, isn't that difficult. You can pretty easily beat the game without looking anything up. But for a completionist like me, FF12 is an actual nightmare.
I used to be a completionist until FF9 came out. Excalibur II and Tetra Master can both kiss my ass. Also, I somehow forgot to go back to some city after some plot event caused an (unannounced, of course) upgrade to its equipment sales but before it got destroyed or something late in the game, so I was missing -ga tier elemental magics for Vivi for the entire game. I've loathed equipment-based ability learning ever since.
 
Cher is life. She is still popular.
I saw The Cher Show on Broadway. It wasn’t perfect, but those costumes were fire and Stephanie J. Block was killing it. Didn't run very long, though.
12 was basically a sales ploy for the Prima strategy guide.
It could add up to a huge expense. I've had college prep algebra books that weighed less.
The actual last boss, in true Final Fantasy tradition, isn't that difficult.
This is the only boss in the game you're allowed to have trouble with:

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Welp, I just pre-purchased the FFVI Pixel Remaster. I know that it has a lot of graphical and audio changes to the game, but I'm just eager to be able to see what the whole fuss is about this title in particular.

It's one of the FF's that look the most interesting to me now that I've beaten VII. Not sure if it'll be able to beat that game, but I'm keeping my mind open.
 
Welp, I just pre-purchased the FFVI Pixel Remaster. I know that it has a lot of graphical and audio changes to the game, but I'm just eager to be able to see what the whole fuss is about this title in particular.

It's one of the FF's that look the most interesting to me now that I've beaten VII. Not sure if it'll be able to beat that game, but I'm keeping my mind open.
You should its one of the easier ones out there due to them wanting player freedom when it came to whose in your party.
 
Just wondering if I'll like it more, about the same, or less then I did FFVII.

VII just managed to immediately grab my attention from the very second it started. For me at least, there was absolutely no down-time or moment in it where I wasn't compelled to keep going. So it'll be interesting to see if VI can do that as well.
 
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Reactions: Captain Syrup
Just wondering if I'll like it more, about the same, or less then I did FFVII.

VII just managed to immediately grab my attention from the very second it started. For me at least, there was absolutely no down-time or moment in it where I wasn't compelled to keep going. So it'll be interesting to see if VI can do that as well.
One of the smartest things VII did was immediately throw you in the middle of an action sequence.
 
Just wondering if I'll like it more, about the same, or less then I did FFVII.

VII just managed to immediately grab my attention from the very second it started. For me at least, there was absolutely no down-time or moment in it where I wasn't compelled to keep going. So it'll be interesting to see if VI can do that as well.
In my experience, no. I'm just the right age to have played both games at release during my childhood, and while I did like FF6, I didn't love it. It's a well made game, but that specific flavor of SNES JRPG had been done to absolute death by then and it didn't really bring anything new to the series. It was like a much more polished FF4. The only novel thing about 6 was the setting. A fusion of steampunk and magic is a cool idea. It may have been the first game to do it. It was certainly the first mainstream one.

7, which basically had the same setting, did it better. In 6 you still had plenty of Generic Fantasy RPG Towns which look like towns in every other SNES RPG ever. 7 made every town feel unique in some way, even if it's something small. Each town felt less like a cookie cutter pit stop to upgrade weapons and more like an actual place you'll remember for more then 30 seconds once you've left. Beyond the freak areas in the SNES games, like the dwarf town in 4 and Zozo in 6, I probably couldn't name more than a couple towns in the entire 16 bit trilogy. In 7, I could probably name all of them if I tried. That kind of thing goes a long way toward making a game enjoyable.
 
I always catch the slow fish on purpose because Celes attempting suicide is one of the best scenes in the whole game.
There's no change to the game other than Celes not jumping to her death, and Cid still being there when you go back. No real angles. I personally think it's odd that Cid, an airship enthusiast, is unable to leave. If you return in the Falcon he just parrots the same line of dialog.

He made Kefka. It's more cathartic to let him die.
 
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  • Feels
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There's no change to the game other than whether or not Celes jumps off the cliff, and whether or not Cid is still there when you go back. No real angles. I personally think it's odd that Cid is unable to leave. If you return in the Falcon he just parrots the same line of dialog.

He made Kefka. It's more cathartic to let him die.
I always thought it was a waste that you never got any additional lines from him if you brought Locke back to meet him.
 
  • Agree
Reactions: Captain Syrup
FF6 Pixel Remaster came out today. Someone on the Steam forums for it posted about the game glitching out, how they could control Terra in the Emperor's palace, but the game crashed when they tried to leave a room. But then, their auto-save kicked in, and they managed to escape there and walk around the southern continent with Biggs and Wedge in the party, and included an Imgur gallery: https://imgur.com/a/qE5IHl9

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Someone else reported this bug:
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FF6 Pixel Remaster came out today. Someone on the Steam forums for it posted about the game glitching out, how they could control Terra in the Emperor's palace, but the game crashed when they tried to leave a room. But then, their auto-save kicked in, and they managed to escape there and walk around the southern continent with Biggs and Wedge in the party, and included an Imgur gallery: https://imgur.com/a/qE5IHl9

View attachment 3011940
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Someone else reported this bug:
View attachment 3011951
Major glitch my ass sounds like an awesome glitch. FF 6: Biggs and Wedge Story
 
I thought pedophilia was all the rage now? That means Yuffie is waifu. Aeris, Jessie and Tifa can fuck off along with that hoebag in the window at Costa del Sol.
You may be half-joking about this happening in the next part of FFVII-R, but you forget that Dirge of Cerberus ended with Vincent falling for Shelke, a 10 year old an immortal 19 year old trapped in the body of a 10 year old who had his dead lover Lucrecia's soul.
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So don't be too surprised when Nomura starts having Cloud autistically flirt with Yuffie, a desert fire dog and even Barrett's daughter.
 
You may be half-joking about this happening in the next part of FFVII-R, but you forget that Dirge of Cerberus ended with Vincent falling for Shelke, a 10 year old an immortal 19 year old trapped in the body of a 10 year old who had his dead lover Lucrecia's soul.
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So don't be too surprised when Nomura starts having Cloud autistically flirt with Yuffie, a desert fire dog and even Barrett's daughter.
I don't think the ending was suppose to imply that Vincent fell for Shelke, only that he was moving on from mourning over Lucrecia and that Shelke was becoming less an introvert and loner.
 
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