The Final Fantasy Thread

I mean, Mass Effect made it work by just giving you a morality/exp bonus whenever you imported a character, so it's not impossible. The real issue with FF7 is that they're giving you shit too early so you don't feel gimped at the beginning of the game. You already see that with the summons.
To be fair, the moment you started to get summons they gave them to you at a breakneck pace and each new one made the previous one look like trash in comparison..and the early ones were so weak that normal attacks started to outpace them quickly (much less Limit Breaks) throwing in Choco/Mog, Shiva, Ifrit, Titan and Ramuha in Midgar would mean they would actually be..not awful for the majority of the time you have them.
 
To be fair, unless the game is 1,000,000 Times harder than the original..you could faceroll through most of it even if they handed you the worst possible builds.
Yeah but any game like that is easy if you learn to manipulate its systems to your advantage. In VII its as easy as being constantly 5 or so levels above where the game wants you to be and making sure you don't miss certain well hidden but very OP Materia along the way. VIII was always my favorite. I used to grind magic and magic stones whilst concentrating on getting the magic refining abilities from my GFs. By the middle of Disc 2 I was one shotting bosses on certain playthroughs.
 
Yeah but any game like that is easy if you learn to manipulate its systems to your advantage.
The difference is that all you really need is Cure + All on Cloud and he can carry you through most of the game so long as you keep your HP up eventually limitbreaks will kill everything but Ruby and Emerald, and honestly if you know how to abuse The Master Materias you can AFK kill both of them.

VIII was always my favorite.
I loathe VIII, the junction system was a hot mess.

When will there be a remake of Final Fantasy 6? I want to see Cele's tits, Terra as a furry and the joker in action become God.
I used to want a remake of 6, bit then the series became an awful Action RPG with bosses that are little more than fat sacks of HP.
 
Curious if anyone here plays it not but got into the FF trading card game about 2 years back and been quite fun. Haven't played many Final Fantasy games and haven't beat any but like with Dissdia and the card game can learn about characters throughout the series. Quite fun as well and not as expensive as other tcg's to get into, think the most expensive card is the Mobius WOL Earth card at $80 but most you can get individual cards for a few bucks and get a strong deck. Mostly play FFXIV and it's nice to have the tcg, 6, Dissdia Duo Decim, Tactics, and Tactics Advanced to play on the side when I feel like throwing my computer out the window having to deal with the constant shitters in XIV and on Crystal goes doubly so.

Never in my life have I seen a community that has this many terrible players but only made worse by the fact people trying to keep the "GCBTW" image up support them and shut you down for daring to ask someone to stop being dead weight. Especially with all the female Miqo'te or Au Ra who spend more time doing erp then learning the game and try to act all 'uwu' and shit like that.
 
Never in my life have I seen a community that has this many terrible players but only made worse by the fact people trying to keep the "GCBTW" image up support them and shut you down for daring to ask someone to stop being dead weight. Especially with all the female Miqo'te or Au Ra who spend more time doing erp then learning the game and try to act all 'uwu' and shit like that.

A lot of FFXIV players are just single player console main line players who rode the hype of 2.0 being this big comeback story and it being on the ps3 and later on the ps4 made it very accessible to them alongside FFXIV having a very baby's first MMO beginning.

They usually don't know how MMOs work and bitch about how FFXIV works like one, like expecting the game to be balanced at all, and not like whatever their favorite single player console FF is. So they don't know how to play, they don't want to learn how to play, and being asked to learn how to play/git gud is wrong becaue that is toxic WoW elitist mentality which dampers the "Great Community BTW" perception.
 
See I don't think they'll do that purely based on the fact that one of the most breathtaking moments in VII is when you finally get control of the Highwind. I think the overworld is so intrinsically linked with what VII IS that removing it would remove a massive chunk of the game. I mean think about how much stuff is hidden on the overworld. (Also Multiplayer Chocobo Racing League is going to entirely be a thing.) They seem to be pretty dedicated to the philosophy of "Everything in the original plus MORE" for this remake, it would have been easy to skim out the whole Cloud dresses up as a girl and somehow passes thing but they haven't.
15 has controls for aerial vehicles, post game the car would become a plane.

Highwind would literally be the same thing, but they would need to zoom out the camera abit more since an airship is far bigger.

They can fit so much shit into a larger more elaborate overworld, Xenoblade X had flying mechs and the expiration scaled no matter what mode of transportation you had. On foot you found new areas, in a robot you could reach different areas in the same zone, and flying had you find new areas and places in the same zone as well. You always kept finding new shit and secrets.
 
When will there be a remake of Final Fantasy 6? I want to see Cele's tits, Terra as a furry and the joker in action become God.
I'm kind of sketched out by the idea of a FFVI remake. A lot of that is very nebulous and subjective just due to the limitations of the SNES. From the way areas looked to how characters sound, I think it'd fuck with a lot of people having Square come in and start dictating terms like yes, this character sounds this way and no this area actually was supposed to look more like this and not the way you imagined it, etc.

Not to mention I'm really not thrilled with FF7R so far. I cannot stand the anime voice acting with characters constantly grunting and sighing and making non-stop utterances every single moment there's even the hint of dead air. It really makes the whole thing feel cheap and not like a big cinematic thing like it's supposed to be. So I'm wouldn't look forward to having emotional moments like Celes throwing herself from a mountain or Terra realizing she's an Esper be interrupted by Locke grunting and sighing constantly. I'm not a weeb but I'm probably going to play FF7R with the Japanese audio just to avoid this because it's extremely distracting.

Personally, I always thought FFIX would benefit the most from a remake. I feel like out of every pre-PS2 game, it was the one the most held back by the hardware it had to work with.
 
Personally, I always thought FFIX would benefit the most from a remake. I feel like out of every pre-PS2 game, it was the one the most held back by the hardware it had to work with.
If they ever remade IX, I would like to see some of the cut material re-implemented into the story, especially Freya's arc. Freya's subplot just kind of stops after Burmecia despite the shit she goes through, and its resolution during the game's epilogue is haphazard. And it sucks because she is an interesting character, it's just the game cut out all the stuff they would have had her do.
 
Yeah but any game like that is easy if you learn to manipulate its systems to your advantage. In VII its as easy as being constantly 5 or so levels above where the game wants you to be and making sure you don't miss certain well hidden but very OP Materia along the way. VIII was always my favorite. I used to grind magic and magic stones whilst concentrating on getting the magic refining abilities from my GFs. By the middle of Disc 2 I was one shotting bosses on certain playthroughs.
I really don't understand why people want to play this way and it makes me think maybe JRPGs just should never have appealed to me in the first place.
 
If they ever remade IX, I would like to see some of the cut material re-implemented into the story, especially Freya's arc. Freya's subplot just kind of stops after Burmecia despite the shit she goes through, and its resolution during the game's epilogue is haphazard. And it sucks because she is an interesting character, it's just the game cut out all the stuff they would have had her do.
Yeah, that's kind of what I mean. There's a LOT you can work with for a full fledged modern day AAA remake from picking up plot things that were either abandoned due to development time or just couldn't be fully realized due to the limitations of the hardware. And just the scope and scale of what they were trying to do was so limited by what they had to work with. The steampunk fantasy stuff versus this high sci-fi stuff, despite my misgivings with modern day Square and what's going on with the FF7 remake I still think it's prime real estate for a full fledged rework.
 
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If they ever remade IX, I would like to see some of the cut material re-implemented into the story, especially Freya's arc. Freya's subplot just kind of stops after Burmecia despite the shit she goes through, and its resolution during the game's epilogue is haphazard. And it sucks because she is an interesting character, it's just the game cut out all the stuff they would have had her do.
That's exactly what I would most like to see from a remake of any Final Fantasy and it is exactly what we are least likely to see. The people who worked on the games two decades ago will be doing something different, at another company, or even dead, and they won't remember any of their plans they had that long ago anyway. The original development materials will have been deleted to save space or just lost so there won't be any plans for someone else to pick up either. You'll either get some "Greedo shot first"-level retcon crap like FF7R, or just the same old game with a lazy "superdungeon" or two tacked on, full of clumsily remixed and new generic content. But hey, now we can finally get that Excalibur II we always wanted, right?
 
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I'd love a final fantasy 6 remake but I want it to be faithful and completely rendered in the art style of Yoshitaka Amano. So that's never gonna happen.

Otherwise an Octopath style 3D/2D rendering would work, and I've seen the fan creations that really look nice.
 
I really don't understand why people want to play this way and it makes me think maybe JRPGs just should never have appealed to me in the first place.
Depends on how many times you've played the game. I always do a proper playthrough first time around, then possibly use a strategy guide for mopping up stuff I've missed. When I revisit the game I tend to want to change the experience so I fuck with it to see what I can make it do.
 
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I’m probably in the minority, but instead of a remake of any of the older games, I’d like them to just forge ahead with Final Fantasy XVI. I will admit that some of this just stems from me being tired of remakes in general. I know that franchise fatigue has been a thing in video games for decades, but it’s getting to the point where I actually long for the days of franchises getting a new installment every year or two instead of them releasing a roided out Greatest Hit.
 
I’m probably in the minority, but instead of a remake of any of the older games, I’d like them to just forge ahead with Final Fantasy XVI. I will admit that some of this just stems from me being tired of remakes in general. I know that franchise fatigue has been a thing in video games for decades, but it’s getting to the point where I actually long for the days of franchises getting a new installment every year or two instead of them releasing a roided out Greatest Hit.

I sort of agree, although I'm personally looking forward to the remake of Final Fantasy VII, I think any attempt to remake one of the other Final Fantasy games would be gratuitous and those efforts should best be used for Final Fantasy XVI instead.

Final Fantasy VII being remade gets a pass since it's pretty much the game that took Final Fantasy from a beloved cult classic series to a true household name and outright juggernaut of a franchise. The 2D games were successful in their own right, but VII is the one that the "normies" love the most. If you're going to remake one of the old Final Fantasy games, that's the one to do.

Personally, I think that the Final Fantasy VII remake is a case of Square killing two birds with one stone. They get to do the long-awaited remake of Final Fantasy VII that fans have been wanting since the PS3 was released and also get to use the remake of VII as a "test run" of sorts for Final Fantasy XVI.

Think of this remake as the "missing link" between Final Fantasy XV and XVI, it allows them to iron out the kinks of XV and possibly test new ideas for XVI. While I personally loved Final Fantasy XV, it did have a troubled production and the full version of the game will likely never be released since several of the the DLC's were cancelled by Square's higher-ups

I'm cautiously optimistic for the remake of VII, and while this is just the first part, I don't think it will be dragged out as much as everyone thinks it will be, especially after the issue XV had with the DLC's. I think the game will be a two-part or maybe three-part series at most, but I could be wrong.
 
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I just want them to make a good game. I don't care if it's a sequel, prequel, reboot, remake, new main series or new side series game; I just want them to stop shipping garbage so we can all once again be entertained by a square product
 
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