Stab You in the Back
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I still see nothing that the FF7 remake has going for it. It's obviously remolding the plot, tone, and visuals to be in line with post-Sakuguchi FF (especially FF7's sequels and its prequel). Them even inserting some new divine forces ala the Occuria from FFXII or the crystal men from FFXIII makes that super mega ultimate obvious (that happened in the Compilation also). Also, as I pointed out in an older thread it was offcially admitted that there was internal pressure to change Tifa's design for Current Year Concerns.
The worst parts of the remake I'm sure will happen are changing Reno's personality to be in line with Advent Children (slapsticky hyper loud goofball who's "one of the gang" despite being a butcher of slums) and having Zack's demise be like in Crisis Core instead of him getting gunned down like a dog.
I believe it was @Jaimas who said he found out FF7's characters were made in a strange way because it was their first time making a 3D game.The big difference between 6 and 7 in my mind is the graphics. 6 set the gold standard for pixel art graphics in the 16-bit era. Any remake, no matter how much time and effort was put into it, would fail to live up to the original. Meanwhile, 7 is a fucking mess. Its the perfect candidate for a remake because anything they did with the graphics would be an improvement. The fact that they're doing a ground-up remake (rather than just a graphical polish) is just icing on the cake.
I know someone who insists that they make a X-3 and I have to ask why would they want to undo the hard work to stop the cycle of death? The only way I can accept a X-3 is if it's a prequel.After reading the official short stories in the aftermath of FFX-2, I have a very low opinion of whoever they have writing their fiction. For god's sake, they were basically all about undoing everything and restoring the status quo before FF10 started (bringing back Sin, fuck you). Is this equally terrible?
I find FF1 charming in that there's an element of danger because you're not an instant badass who can kill and heal so easily. Grindy but not too much, I got through by killing everything that got in my way. The PSX version should be about the same since it uses a Vancian magic system but adds qol stuff like auto-target. GBA and PSP versions add visual updates and an extra dungeon but I felt they made the game easier.I came into some classic FF games for the PS1 recently and was considering playing through the series (only mainline game I played through to completion is IV) but the time sink is extremely off-putting. What are peoples though on the older games? Worth playing through or best left in the past? If anyone has suggestions for tackling (or not) the following that would be nice:
FF Origins (I & II), FF Anthology (IV & V), VI, VII, VIII.
I believe it was @Jaimas who said he found out FF7's characters were made in a strange way because it was their first time making a 3D game.
VII fell victim to the "did this cool thing everybody else copied and nobody realizes why it was a big deal".
I say it fell victim to how just about nobody, especially not in Square, remembers/knows that the game was a surreal and subversive game from the same post-modernist wave in Japan that gave us Utena and Evangelion.
There's the designs, such as how Tifa and Aerith are designed so how you assume them to be at first glance is at odds with their actual personalities (you assume Tifa's some slut rather than the girl-next-door type who's actually not that open on wanting Cloud and Aerith's some pure maiden when she's the one who chases Cloud around openly, especially if you're going from Fanon/Porn Tifa and Compilation Aerith). The setting (a warped version of our world in the 90s). The heroes (mercenaries, ecoterrorists, girls from defeated countries...) and villains (a megacorp and its creations) all being easily modern and connectable to problems like terrorism or ecological disasters (even Sephiroth is ultimately the living representation of Shinra's greed and dominance) rather than time demons or killer trees. Even the triangle of Cloud, Tifa, and Aerith can be called revolutionary at the time since it had the hero (Cloud) have two women he shows an obvious interest in with those same women returning said obvious interest (Tifa and Aerith) but rather than choose between them or have either of them choose someone else Sephiroth kills one of them leaving it open to a point.
You can see the change in attitude by comparing Zack's demise in the original with Crisis Core's version:
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Crisis Core Final Fantasy VII : Zack's Death
www.youtube.com
To sum it up, Zack's death in the original is not glorious or glamorous. He gets put down like a dog surrounded by a couple Shinra troops. Nothing about him fending off an entire army with helicopters. FF7 was solid on not glamorizing killing as far as the major cast goes (the non-playable Avalanche members die brutally, Seto sacrifices himself with son spending much of his life hating him, Mr. Shinra gets killed before anyone in Avalanche gets a crack at him and Rufus is if anything even worse, Rufus himself gets blown up by a Weapon (he died Advent Children never happened) showing he was no less arrogant than his father in believing he could rule/use the Planet as he saw fit, Aerith's death comes in as a shock and Cloud just falls apart).
I think this is all correct - but another thing that is a "cool thing that no on realized" is that Cloud is clearly the main character and hero - but he actually sucks and is really a surrogate for Zack, who was supposed to be the main character and hero.
The game starts with Cloud being a special forces, super elite, mega-badass that both the girls desperately want and the futher along the game you go, the more this all gets torn away until Cloud is just a random NPC who essentially got a lucky shot on the villian who burned his town down. It's a fantastic subversion that you don't see much and I can't think of a game with a similar twist.
There are a few games that come close with a "you are actually the super powerful villian in secret!" twist, but none that are "your character is actually nobody special".
* An Interesting Synopsis*
I still hold the belief that Nomura was the worst thing to happen to final fantasy, especially 7. He has no clue why people really liked it. God I hate that man.
Cloud only got involved in Sephiroth's plans since the latter wanted revenge on the former for hurling him down a Mako reactor. That said, the point in FF7 alone isn't that Cloud "sucks." It's that once he relearns who he truly is he should accept himself and finally move on. After all, Tifa still is drawn to him and Aerith was coming closer before her demise, he beats Sephiroth in that final symbolic duel.
This gets understated, but Cloud's personality in his Soldier persona isn't really like Zack's in Crisis Core. Frankly, CC Zack is more like Cloud's personality after he's restored than anyone else (even OG Zack considering how Aerith and Elmyra painted him made him sound shadier than how he's portrayed in CC).
Yeah, but the "who he truly is" isn't a super cool, mega-elite, huge dick mercenary who all the ladies love - he's basically a NPC turned science experiment. Tifa is drawn to him in the sense of "what the fuck is your deal" until near the very end, as they kind of knew each other as kids and he shows up years later saying he did and saw things that Tifa knows he didn't. Aerith also is aware that Cloud is lying and even goes so far as to say "I'm looking for the real you" and they aren't super close when she bites it.
Most of what Aerith does is for the planet/people and she basically has her own plan and executes it without any input from anyone else.
He does beat Sephiroth in the final duel - but the interesting point is that it doesn't have to be him. It's an RPG, but Cloud isn't chosen by destiny, he isn't tasked by the gods, he doesn't awaken to some mythical power or find some magical weapon. He just goes and does it, knowing he's basically just a dude. Realistically (save for the mako tampering) there's no reason that anyone else in the party couldn't just take Cloud's place.
Again, they inserted new divine forces into the plot (when the original had no "higher power" besides the Planet or Lifestream) and there's official word that was internal pressure to change Tifa's design. See:
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Square Enix explains why it changed Tifa’s breasts in Final Fantasy 7 Remake
What is an ethics department?www.polygon.com
Other games you didn't mention. Did you like Game of Thrones? Because FFT is pretty close to a GoT game, it's also a strategy game. Although I recommend the PSP version because that one has a far more coherent translation.
His SOLDIER persona was never intended to be a complete copy of Zack, it was Cloud's fucked up mind creating a synthesis of what he remembered about Zack and his ideal of what a SOLDIER should be. I wouldn't say that after Cloud's mind is restored that he's more similar to Zack, I'd say he's simply truer to himself. The point of the game is that he shouldn't be chasing Zack's shadow, he's perfectly fine the way he is.This gets understated, but Cloud's personality in his Soldier persona isn't really like Zack's in Crisis Core. Frankly, CC Zack is more like Cloud's personality after he's restored than anyone else (even OG Zack considering how Aerith and Elmyra painted him made him sound shadier than how he's portrayed in CC).
I seem to recall that the Law system was originally conceived just so people don't use the same "best" abilities all the time, so it is in fact a tacked on extra layer of nonsense. (It would have better to just fucking actually balance abilities, of course). Then they made "laws" a key story element. Then they kept laws when they did the sequel, only watered down enough to make even less sense from a story perspective because of how unpopular they were the first time around, when they could have just decided that now that we're in the real Ivalice none of that shit applies. They just tripled down on a bad initial decision. Quadrupled down, if you count the "judges" and "licenses" in FF12 as remnants of the original failed "law" concept. It's amazing how one bad decision can just rebound through the whole Ivalice Alliance like that.Thanks, I might emulate older ones on the GBA if there is less grind and load times. I have a decent portable emulator so that can be pretty comfy.
I'm a big fan of SRPGs and turn based games and I've played through FFT on the PSP, really good game. Played through FFT Advance too, decent game with some annoying elements. Didn't enjoy the judgment system during battles, just felt like a tacked on extra layer of nonsense. Story was hit and miss too. I like the Neverending Story premise but execution and characters were a bit hit and miss (from memory anyway, years since I played it).