The Final Fantasy Thread

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She is though. Her death is one of the most iconic story beats in the history of video games.
The drama is people apparently not realizing that and getting upset by it. They think that because Tifa and Aerith are love rivals they're as important as one another, even though Aerith literally can't win ofc and bookends the entire game. They think that because they're framed as equals in a subplot that it's the final word on the matter I suppose.
 
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LOL second part not even out of the conceptual stages yet.

You dorks actually bought the first game. You get what you deserve.
They have assets and systems for the second game built though.

They're re-using the car stuff from 15 because the code exists in part 1 but there's nothing attached to it.

If they can follow part 1 up with a strong second game, then they're probably going to be in the black for a good along while. Part 1 just finally came back into stock in some places and it's still sought after.
 
They have assets and systems for the second game built though.

They're re-using the car stuff from 15 because the code exists in part 1 but there's nothing attached to it.

If they can follow part 1 up with a strong second game, then they're probably going to be in the black for a good along while. Part 1 just finally came back into stock in some places and it's still sought after.

There is nothing that SE has done in the past 15 years that should have you thinking they can get this game out in 2-3 years UNLESS they remove the open world aspect or the length is ridiculously shortened. Since it's now being labeled an "unknown journey" - that's the problem, you just spent money on a "remake" that isn't a remake, that is still being labeled a remake, and failing to live up to that. There is no defense here - Square Enix is garbage, their marketing was bullshit, they have no quality control, and this game will not be out in that 2 year window people were speculating UNLESS there are significant cuts in terms of scope (which they have already hinted at)

And you're forgetting the fact that SE is already putting out conflicting reports, initially it was "The second part is being worked on" and that was 6 months ago to a little over a month ago now saying "It's in the conception stage". Signs are already there this is a mess. Heck, the first part should have been out 3 years ago.
 
There is nothing that SE has done in the past 15 years that should have you thinking they can get this game out in 2-3 years UNLESS they remove the open world aspect or the length is ridiculously shortened. Since it's now being labeled an "unknown journey" - that's the problem, you just spent money on a "remake" that isn't a remake, that is still being labeled a remake, and failing to live up to that. There is no defense here - Square Enix is garbage, their marketing was bullshit, they have no quality control, and this game will not be out in that 2 year window people were speculating UNLESS there are significant cuts in terms of scope (which they have already hinted at)

And you're forgetting the fact that SE is already putting out conflicting reports, initially it was "The second part is being worked on" and that was 6 months ago to a little over a month ago now saying "It's in the conception stage". Signs are already there this is a mess. Heck, the first part should have been out 3 years ago.
Dragon Quest 11 was nigh perfect, Nier Automata was open world as well and also nigh perfect.

Let's say they take the next game to get you the other 3 party members, Vincent, Yuffie and Cid. So the game would end at the City of the Ancients(that's the next arc in the game). The majority of those places like Kalm are not that elaborate. Midgar had a ton of stuff which was highly detailed because you had to keep seeing the plate every time you looked up at the sky. But midgar is also finished and in the original you could always revisit it from the world map.

The majority of the level design for the next one will probably be Wutai, Gold Saucer, City of the Ancients and the open world segments which would be lush greenery. The mines they already shit for and Corel mountain they already have shit for.

If you were to make Cosmo Canyon full size it would just be the chief's area that would need the most detail because he shows you the history of the planet. I'm sure most people didn't go through the assets of Midgar's junk but stuff is re-used constantly. there's only like 25 unique pieces of scrap. In Tifa's room there's also stuff that's re-used for shin-ra's HQ.
 
All I need from the hypothetical next game in the remake series is Hojo chillaxing at the beach with a harem of beautiful women. That's all I ask of Squeenix.
 
Dragon Quest 11 was nigh perfect, Nier Automata was open world as well and also nigh perfect.

Let's say they take the next game to get you the other 3 party members, Vincent, Yuffie and Cid. So the game would end at the City of the Ancients(that's the next arc in the game). The majority of those places like Kalm are not that elaborate. Midgar had a ton of stuff which was highly detailed because you had to keep seeing the plate every time you looked up at the sky. But midgar is also finished and in the original you could always revisit it from the world map.

The majority of the level design for the next one will probably be Wutai, Gold Saucer, City of the Ancients and the open world segments which would be lush greenery. The mines they already shit for and Corel mountain they already have shit for.

If you were to make Cosmo Canyon full size it would just be the chief's area that would need the most detail because he shows you the history of the planet. I'm sure most people didn't go through the assets of Midgar's junk but stuff is re-used constantly. there's only like 25 unique pieces of scrap. In Tifa's room there's also stuff that's re-used for shin-ra's HQ.

Nier Automata was developed by Platinum Games and only published by Square Enix. I'm talking about Square Enix the developer, not the publisher. Even Bethesda has done some good things as a publisher, their developed games are lacking. So the last 15 years of SE in terms of their big budget games, they have Dragon Quest 11? And even then, if I remember correctly, DQ has always had a pretty consistent creators working on the games and is about the only steady things SE has going for it. Also, DQ11 had a 4 year development cycle.

It took 30+ hours to get out of Midgar, which was a 3-4 hour experience. Getting to the Golden Saucer/Prison was a couple hours of game play, and I imagine leaving Midgar to these areas will also have side-quests left and right which will be put into development time. Barrett's story could be dragged out easily for a good 20+ hours like Midgar was. Also, you're still viewing this as what you got in the OG - this is not a remake, it's a sequel. Who knows what the hell they'll be doing with Zack - you could have an entire part of this game focused on him. They might pad out the Kalm story and you play as Zack.

This game is not coming out in 2 years UNLESS they start releasing it in smaller chunks. They are going to milk this baby for all it's worth, and you'll still be in here defending it.
 
Nier Automata was developed by Platinum Games and only published by Square Enix. I'm talking about Square Enix the developer, not the publisher. Even Bethesda has done some good things as a publisher, their developed games are lacking. So the last 15 years of SE in terms of their big budget games, they have Dragon Quest 11? And even then, if I remember correctly, DQ has always had a pretty consistent creators working on the games and is about the only steady things SE has going for it. Also, DQ11 had a 4 year development cycle.

It took 30+ hours to get out of Midgar, which was a 3-4 hour experience. Getting to the Golden Saucer/Prison was a couple hours of game play, and I imagine leaving Midgar to these areas will also have side-quests left and right which will be put into development time. Barrett's story could be dragged out easily for a good 20+ hours like Midgar was. Also, you're still viewing this as what you got in the OG - this is not a remake, it's a sequel. Who knows what the hell they'll be doing with Zack - you could have an entire part of this game focused on him. They might pad out the Kalm story and you play as Zack.

This game is not coming out in 2 years UNLESS they start releasing it in smaller chunks. They are going to tard cum this baby for all it's worth, and you'll still be in here defending it.
They're not going to need to stretch it as much as they would with the midgar section. They added a ton of shit to midgar to expand it since that part of the original they felt lacking and it's the first arc in the game.

For the next one they're most definitely going to do open world exploration and won't need to add as much shit to the story sections, the open world is going to be where all the new content goes for the majority. If anything they might do Chocobo Breeding earlier than it was in the original.
 
Is FF12 worth a buy? I hear less about that game than any other. I remember on its release most people mainly focused on bunny ass
 
Is FF12 worth a buy? I hear less about that game than any other. I remember on its release most people mainly focused on bunny ass
The Zodiac Age version is really fun and the plot is actually pretty decent and different (teenage girl wants her throne back and some nukes to secure the claim). It just has a lame main character. Which I should not pretend isn't a big deal tbh.
 
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Is FF12 worth a buy? I hear less about that game than any other. I remember on its release most people mainly focused on bunny ass
12's a weird game, it was the first main series game without the original core team working on it, which means it's very different. While I consider XII a good game I still consider it well past Final Fantasy's peak. Something not many people talk about is that while the company is called Square Enix it was really Enix who owns it fully and took over Square, so while the Dragon Quest team was kept largely intact and secure basically every team Square had was messed with to some degree when Enix took over. XII, XI, and all the other weird Final Fantasy projects of the time like Crystal Chronicles came out from Enix essentially turning Final Fantasy in to a cash cow no longer created by one passionate team but rather a series of teams pumping out continuous product.

I'd only strongly recommend it if you really liked Final Fantasy Tactics or Vagrant Story and want more of that world because it uses the same setting (and is also from the creator of those games).
 
12's a weird game, it was the first main series game without the original core team working on it, which means it's very different. While I consider XII a good game I still consider it well past Final Fantasy's peak. Something not many people talk about is that while the company is called Square Enix it was really Enix who owns it fully and took over Square, so while the Dragon Quest team was kept largely intact and secure basically every team Square had was messed with to some degree when Enix took over. XII, XI, and all the other weird Final Fantasy projects of the time like Crystal Chronicles came out from Enix essentially turning Final Fantasy in to a cash cow no longer created by one passionate team but rather a series of teams pumping out continuous product.

I'd only strongly recommend it if you really liked Final Fantasy Tactics or Vagrant Story and want more of that world because it uses the same setting (and is also from the creator of those games).
I feel like the series declined since 7. Like how one good game in a series essentially spoils everything that comes after by trying to imitate it in superficial and not so superficial but still shallow ways (think of how often Pyramid Head shows up past Silent Hill 2). Still had some good stuff like IX and Tactics but imo once X rolled around the series was no longer for me.
 
I liked what they did with IV especially, adding new mechanics, having a new and improved translation, and revamping the difficulty. Hell, with how popular VI is (at least here in the West), it's kind of odd they haven't done a remake for that one.
I would have liked it more, if they had put a save point before the Bahumut fight, having played 4 as a child the "LOL NO REFLECTING MEGAFLARE" thing felt god damn cheap since it was purely designed to kill people who knew the reflect strat..and make them do half the dungeon again.
 
12's a weird game, it was the first main series game without the original core team working on it, which means it's very different. While I consider XII a good game I still consider it well past Final Fantasy's peak. Something not many people talk about is that while the company is called Square Enix it was really Enix who owns it fully and took over Square, so while the Dragon Quest team was kept largely intact and secure basically every team Square had was messed with to some degree when Enix took over. XII, XI, and all the other weird Final Fantasy projects of the time like Crystal Chronicles came out from Enix essentially turning Final Fantasy in to a cash cow no longer created by one passionate team but rather a series of teams pumping out continuous product.

I'd only strongly recommend it if you really liked Final Fantasy Tactics or Vagrant Story and want more of that world because it uses the same setting (and is also from the creator of those games).
I loved FFT more than anything, but I think FF12 is only OK. I pre-ordered the special edition and felt ripped off. The novelty of what is practically a single-player MMO might or might not be for you, and since then there have been some other, anime-based games released like that.

Tying FF12 to FFT and Vagrant Story contributes nothing, IMO; the setting is way too different and I didn't feel like they were the same world at all. Where are all the nonhuman races from FF12 by the time FFT rolls around? Moogles in FFT are a single line on the map saying about the certain forest "the last of the now-extinct moogles once lived here" and bangaa, etc. aren't mentioned at all (because of course they're retcons). I don't dislike the setting at all (except for the weird inconsistently-applied setting element of metal-eating mimics) but it didn't feel like Ivalice to me.

The FF12 job system is an in-name-only thing (although admittedly I only played the original version, nothing I saw about the later versions made them seem worthwhile at all). Needing to waste LP on the license to equip better (or worse!) versions of equipment before you can use it is dumb and annoying. A lot of the abilities just felt pointless.

Half the characters are a waste; the bunny girl is just fanservice and her kind are basically just kemonomimi wood elves, and the focus-grouped "main character" and his designated girlfriend are boring and unnecessary. The story is otherwise decent though.
 
All I need from the hypothetical next game in the remake series is Hojo chillaxing at the beach with a harem of beautiful women. That's all I ask of Squeenix.
If it makes it in it'll be interesting to see what they stuff it with, considering in the original half the conversation was about Hojo realizing Ifalna was dead while in the remake he's already well aware of that.
 
I loved FFT more than anything, but I think FF12 is only OK. I pre-ordered the special edition and felt ripped off. The novelty of what is practically a single-player MMO might or might not be for you, and since then there have been some other, anime-based games released like that.

Tying FF12 to FFT and Vagrant Story contributes nothing, IMO; the setting is way too different and I didn't feel like they were the same world at all. Where are all the nonhuman races from FF12 by the time FFT rolls around? Moogles in FFT are a single line on the map saying about the certain forest "the last of the now-extinct moogles once lived here" and bangaa, etc. aren't mentioned at all (because of course they're retcons). I don't dislike the setting at all (except for the weird inconsistently-applied setting element of metal-eating mimics) but it didn't feel like Ivalice to me.

The FF12 job system is an in-name-only thing (although admittedly I only played the original version, nothing I saw about the later versions made them seem worthwhile at all). Needing to waste LP on the license to equip better (or worse!) versions of equipment before you can use it is dumb and annoying. A lot of the abilities just felt pointless.

Half the characters are a waste; the bunny girl is just fanservice and her kind are basically just kemonomimi wood elves, and the focus-grouped "main character" and his designated girlfriend are boring and unnecessary. The story is otherwise decent though.

The new version of the job system actually makes it a lot better.
 
The new version of the job system actually makes it a lot better.
The issues for me are things like the dragoon-equivalent not having Jump, despite it being a monster ability. The jobs don't have the abilities they should have, and there are lots of weird useless abilities like Horology that are mostly pointless and don't feel like they really fit with any job. Also I liked the new concept of arcane magic and was disappointed that they completely gutted it when they added the job system. No blue mage job was also a minus.
 
Is it hippsterish enough to re/play the NES and SNES Final Fantasy games on the PS1 compilations?
 
Since it's now being labeled an "unknown journey" - that's the problem, you just spent money on a "remake" that isn't a remake, that is still being labeled a remake, and failing to live up to that. There is no defense here -

...apart from the fact that I enjoyed it (as did some other people clearly). Maybe I went into it expecting something different than what I got, but I still enjoyed the gameplay, the character interactions and the twist is an interesting set up that I'd like to see the pay off for before coming to a conclusion whether it ruined the story. So I don't really care what they want to call it, I'm more interested in the quality of the game.

It's not like I'll be going into part 2 blind. I'll be keeping up on any news and leaks or trailers that come out, Mindlessly consuming is dumb, but I'm also not gonna dump a game because the marketing department intentionally hid a plot twist for the sake of suspense.
 
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