I don't really think this rendition of Aerith is a rewrite, more of an accurate retelling of how they tried to convey her, less obstructed by clunky software limitations and wonky translations. Even in the original FF7 she does show a cheeky personality, being the first to tease Barret about looking cute in his sailor suit. And she was the one who dragged Cloud through Wall Market and convinced him to crossdress with lots of giggles and sly comments. That was all in the original. I don't really see the raw deal point because... I don't think the PS1 version of her is a detraction of her character, nor is the Remake a devolvement of what we had originally? I mean if you just look at the fandom side, of course you're going to have a bad time. But I don't think that's being fair to the game.
But IT IS the focal point of FF7. The crystallising moment of the entire game. I don't understand how this is seen as a detriment to her character when the game treats it as a testament to her will and determination. They are not mocking her death. They are acknowledging her importance, by having Cloud viscerally react to it (he even cries in one scene, and is visibly shaken in others) by having Cloud recognise even subconsciously that she did a very important thing for them all. I get that the fandom has meme-ed this event to hell and back and it's lost a lot of its emotional weight if you look at it from that angle, but that is not the game, and that is not what the game has done here.
The thing about solo stories- they aren't all bad. For all the flak FF15 got for the half-assed plot in the main game, the character focused DLCs were actually VERY satisfying to play because they expanded on the best thing FF15 had going for it, which were the 4 main bros and their relationships with each other. The weakest of the DLCs was Gladiolus which featured the least exposition, and the least personal development. (It was the same problem that Dirge had- it had absolutely no change to Vincent's character, the horrid gameplay would be tolerable if it did something more with Vincent. But he ended the game EXACTLY the same as he started, maybe even worse) But the later follow ups with Prompto's and Ignis showed that Squeenix can do good solo stories. Hell Zack's Crisis Core is a stellar example of a good solo story. I am not opposed to solo stories, I'm just opposed to empty stories.
The remake however is NOT a solo story. It is a retelling. Aerith is not carrying the game by herself. But she is an important part of the story, just as she was in the original.
It's this leap of logic that I'm having trouble following. If they understand the importance of paying homage and doing right by a RANDOM ENCOUNTER why would they suddenly veer off track and completely THROW AWAY THE FOCAL POINT OF THE GAME??? It is her death that forces Cloud to face his inner demons, it was after meeting her that Cloud begins to change and shed the protective Soldier persona he had been hiding behind- she is the focal point around which MOST OF THE STORY EVENTS REVOLVE, a counterbalance to Sephiroth- the good to his bad. When has Squeenix meme-ed her or treated her with disrespect?? Hell if there's any character I feel angry for it'd be Cloud who has been pawned off to a bazillion franchises. But they never did that with Aerith. It is fandom that has done her death disrespect- not Squeenix. I don't get why you're blaming Squeenix for something they never did.
I mean I agree the surefire way to kill a legacy is to follow it up with a fail. But like I said from everything I've seen and experienced through the Remake, I have faith that Squeenix will do right by the characters, even if it's not a 1-for-1 retelling. You keep talking about the memes like it is the only reaction to Aerith's death, when just as many if not more fans were shocked and horrified, but respectful of her sacrifice and understood the importance it had in the context of the game. I don't get why you keep taking your fandom experience as a reason to bash the game. They are different things. To mix them up is on you- not Squeenix.
I mean I've heard of all the rumors. It's actually based on the unused dialogue lines she has in the Great Glacier. So not entirely unfounded. Though the "space for Aerith at Gaia Cliffs" stuff is more of a stretch. Still like I said, from everything I've seen thus far, they understand who she is as a character and what she will do- I have faith that Squeenix will do right by her, even if it's not a 1-for-1 retelling.
And therein lies the beauty of the plot ghosts- it allows them to change up the story enough to make it interesting, without making it unrecognisable. Look my dude- you're going in anxiety spirals here, hyping yourself up and tearing yourself down over things that may not be the case. I don't try to visualise whatever I think Squeenix is going to do next in my brain and then get angry at them over disappointing me in a visualisation. I look at what they've actually done in the Remake thus far, and judge them based on that. Which again, they've given an equal spotlight to both Tifa and Aerith, and beyond that ADDED development for a very sweet and cute (imo) friendship between the two. Which I vastly prefer over the weird bitchiness that they had in the Shinra Tower segment. Before becoming all buddy buddy in Costa de Sol.
Yeah, there's some romantic aspects but it isn't the focus and it isn't all there is to them. Tifa's struggles with the morality of Avalanche, Aerith's struggles with wanting to live a normal life and knowing more lies in wait. Those are what I love more than the waifu wars aspect. Because I'm not playing as Cloud to endgame Tifa or Aerith, I'm playing as Cloud because I'm interested in this rag tag group of people. I find them interesting, and I find them inspiring- come what may, I treasure the memories and stories they have given me.
I think that's because that would be OOC of Tseng. Considering how they characterised him in Crisis Core (retroactively but imo it's a humanising development for an extremely underdeveloped character in the original, so I like it), and how he was the one attempting to deliver Aerith's 80+ letters to Zack, it would be very weird if he'd suddenly up and slapped his kinda-friend's girlfriend like a 3 dolla ho. Like if they were truly that squeamish the implied rapey-ness of Don Corneo and gang would be completely sanitised. It is a EXTREMELY UNCOMFORTABLE SCENE, and almost every streamer/lets player I watched CRINGED during that whole part. But they kept it in regardless.
The Shinra stuff was always implied, very badly implied (not sure if its the translation or the exposition eh) but still it's not like the Remake shies away from pointing out the hypocrisy of Avalanche as shown by Tifa's hesitance and some of Barret's lines. (
The Shinra Elevator scene is one of my favourite scenes from the game for this reason). This isn't a sanitised "black and white world view" one dimensional game by any means. There are still some very funky parts (like honest to god how else are you supposed to read the 3000 gil hand massage scene as anything but a hand job?). Though it ain't a gore fest. But FF doesn't do gore fests in the first place. So the squeamish point is something I don't really understand either?
Zack may be a side but he ain't a minor character. His name echoes all over the damn story, and his shadow is cast the longest over Cloud (behind Sephiroth's). That being said, I really doubt he's getting a reprieve. In the FF7 lore, if there's one thing that's repeated over and over, it's that Soldiers do not get good ends. They either die heroes or die monsters. Elmyra says it to Cloud "You boys made a trade- a normal life for power. You can't have it both ways." Some random ghostbuster kid in the kid's corner tells you the black hood guy used to be a Soldier when younger right after that scene. All the normal Shinra troopers treat Roche like a monster off its leash. Heck, the entire storyline behind Crisis Core is just that. Either heroes or monsters, nothing else. Cloud's really the only one who "escaped" this fate. And even then he didn't really. He couldn't move past Aerith's death even (not to mention Zack's) in Advent Children, and was left frozen in his memories and regrets.
Like I said, playing the Remake. To me they did a lot of things right. They handled a lot of things seriously and with care. They expanded on the core story and made more with it. Gave it more meaning and weight. So going by what they've established with the Remake, I trust what they will do in Part 2, since they've shown again and again in the actual game that they know the importance of the story beats that truly matter.