The Final Fantasy Thread

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Know what really sucks. That FF3 original famicom game is a better made game, better designed.. Yet people like 3D remake and its being ported by Square

Several reasons why the 3D remake is purely ass that nobody online talks about for whatever reason, they even says it is better.. WHERE? how ?

Either case
- Graphics is unappealing to look at thats one thing. Often people defend that by saying PS1 graphics sucks, which isnt true. Ps1 graphics knew their limitations and their advantages when game designers made games for it. One example is FF7 on PS1. In overhead view its LEGO but in battle its realistic with expanded stage, aswell as camera swinging around to make you excited for the battle. It works. Its well designed. FF3 is like badly action figures, same with FF4 and after years 3D. Its ugly
- Level progression is better in famicom version. Here is how many enemies you can fight in famicom version.
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And here is 3D remake max enemies you can fight. 3 enemies
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Now. whats the problem with limiting 3 enemies again? You have to grind more. If you explore in Famicom version you will get to level 5 in the first part of the game.. atleast safe places where you explore. In 3D one you tend to be level 3 and perhaps level 4. So the level progression is legit worse in the remake version
- Famicom doesnt have the 5/10 guard cheat to job level up. This removes the boring exploit that some likes to do because they think it makes you level up faster. In Famicom, you fight random enemies, level up your job that way. (not that i plan on playing it all the way since thats piracy) but if you can pick any job. Then be Black Belt at end of the game and raise your vitality to 9999 HP. Then i'll say. Its all good

Either case. Just by the little i have played. Famicom is well designed. Remake is terribly bad.

- Not to mention, they actually "famicom version" labels what revives or heals you. This is not in 3D remake.

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And yet people still defend the 3D remakes as good versions. Why? I have no clue.

I've played a little of the 3d remakes; they're ugly and awkward. They look like shovelware that some chinese corp shitted out in the FF style.
 
The problem isn't levels, the problem is you get an encounter every 1-2 steps or the enemies are HP sponges.
So the encounter rate is ridiculous high there?. Are we talking "Trap door level high of FF2?"
In remake this didnt happen atleast. Not played famicom all way through so no idea on that one
 
So the encounter rate is ridiculous high there?. Are we talking "Trap door level high of FF2?"
I'll be honest without encounters(i.e. using an Action Replay to disable them) you can run through the whole thing and down the mandatory multiple final bosses in 10-15 minutes.

With encounters it takes 3-5 hours.
 
I'll be honest without encounters(i.e. using an Action Replay to disable them) you can run through the whole thing and down the mandatory multiple final bosses in 10-15 minutes.

With encounters it takes 3-5 hours.
interesting. I mean considering you can have up to 8 enemies in row. I'd imagine the battles take up the time. But FF3 famicom atleast makes battle looks interesting to make up for it.. remake just did nothing for me XD
 
The most-trusted reviewer alive at the moment weighs in.

The joke in this video is that Owen actually takes it seriously.
 
Pretty much this. It's taking aspects of it, but it's better to relay the XIV is in it's own world and is just borrowing aspects of other games and or the story is told differently to fit the narrative. Since the Return to Ivalice storyline is a crossbreed of Tactics and XII but is also now making it's own lore through the Bozjan Resistance storyline with a specific XIV Legatus.

I like the idea that it might be like the FF7-FF10 theory. Where it's theorized that there was some kind of interdimensional travel with the shinra company of 10 going into 7. You could apply that to all the weird elements and races unique to 14.

Otherwise it would have to be an infinite crisis type of situation where the worlds are merging,
due to the split 13 getting gradually wiped out by ascians and being combined with the PC world.

Im probably overthinking this.
 
I like the idea that it might be like the FF7-FF10 theory. Where it's theorized that there was some kind of interdimensional travel with the shinra company of 10 going into 7. You could apply that to all the weird elements and races unique to 14.
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Tales of Series has special boss battles of characters from previous games who show up for very vague reasons. It's been done before.
 
I like the idea that it might be like the FF7-FF10 theory. Where it's theorized that there was some kind of interdimensional travel with the shinra company of 10 going into 7. You could apply that to all the weird elements and races unique to 14.

Otherwise it would have to be an infinite crisis type of situation where the worlds are merging,
due to the split 13 getting gradually wiped out by ascians and being combined with the PC world.

Im probably overthinking this.

That doesn't work. FFXIV makes it fairly clear what happens when things get merged.

All shards get wiped when merged to the source they're 100% gone, it is sacrificial genocide on a mass scale in order to return the source and its people to its original state. They're the byproduct of what shouldn't exist to the Ascians. You don't just plop down all the remains of the shards into The Source, they're all stated to be drained back into The Source. The reason Aldernard/The 1st shard is different is because they end up with different history due to worse tech (due to being 1/14th of a whole while the source is about 1 half of a whole), never having to experience the calamities, and Ascian meddling. This is why everyone in the Scions opposes the Ascians because they're basically nuking universes into nothing and kill countless people. The ONLY confirmation from the devs, that I can remember, of an actual cross over is FFXI as Vanadial is supposedly is an actual shard somewhere that still exists.
 
That doesn't work. FFXIV makes it fairly clear what happens when things get merged.

All shards get wiped when merged to the source they're 100% gone, it is sacrificial genocide on a mass scale in order to return the source and its people to its original state. They're the byproduct of what shouldn't exist to the Ascians. You don't just plop down all the remains of the shards into The Source, they're all stated to be drained back into The Source. The reason Aldernard/The 1st shard is different is because they end up with different history due to worse tech (due to being 1/14th of a whole while the source is about 1 half of a whole), never having to experience the calamities, and Ascian meddling. This is why everyone in the Scions opposes the Ascians because they're basically nuking universes into nothing and kill countless people. The ONLY confirmation from the devs, that I can remember, of an actual cross over is FFXI as Vanadial is supposedly is an actual shard somewhere that still exists.

Alright then, im just gonna assume everything from 12 is in the same verse for the time being.
 
That doesn't work. FFXIV makes it fairly clear what happens when things get merged.

All shards get wiped when merged to the source they're 100% gone, it is sacrificial genocide on a mass scale in order to return the source and its people to its original state. They're the byproduct of what shouldn't exist to the Ascians. You don't just plop down all the remains of the shards into The Source, they're all stated to be drained back into The Source. The reason Aldernard/The 1st shard is different is because they end up with different history due to worse tech (due to being 1/14th of a whole while the source is about 1 half of a whole), never having to experience the calamities, and Ascian meddling. This is why everyone in the Scions opposes the Ascians because they're basically nuking universes into nothing and kill countless people. The ONLY confirmation from the devs, that I can remember, of an actual cross over is FFXI as Vanadial is supposedly is an actual shard somewhere that still exists.
Vana'diel as a shard in the FFXIV universe conflicts with FFXI's own later lore, where you had parallel universes such as Abyssea and wherever it was that the alternate Shantottos came from in her mini-expansion. Also there were other unrelated universes with their own mothercrystals in the last two expansions. If I remember right, Tartarus was one such other universe that was ruled by darkness, but I never finished Adoulin so I'm not sure. There was also that other, new crystal in Reisenjima that Selhteus made using stolen crystal energy from many other universes... or something, I never finished that either and it was years ago.
 
Vana'diel as a shard in the FFXIV universe conflicts with FFXI's own later lore, where you had parallel universes such as Abyssea and wherever it was that the alternate Shantottos came from in her mini-expansion. Also there were other unrelated universes with their own mothercrystals in the last two expansions. If I remember right, Tartarus was one such other universe that was ruled by darkness, but I never finished Adoulin so I'm not sure. There was also that other, new crystal in Reisenjima that Selhteus made using stolen crystal energy from many other universes... or something, I never finished that either and it was years ago.

I believe it was sometime after the FFXI crossover (Where they did their last update for FFXI) where they supposedly stated, this was awhile ago, that Vana'diel and The Source exist in the same multi universe. I don't know enough about FFXI's lore to be able to fully answer how it makes sense, it'll probably be some retcon (likely written as "you thought it was one thing, but really it was Ascians the whole time!) that forces FFXI and FFXIV to exist in tandem because the actual FFXIV storyline is running out of plot points with Shadowbringers leading up to fighting the penultimate antagonist so they probably want to cash in on FFXI like they did with the relic quest in Stormblood with all the FFXI references. Plus if we do go to Vana'diel they'll probably remake all the main 3 cities which will be pretty cool for some people as I remember places like Bastok looking pretty cool for early 2000s.
 
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Alright random lore question, but is the world of ff 14 and 12 in the same universe?

It certainly seems like it when you get to go to dalmasica in 14, meet fran, Fight sealed abominations from FF tactics and get a full blown reference to vagrant story.

Hell, its even implied that the empire in 14 is directly inspired by the one in 12
FFXIV's world is somewhat confusing, as the main body of the game is one world split into 14, but those worlds aren't the 14 worlds of the other games, it's just a reference. Things from other games appear, but they're actually just alt-verse versions of the ones from the original game.

It doesn't help that 'the source' and 'the first' are two separate worlds.

I don't know if the Empire is based on any other game's empire overall, but specific legions of the Empire are based on specific games' antagonists. For example, the VIIth Legion is the one in charge of making the Weapons from FFVII.
 
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