A Jak 4 from the current Naughty Dog would, at best, be like Thief 2014. Too boring to laugh at. At least Thief 2014 had customizable difficulty settings and a ridiculous conversation about rings.
Not a huge fan of the first, I liked it well enough. The outcry of the leaks intrigued me and I went trough all the footage.
I don't think they can make the story work, the absolute best case scenario they can hope for is Last Jedi type situation where the reviewers praise it and it has dedicated fans but most people don't like it, this will piss a lot of people off.
I'm very interested about how the story ends, what's the emotional payoff, what's the logical conclusion? I remember the first one had a very memorable ending, so what will they do to try to one up it?
So Aby and Lev are in Santa Barbara and Ellie leaves to track them down. After this scene there's maybe thirty minutes to two hours left. What happens after this ?
Unless nothing major happens after this, and the big finale is you beating the shit out of Ellie as the final boss of the game. That would be funny. We know there was EPILOGUE in the level/task list, but the leaker decided not to show this. Is it because nothing big happens?
According to one leak from like Reddit or something (so take it with a grain of salt), Ellie tracks them down, kills Abby, lets Lev live, meets some Fireflies, including "someone from her past" that will make us "question everything", and the story ends with a cultist murdering Dina, who Ellie left to track down Abby.
According to one leak from like Reddit or something (so take it with a grain of salt), Ellie tracks them down, kills Abby, lets Lev live, meets some Fireflies, including "someone from her past" that will make us "question everything", and the story ends with a cultist murdering Dina, who Ellie left to track down Abby.
According to one leak from like Reddit or something (so take it with a grain of salt), Ellie tracks them down, kills Abby, lets Lev live, meets some Fireflies, including "someone from her past" that will make us "question everything", and the story ends with a cultist murdering Dina, who Ellie left to track down Abby.
I saw that on /v/, I thought it was confirmed fake because the prologue didn't match at all with the leaked videos. But maybe it can happen ,I think something should happen in the epilogue unless they're really saving it for a sequel
I saw that on /v/, I thought it was confirmed fake because the prologue didn't match at all with the leaked videos. But maybe it can happen ,I think something should happen in the epilogue unless they're really saving it for a sequel
It'll have to be included now, otherwise the game would end on a sour note where a character no one gives a shit about utterly recks the lives of the prior (loved) protagonists without much retribution. That would piss of the fans of the series.
I saw that on /v/, I thought it was confirmed fake because the prologue didn't match at all with the leaked videos. But maybe it can happen ,I think something should happen in the epilogue unless they're really saving it for a sequel
I mean, they've written themselves into a corner. If the story simply ends on a cliffhanger with Ellie leaving Dina to chase after Abby, then that's just an unsatisfying ending and it makes the story feel unfinished. If they do end with Abby and Dina dead, well, it just ends the story on a wet fart of note now doesn't it?
Sorry for replying to a comment 20 pages back, but another game I like to use as an example of correctly setting up a "you're a monster" moment is Armored Core: For Answer. The spoiler is a bit long, but it involves the setup and payoff of a proper "what the fuck, player?" moment.
So, the crux of the game is that the tech that powers the titular armored cores, which have reshaped the sociopolitical face of the world by being effectively pinpoint, reusable WMDs, has the minor side effect of slowly releasing hard radiation whenever they're active. This has reached the point where vast chunks of the surface are unlivable, it's still getting worse, and the megacorporations that took over the world using ACs have taken their own citizens into flying megacities called Cradles.
Problem is, this fucks over the surface dwellers and the radiation is slowly rising into the stratosphere anyway. So the only apparent option is to develop space colonization before it's too late. One of the more proactive rebel groups around intends to accomplish this by destroying the wireless power transmitters keeping the Cradles afloat, forcing everyone back down to the surface, and giving some incentive to cut back on the planet-killing energy and develop space technology.
One guy suggests that it'd be quicker to blow up the Cradles, and they'd then be able to use the power transmitters to help with space development, all at the low, low cost of a hundred million people's lives.
He is promptly kicked out and told to never come back, but you, a mercenary, can accept his contract instead of the main group's.
Your reward for picking the mass murder option? Your operator, who is mission control, your eyes in the sky in the field of battle and literally the only person who is always on your side, walks the fuck out in disgust.
Your next and final mission? A trap where all of the surviving aces from various factions draw you out to a ruined battlefield to put you down. An extra mercenary, not on the roster you can check of all current AC pilots, shows up in an outdated mech and starts taking pot shots at you with a high-powered railgun. It's your ex-only ally, come out of retirement to help stop the monster she helped create.
That is a proper gut-punch, and it only happens if you choose to take the option that involves killing millions of people.
There have been other moments in the series where greed and playing a zero-sum game have ruined things, hell, the series is infamous for having four different catastrophes that killed off over 90% of the planet (plus one that blew up Phobos), but that one went for the personal touch and holy shit did it do it well.
Tranny Golf Simulator, play fantastic games of gold in a post apocalyptic wasteland, with custom golfballs..like Joel, and Christians..and TERFS...and ORANGE MAN.
If there’s any DLC at all, I can’t say for sure what they’re gonna do.
The „scrapped“ multiplayer in the leak seemed somewhat stable, so finishing that mode as a (possibly free) DLC would be a no brainer *badumtss*
However, multiplayer is considered too toxic for fps and tps games and how the first games multiplayer turned into such a mess, so a story DLC which would reveal even more progressiveness is more likely. Probably involving more voice acting friends of Troy and others to inflate Sony’s budget even more.
The space plan apparently doesn't work, as the next game, set hundreds of years later, shows humanity survived by hiding underground and then coming out and building a megacity, where people venture out and battle over bits of lost technology.
Also, it's hinted that the mass murder ending was canon, as folklore speaks of "The Dark Raven" as some sort of satanic archetype that doesn't amount to anything until you find the wrecked remains of one of the Cradles another game later. Said game also features an AI hinted to be based on your character from FA, who pilots one of the photon-tech uber-ACs, while you're in a bog standard giant robot AC. Imagine the original gundam versus some of the more insane super-robot types from later on.
It's equally disappointing, thrilling, and horrifying, though the latter may just be the fact that (maybe) previous you AI is piloting an ubermech that is capable of mach 3 generally, mach 4+ when mounting an additional booster pack, has an energy shield that can melt skyscrapers, and is capable of overloading its shield to stop blocking attacks but start melting anything within a hundred meters.
So, yeah, the objective failed, but at least you went down in history as the single worst person ever, spoken of in horror despite your name having been forgotten/scrubbed by the powers that be, and got turned into the hardest boss in a game where one of the other bosses is a mile-long aircraft carrier on legs with roughly as much armament as three entire naval fleets and carrying smaller mechs and planes to match.
It'll have to be included now, otherwise the game would end on a sour note where a character no one gives a shit about utterly recks the lives of the prior (loved) protagonists without much retribution. That would piss of the fans of the series.
I know that comparisons to what the usual suspects did to Star Wars are old hat by this point, but this feels similar to the situation that SW was in after Rian Johnson got done with it.
There's effectively nowhere for the franchise to go from there. I feel like this is going to be like the last season or so of Westwood where it's the same fucking plot over and over and over, ad infinitum.
A Jak 4 from the current Naughty Dog would, at best, be like Thief 2014. Too boring to laugh at. At least Thief 2014 had customizable difficulty settings and a ridiculous conversation about rings.
Thief 2014 would have been alright if not for the awful and hard to navigate hub world and was instead just a series of standalone levels, that was so misguided.
Yeah, but very in tune with Fromsoft's style of storytelling. It's just pretty rare that it's your choice that does it.
People talk about the bleakness of the cycle of the ages of fire and dark in Dark Souls, but Armored Core has literally had you free the world from some form of societal control, only for some other asshole to end up using their newfound freedom to nuke the world by accident (or because they were losing), and that's happened multiple times now.
A lot of the points people talk about standing out with Dark Souls actually started with Armored Core. Some of them even earlier in the King's Field series.
Yeah, but very in tune with Fromsoft's style of storytelling. It's just pretty rare that it's your choice that does it.
People talk about the bleakness of the cycle of the ages of fire and dark in Dark Souls, but Armored Core has literally had you free the world from some form of societal control, only for some other asshole to end up using their newfound freedom to nuke the world by accident (or because they were losing), and that's happened multiple times now.
A lot of the points people talk about standing out with Dark Souls actually started with Armored Core. Some of them even earlier in the King's Field series.
It should be noted that Armored Core V is a reboot to an alternate timeline (and the third time the series has done that - it did two times before, once in Armored Core 3 and again in Armored Core 4; there are technically four timelines in the series), so we don't actually know how it all turned out in the end either way. But that does bring to me an idea: if they wanted to continue TLOU, they could just reboot the series to an alternate timeline and pretend this game never happened. But the chances of Sony doing that are nil.
It should be noted that Armored Core V is a reboot to an alternate timeline (and the third time the series has done that - it did two times before, once in Armored Core 3 and again in Armored Core 4; there are technically four timelines in the series), so we don't actually know how it all turned out in the end either way. But that does bring to me an idea: if they wanted to continue TLOU, they could just reboot the series to an alternate timeline and pretend this game never happened. But the chances of Sony doing that are nil.
V isn't actually a reboot, though the only initial hint is that there's a wrecked Cradle in one of the MP maps. Verdict Day full on confirms it, with the wreckages of the Cradles, plus a NEXT (a version of White Glint at that), and a repaired Spirit of Motherwill all appearing. Japanese dialogue hints that the AI piloting White Glint version IX is a copy of Strayed. This got cut out of the English translation the same way that Joshua O'Brian being the pilot of the 00-ARETHA in 4 did.
We do, actually, know how that one turned out. I will now stop shitting up TLOU thread with AC sperging.