- Joined
- Dec 9, 2016
Follow along with the video below to see how to install our site as a web app on your home screen.
Note: This feature may not be available in some browsers.
I think you can kill children in some of the Ultima games
You can in the old FO titles but then everyone will label you a child killer, which is like the second worst thing you could ever be labelled even in a post-apocalyptic wasteland so it's only really good for edge points. So there's that.Personally, I would just like it for the sake of having an option in certain games.
You could kill these kids, but why would you want to? And what kind of consequences will happen if you do?
You can in the old FO titles but then everyone will label you a child killer, which is like the second worst thing you could ever be labelled even in a post-apocalyptic wasteland so it's only really good for edge points. So there's that.
I didn't like the kids in Skyrim. Why does Bethesda make such annoying kid characters that never shut up.
I keep seeing stuff about kids pick-pocketing in Fallout 2, and I gotta ask, do they steal your guns under your nose? Because I swear, there was this one time I went out and got ambushed and my gun was fucking gone. I was so confused and enraged I kinda ragequit there because it was the only one I had (it was the shitty pipe-rifle) and I had no other means to defend myself. I thought it just glitched itself out of existence, but if this is the case then it certainly explains everything.Fallout 2 was infamous about patching the pick-pocketing kids out of the game because of UK babies complaining. It just didn't remove the kids, they still exist, they're simply invisible and can still pick-pocket you (a community patch puts them right back in). Normally a person who didn't want to get their stuff back from the fence or kill a kid (you'd get a nasty perk that'd make people hate your ass real quick) would just pick-pocket the kids for their stuff back, but that became impossible when they weren't there to aim at.
I keep seeing stuff about kids pick-pocketing in Fallout 2, and I gotta ask, do they steal your guns under your nose? Because I swear, there was this one time I went out and got ambushed and my gun was fucking gone. I was so confused and enraged I kinda ragequit there because it was the only one I had (it was the shitty pipe-rifle) and I had no other means to defend myself. I thought it just glitched itself out of existence, but if this is the case then it certainly explains everything.
After seeing all the controversy over this, I'm fine with it being a choice with consequences in any game.
Killing anyone IRL has a consequences, regardless of reason, intent, or circumstance, and applies to kids and adults IRL, why not the same for videogames?
I'd be disturbed by a game that outright glorified child murder with no consequences obviously, nor would I want to encourage it to be made, but if it's included as a moral choice with ups and downs that you, the player, must decide in advance whether the risks are worth it, then sure, let it happen.
Besides, IRL, if a child has a gun and is aiming it at you with the intent and ability to fire it, potentially killing you, self defense is a reasonable outcome by you, even if by lethal means, and yes, the YOU KILLED A KID blowback will happen, even if you had a justified reason (self defense against getting killed yourself), but only proves my point that such actions IRL have moral upsides and downsides, and if games want to be realistic, they should mirror reality in every regard possible.
Interesting. The general consensus in the KiA topic is that lolicon is considered sexualising children all the same but according to the poll here people are actually chill with killing children in games. Is being able to jack off to it or not the difference?
Killing anyone IRL has a consequences, regardless of reason, intent, or circumstance, and applies to kids and adults IRL, why not the same for videogames?