- Joined
- Nov 21, 2015
I have an opinion I would like to share.
I like that these games came out and were as popular as they are (I have not played either personally, not my thing, but I have watched lets plays and they look great). I also like a couple of things about them which most people and/or "executives" would probably have argued would make "AAA" games fail.
The Witcher 3 proved:
1) You do not need intrusive customer punishing DRM to make a profitable game.
2) You can have paid DLC which actually adds substantially to a game, and free DLC for cosmetics and the like.
Fallout proved:
1) That graphics don't need to be "state of the art" for a game to be fun. Immersion is more important than "realism".
Both games also showed (most importantly in my opinion) that single-player only games can be enjoyable, popular, and profitable. The idea that single-player campaigns are not wanted anymore... is bogus!
Anyway, that were my thoughts.
I like that these games came out and were as popular as they are (I have not played either personally, not my thing, but I have watched lets plays and they look great). I also like a couple of things about them which most people and/or "executives" would probably have argued would make "AAA" games fail.
The Witcher 3 proved:
1) You do not need intrusive customer punishing DRM to make a profitable game.
2) You can have paid DLC which actually adds substantially to a game, and free DLC for cosmetics and the like.
Fallout proved:
1) That graphics don't need to be "state of the art" for a game to be fun. Immersion is more important than "realism".
Both games also showed (most importantly in my opinion) that single-player only games can be enjoyable, popular, and profitable. The idea that single-player campaigns are not wanted anymore... is bogus!
Anyway, that were my thoughts.