- Joined
- Apr 19, 2019
I'd say the ending to Duck Hunt
Yes you can beat it, all 99 levels of it.
Yes you can beat it, all 99 levels of it.
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I considered mentioning that I thought about that, but that wasn’t a thing when FF4 PSP was new. Besides, having to plug my Vita into my PC and copy over the save file would be troublesome and not worth the hasslePPSSPP has a fast-forward feature.
Just sayin'.
There's a difference between difficult choices done cleverly and ones that feel difficult in a cheap way, which is what Fallout 4 felt like, having to just murder a bunch of former allies is cheap, it's not a clever moral quandary that gets you thinking, it's just a cheap way of resolving things.Personally I liked that because it basically put yourself in a situation where if you didn't remove those factions, they'd disrupt the future of the commonwealth. It was cold and evil, but it had to be done.
People want difficult choices in RPGs and then when they're given one it's not fair.
I'd take that over every single 'compromise where both parties win' cop out choice you can get in games (I'm looking at you The Outer Worlds)
It says something about the game when 2's intro summarized everything that happened in two lines.
Granted, I've been enjoying the game more that I expected to, but BL1 is so oddly irrelevant to the series.
The "Bad" ending of 2 is the way to go. Jackie says fuck it and decides to live in his illusion with Jenny, Mr. Miracle style.Jackie frees the love of his life from inside the darkness, which may or may not be Hell itself, while they finally embrace and you think the credits will begin rolling, suddenly she turns into the host of the darkness's anthesis, The Angelius (I think that was the name). She basically tells Jackie to get fucked and that she is free to do whatever she pleases on humanity now. She decides to leave Jackie and the darkness stuck in this hellish dimension. Jackie can only shout a bone chilling "NOOOOOOOOOO!!!" while it pans away. Roll credits.
I know, they obviously were setting up The Darkness 3 Im sure but it never came to happen for various reasons I wont get down to but now the dualogy ends on a heavy downer with Jackie stuck in hell and forever separated from the woman he loves. What a shitty ending with no pay off.
I wouldn't call borderlands 1 a tech demo. It's just the looter shooter equivalent of diablo 1. The story takes a major backseat to both the second to second gameplay, and also the rpg and loot systems. Both stories are competent and give the player a driving force, but the gameplay and systems are why you want to play.The Darkness 2
The game itself was a decent sequel to a good early PS3/Xbox 360 game. Its based off The Darkness comics but it doesnt require you to have read them to know the game but it rewards veterans.
Either way...
Jackie frees the love of his life from inside the darkness, which may or may not be Hell itself, while they finally embrace and you think the credits will begin rolling, suddenly she turns into the host of the darkness's anthesis, The Angelius (I think that was the name). She basically tells Jackie to get fucked and that she is free to do whatever she pleases on humanity now. She decides to leave Jackie and the darkness stuck in this hellish dimension. Jackie can only shout a bone chilling "NOOOOOOOOOO!!!" while it pans away. Roll credits.
I know, they obviously were setting up The Darkness 3 Im sure but it never came to happen for various reasons I wont get down to but now the dualogy ends on a heavy downer with Jackie stuck in hell and forever separated from the woman he loves. What a shitty ending with no pay off.
I say to people that ironically, the DLC of 1 have more impact than the base game itself. Almost all DLC introduce characters that would become recurrent in the sequels and some of its events are mentioned through 2 and TPS (even 3).
Borderlands 1 was just a fun glorified tech demo, its the DLCs where the devs saw the potential of more complex storytelling with this universe.
I've been waiting to buy the physical edition now that the TV version is actually "finished".I don't think its a game many people have heard about, but I had a very mixed time with Kentucky Route Zero.
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I only got to know it because the Disco Elysium devs mentioned it as one of their bigger inspirations, I have not seen anyone else talk about it, even tho it took the devs 10 years to release the full game. Its just a very unique experience overall, if David Lynch ever made a game Id say in many ways this would be it, it has a lot of magical realism in it.
You start the story as an antique delivery driver named Conway, trying to make his final delivery to 5 Dogwood Drive, but no one really knows where its at. Along the way you meet many side characters, some who become part of your travelling group, and you move along the Kentucky Route Zero, which is this sort of metaphysical radio wave road of ideas and places, very Twilight Zone-esque.
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There are 5 Acts and in them you travel along the Zero, meeting strange people at strange places and trying to find out where the fuck Dogwood Drive is. There are many choices to be made, but there arent multiple campaign paths, your input only really changes the atmosphere of a scene. Between Acts there are little interlude chapters, somewhat related to the main story, with very different gameplay. I have never played something quite like it and its still an experience that lingers on my mind.
My problem with it is that nothing really seems to get done by the end of the narrative. I guess it was my fault for going into it expecting the story to be somewhat straight forward and to reach a satisfying ending. Conway becomes a debt ghost and is taken away halfway through, I was not as invested at the rest of the cast, so that was a big letdown. Their stories dont really go anywhere either, you reach Dogwood Drive and you find a city who just got through a big flood that destroyed most of it. You control a cat through the entire chapter and you just go around listening to people talk. The habitants are leaving to find a new home somewhere else, but before going they decide to have a funeral for a group of horses that died during the accident. 5 Dogwood Drive turns out to be an empty house, with nothing inside of it. Thematically it makes sense, I guess, but its all very anticlimatic and melancholy.
Soundtrack is kino tho
How many times was Bioshock Infinite mention in here?
How the fuck do retard autists call its ending deep high IQ tier narativerino when the ending's basically a clusterfuck of mass shovel thrusting for the last 5 minutes of the game where nothing matters in the end, you are the bad guy no matter what you do, kill yourself.
I just remembered what might mean the worst ending I've seen: Fragile Dreams for the Wii.
The game is in a post apocalyspe world and you are a boy that explores it looking for other remnants of humanity while surviving against the lingering ghosts of the dead. At the end of the game you meet the girl you've been tracking throughout the entire playtime and it seems like there will be some optimism in the ending, only to cut to a text saying "THE GIRL DIED SHORTLY AFTER AND YOU SPEND THE REST OF YOUR LIFE ALONE".
What the fuck?
To be fair it was rushed.Fuck Halo 2. I remember beating that game as a teen, super excited for this final epic three way confrontation, Chief is in the ship to confront Truth when Lord Hood asks what Chief is doing
"Sir. Finishing this fight. "
ONE FINAL LEVEL BOYS LET'S GO!
why are the credits rolling?
Fuck. You.
Hearing all the shit that was cut is depressing, and now a days I really realize it's sorta to be expected, but being a shithead teenager it was all about me at the time.To be fair it was rushed.
They meant for it to be much longer but had to divide it into two games.
Shit like that is why I almost always look up opinions of a game's ending or if it's a cliffhanger before buying. It's not a big deal to me personally if it's something where the plot is the background for gameplay rather than equal or greater in value, but goddamn is it irritating to get invested in something and then find out that you have to wait at least 1-2 years to figure out what happens next.Fuck Halo 2. I remember beating that game as a teen, super excited for this final epic three way confrontation, Chief is in the ship to confront Truth when Lord Hood asks what Chief is doing
"Sir. Finishing this fight. "
ONE FINAL LEVEL BOYS LET'S GO!
why are the credits rolling?
Fuck. You.
I'd say the ending to Duck Hunt
Yes you can beat it, all 99 levels of it.