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kiwifarms.net
- Joined
- Dec 10, 2018
Pokemon fire red ending is the worst game ending i ever seen
Its just the main character walk and run like retard
Its just the main character walk and run like retard
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Diablo 3’s story is bad enough that it’s not worth talking about, as you won’t find any humor in its mediocrity.The entire plot of Diablo 3 is a bad ending that everyone speedruns because it's so embarassing. I'm surprised nobody has mentioned it as far as I can tell tbh.
I liked the end of the Bring the Crunch DLC though.South Park: The Fractured But Whole
The final boss was just a previous boss battle but you're fighting two of them, afterwards you can a cut scene that doesn't close anything. The penultimate boss battle, where you fight against your past Stick of Truth character was far better.
I liked the end of the Bring the Crunch DLC though.
Not just the boss fight, but the post-fight scene.The ending boss battles for both DLCs were vastly superior due to their hilarity and unique features. The Final Boss Music for From Dusk Til Casa Bonita is one of the best pieces of music for the game outside of Spontaneous Bootay's theme.
Fez, goddamn Fez.
I've talked a bit before about how I hate Fez. The game has some interesting ideas but a butchered execution implemented by some egoistical cock who thinks he's hot shit for making a mediocre platformer/puzzle game. I like the backstory parts though, the lore, all those tidbits, they're tiny and non-intrusive and seem to be building up to some kind of reveal, or at least some kind of satisfying ending, but that never comes. After you initially break the artificial universe and manage to reboot it again and the game's over, the bad ending zooms into Gomez, his organs, his cells, the atoms, strings, etc. while the good ending goes the other way around zooming away from Gomez and the world he lives in into the universe and multiverse before turning into static and turning the game off.
These endings, while cool to look at, aren't satisfying in the slightest. They don't have anything to do with the game, the story or its themes. It just screams to me that Phil Tacofish wanted to have these endings so the game would look deeper. I mean, I get what these endings are trying to do, they make you feel both big and small respectively, so it's not like I don't get it and I hate it because it's 2deep4me or other dumb bullshit. It just screams "pretentious".
99% of the NES library.
Deus Ex Invisible War: the original Deus Ex you can make the point that things might get better but I WILL You get a genocide of everyone that doesn't fit a fanatical madman definion of Mankind, a return to how things were pretty Deus Ex or humanity dies out in a nuclear war and a cyborg hivemind is what is left.
Nothing you do ends up mattering
Agree. Unreal 2's gameplay wasn't bad at all as far as FPS mechanics go, it's just it's story was a huge letdown.Unreal 2. It's not a bad game, don't listen to the reviews, it's fine.
In some ways it's like a proto Mass Effect. A space ship with crew, talk to them between missions, ship going places, that type of thing. Then they all get blown up while you're not onboad, so you can shoot the bad guy. It was obviously set up for a sequel so there wasn't any real ending from what I recall.
I believe they made a shitty comic to try to link Crysis 1 and 2. But Crysis wasn't exactly made for plot as it is.The ending of Crysis is Bullshit. You beat the alien mothership, then you decide to go back to the island... what? It doesn't make a lick of sense, especially when Crysis 2 begins in NYC, with one of the two marines, prophet(you don't play as prophet btw in Crysis). What the hell happen?