- Joined
- Jun 21, 2013
Cuddlebug said:Borderlands is an RPG first and foremost. It's large pools of weapons allow the player to focus on different builds for individual characters.Springblossom said:Games with too many weapons. This is one of the reasons I hated Borderlands so much. Every few minutes, you pick up a new gun, and oh gotta check the stats screen this one's got a couple of green arrows and one red arrow but that one's got blue text and green arrows yellow text red text red arrow green arrow shotgun submachine gun green arrow sniper rifle red arrow blue text green text where's the fun stat?
Like for shotguns for instance there is a bar that shows how many rounds can be ejected from the clip before reloading. Different character builds can prefer different amounts instead of damage. Some classes can boost the player's reload time for instance so he doesn't have to worry so much. Others boost damage so you can prefer one with a larger clip.
Borderlands capitalizes on the same design philosophy as Diablo. Likewise the game is also better in multiplayer.
http://fc03.deviantart.net/fs71/f/2011/ ... 39vco2.jpg
Yeah, I personally use an Assault rifle that isn't full auto but hits really hard and a fire pistol. I like my games to have a large pool so I can really flesh out my combat style.