I'm currently running through this game with a couple of buddies of mine. Because of the fun of being able to hang out and fight in a 1:1 area of midtown NYC, an area I know a little of. It's fun taking two friends who haven't set foot in New York on a tour of a less tourist-ridden area.
The world is fun in the set up and there seems to be a lot of variety and the detailing is actually stunning.
The primary studio behind The Division is Massive, who were bought out by Ubisoft after their success making World In Conflict, an excellent strategy game that I highly recommend.
So, what of the game itself?
Well, there's already a decent amount of free content planned, something that is good in this day and age annoyingly some of it seems to already be in the game, but is not being treated as Day one DLC, it's going to be given away for free.
New encounters, weapons, daily/weekly missions, and one of the first big updates includes a new area and mission for you to do.
The three expansions (yes, they actually call them that in this day and age) do appear to be handing over a decent amount of content, at least on paper.
Unlike Destiny and the disaster of The Taken King, these have been broken down into 3 pieces that the season pass breaks down into chunks about $20 worth of content a piece. Unlike a lot of expansions and DLC we've seen, I've not seen any "YOU MUST BUY THE DLC TO ENTER HERE!" so far, they seem to be relying on the more subtle map editing that we saw in Fallout New Vegas, the entrances and locations are already there, and will change when you buy and download the DLC.
A second rarity is the fact this game was delayed twice in its release in order to allow for fixes and polishes. Yes there's still hiccups here and there, but they're niggles compared to the hideousness we've seen from some Ubi games recently.
None of my friends have experienced the "Line Simulator" issue when activating our agents, but we might have just struck lucky on a less populated server in a hub area at the time.
Gameplay wise. Sadly this game experience is a lot better running with a couple of friends. Encounters feel more dynamic and you can plan how to attack a group of enemies with your buddies, and when each of you specializing down one of the three tech trees you can become quite a formidable group.
Some of the missions are nigh on impossible without friends with you, which does count against it if you want to play it purely as a single player experience. Another friend of mine, who is playing the Xbox One version solo stated how taking on the boss of one faction is nearly impossible, but not insurmountable.
SO, tldr version:
I like it, because I wanted a game me and my buddies could play together and joke around while playing tourist.
The game is not without faults, but they're not "omg this game sucks" levels just yet.
I don't reccomend it as a single player experience unless you're a glutton for punishment.