- Joined
- May 30, 2014
So making this thread mainly because I've gotten back into the series via Attilla (which if you ignore the frankly shamful amount of factions removed for DLC is a great game), and the closed alpha f2p game Total War Arena.
Now I'll assume most of you know how total war works, but if you don't it's a turn based strategy game where you build your nation and it's armies, and then when those armies clash, you go into a RTS game. Armies max out at 20 units, and each unit is comprised of a couple hundred soldiers all fighting in a formation. Things like fatigue, exaustion, maintaining flanks, all all those sorts of things of melee age battles are in (plus a few games from the age of musket).
The two games on the horizon for them are an adaption of Warhammer Fantasy from before GW blew up the timeline, so it's pre End-Times, not Age of Sigmar. That is due to release sometime late this year or early next year. The other one, Total War arena, is a more arcadish (fatigue isn't modeled, units only have a running speed, unit size is a bit smaller than in the retail games, 100 men per unit usually vs 160) multiplayer game in the style of games like World of Tanks and Warthunder. Each player chooses 3 units from a particular army, of which there are currently two, Rome and Greece, with Gaulish barbarians next on the list. They can choose any combination of units they have unlocked, provided the general they have selected has been leveled up as well. Then teams are assembled of 10 players, and you go at it untill either their enemy base is captured or you've routed all your enemies fighters.
The f2p game is currently in closed alpha as I said, but on the site where you can request a steam key, several countries in Europe, including the United Kingdom, usually get acess immediatly because that's where the server farm is. So if you want to try it, and you live there (or "live" there) you can go sign up for it.
https://playarena.totalwar.com/
For single player games, the one I'd recommend starting with is actually Rome 2, which most people know of from it's frankly abyssmal launch. But after a couple of years of patches, It's an extremely solid product, and more unlike the slightly mechanically better Attila, the vast number of cultural fighting styles without any DLC available gives it a great amount of replay value. (If you try to fight like you would as Romans as the Greeks for instance, you'll get your ass handed to you). Just try to wait for a sale as it's still stupidly expensive when it isn't. Most people instead recommend Shogun 2, but I never really liked that one, especially as it's seige battles were.. underwhelming owing to how the Japanese built their fortresses.
And with that, I'll leave you with one of my favorite screenshots I took from a singleplayer campaign.
Now I'll assume most of you know how total war works, but if you don't it's a turn based strategy game where you build your nation and it's armies, and then when those armies clash, you go into a RTS game. Armies max out at 20 units, and each unit is comprised of a couple hundred soldiers all fighting in a formation. Things like fatigue, exaustion, maintaining flanks, all all those sorts of things of melee age battles are in (plus a few games from the age of musket).
The two games on the horizon for them are an adaption of Warhammer Fantasy from before GW blew up the timeline, so it's pre End-Times, not Age of Sigmar. That is due to release sometime late this year or early next year. The other one, Total War arena, is a more arcadish (fatigue isn't modeled, units only have a running speed, unit size is a bit smaller than in the retail games, 100 men per unit usually vs 160) multiplayer game in the style of games like World of Tanks and Warthunder. Each player chooses 3 units from a particular army, of which there are currently two, Rome and Greece, with Gaulish barbarians next on the list. They can choose any combination of units they have unlocked, provided the general they have selected has been leveled up as well. Then teams are assembled of 10 players, and you go at it untill either their enemy base is captured or you've routed all your enemies fighters.
The f2p game is currently in closed alpha as I said, but on the site where you can request a steam key, several countries in Europe, including the United Kingdom, usually get acess immediatly because that's where the server farm is. So if you want to try it, and you live there (or "live" there) you can go sign up for it.
https://playarena.totalwar.com/
For single player games, the one I'd recommend starting with is actually Rome 2, which most people know of from it's frankly abyssmal launch. But after a couple of years of patches, It's an extremely solid product, and more unlike the slightly mechanically better Attila, the vast number of cultural fighting styles without any DLC available gives it a great amount of replay value. (If you try to fight like you would as Romans as the Greeks for instance, you'll get your ass handed to you). Just try to wait for a sale as it's still stupidly expensive when it isn't. Most people instead recommend Shogun 2, but I never really liked that one, especially as it's seige battles were.. underwhelming owing to how the Japanese built their fortresses.
And with that, I'll leave you with one of my favorite screenshots I took from a singleplayer campaign.

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