Total War thread

So, while doing a chaos campaign, I went and did one of Sigvald the Magnificent's quest battles.

Quest battles, as mentioned, are 100% optional campaign battles that give your generals some of their iconic items and such, and expand the narrative a bit more.

But this battle, the speech was. I don't know who the writer is for TW:W, but he clearly need to get paid more.


Yes, Archaon gets inspiring speeches about the ruination he'll bring. Karl Franz regales his troops with tales of the old days, when men like Sigmar single handedly forged empires from nothing. Thorim Grudgebearer speaks about the glory days of the dwarves. Grimgor yells simplistic, aggressive orders to his boys. But Sigvald... Sigvald just uses it as an excuse to show off, and makes it clear he gives no shits about anyone other than himself.

His other speech is him getting progressively angrier at the fact he'll actually have to expend effort to get a shiny armor he wants.
 
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There are so many speeches, for so many situations. How did they get the actors to record all these?

They're all setpeices is why. The equivalent of the earlier games Historical Battles, so there's only 44 of them, plus usual unit chatter, although there's a lot of that too, including against specific races, so a in a Breton vs Empire battle, you might hear someone in a group of brettonian knights calling the empire a bunch of upjumped peasants, who need to be taught to respect their betters.

Medieval 2 was the pinnacle of speeches, as it was trait based and actually generated from various audio clips, although most speeches were utter nonsense. But a general with the foul mouthed trait was ace.

 
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Shogun 2 had a decent general speech system. Your general would just talk shit on the clan you were about to murder.
 
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Shogun 2 had a decent general speech system. Your general would just talk shit on the clan you were about to murder.

The main reason Rome, M2 and Shogun had speeches and the others didn't were homogonization. Shogun of course only had one culture, so they could do all the speech files once and be done with it. Rome IIRC only had full speeches for the Roman Factions, and M2 Only for the five starter factions (France, England, HRE, Spain, and i want to say Byzantium).
 
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Been playing as Saxons, and it's pretty fun - they're subversive, but they can also establish a strong kingdom. I just used my Faction Leader and his Heir (*heh* Gelder *heh* and his successor, Breawine the Cunning) with a unit of Raiders to put down some Rebels via Gelder's night fighting ability.
 
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Finally reached the point, turn 92, where my borders are reaching where Chaos and their Norsican allies are crashing against. Razed settlements dot the map, and Kislev is completely gone. I hold an outpost at Castle von Rauken in Ostland, but it's garrison is worn and beaten, and the Norse just keep coming. Emperor Karl Franz, arch-wizard Balthasar Gelt (Yes, the one who in the fantastically badly handled by GW End Times essentially fucked up so hard and so often Chaos won nearly entirely by his fault), and Elector Count Valmir von Raukov of Ostland (Who despite being a named character is NOT an immortal lord like Franz and Gelt are, since I inherited him from peacefully annexing Ostland) are marshaling forces to march against them.

However, I may have to hold one of them back, and the Orcs have finally overrun both the Border Princes and even Tilea, burning their holds to the ground and slaughtering their people to a man. They even control the mountains in Estalia now, and will likely soon overrun them. If the dwarfs of Karak Norn cannot hold them back, they'll be swarming Reikland soon.

Also Mannfred von Carstein is still sulking like a baby in Sylvania, but as long as he doens't bother me he can fuck off and keep necking peasatns or whatever the fuck it is vampires do for fun these days.

For the record, Chaos first agitates the Norse and invades sometime after turn 50, it fired for me in turn 62. There is a second event where Archaon and the other champions come in force personally, and we haven't hit that yet.

The bittersweet part of this game is that how good it is sorta feels like ya know, the last hurrah of Warhammer Fantasy. Even fucking SEGA cares more about WHFB than GW did.

Ok no, CA cared, SEGA cared about making buckets of money (which this game has apparently almost sold as much in 1 week as Attilla did total), but you get my point.

Edit: Aaaaand Archaon (and presumably Kholek Suneater and Sigvald the magnificent) showed up with a custscene, and chaos jumped to the #1 power in strength immediatly, and is 4x stronger than me. But It gives me a boon to the other Order races (so any remaining Imperial holdouts, the Dwarves, the Brettonians, and the Southern Realma) diploamcy, so I've formed a grand alliance against them.
 
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So, while doing a chaos campaign, I went and did one of Sigvald the Magnificent's quest battles.

Quest battles, as mentioned, are 100% optional campaign battles that give your generals some of their iconic items and such, and expand the narrative a bit more.

But this battle, the speech was. I don't know who the writer is for TW:W, but he clearly need to get paid more.


Yes, Archaon gets inspiring speeches about the ruination he'll bring. Karl Franz regales his troops with tales of the old days, when men like Sigmar single handedly forged empires from nothing. Thorim Grudgebearer speaks about the glory days of the dwarves. Grimgor yells simplistic, aggressive orders to his boys. But Sigvald... Sigvald just uses it as an excuse to show off, and makes it clear he gives no shits about anyone other than himself.

His other speech is him getting progressively angrier at the fact he'll actually have to expend effort to get a shiny armor he wants.

Man, I have to play the chaos campaign sooner rather than later. Sigvald sounds like an anime villain, and I mean that in the best way possible. Andy Hall sure knew what he was doing.
 
I loved Rome and Medieval II and enjoyed Napoleon and Shogun II. I would love to try Rome II but my main beef with the TW series is the partitioning their games with DLC.
 
The biggest problems I've seen with the Franchise is the inability to keep a good idea and maintain it over the next game, for example Rome Total war 2's Republic civil war mechanic was Vastly inferior to Rome 1 . Medieval 2 neglected the perfected civil war mechanic of Barbarian invasion even though it was perfect for the game. Speeches vanished for three games as did terrain tactics in empire. Pretty much every game should be a refinement of what has gone before, but they re-make the wheel every 2-3 games so end up making new and exiting mistakes.

Another minor thing which bothers me is how the games factions represent In real life historical trends even if those trends are not played out in game, for example he Byznatine army will be horribly outclassed even if it's an ascendant empire dominating half the globe, Lithuanian paganism being stuck with mud huts and dirt roads. I get initial faction line up should be period accurate up but an superpower should be able to field troops which arnt shit.
 
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tfw I'm playing as Wales or Ireland in Kingdoms : Britannia.

Early turns so far, so I'm trying to consolidate my hold over my land while beating back Britain's superior military might with my skirmishers.

 
So I bought Total War: Warhammer out of love for the IP it uses, but I've never played a Total war game before. What faction will give me the most trouble or is the most fun without getting confusing?
 
So I bought Total War: Warhammer out of love for the IP it uses, but I've never played a Total war game before. What faction will give me the most trouble or is the most fun without getting confusing?
Definitely the Empire, if you favor straightforward battle gameplay. They don't have a tactical specialization, really. But it's not to the point where they're nowhere near as good as other factions in their preferred spheres. Instead, the Empire can take on all comers if allowed to.

If you want something that doesn't require much micro and tailoring of your army, go for the Dwarfs. They focus on line tactics, forcing the enemy force back with defense.
 
Did Rome 2 ever get patched into something playable? I keep seeing the collection up on Steam sales, the first one is one of my favorite games ever, and want to know if it's worthwhile after patches or if it's still the load of shit that the reviews were suggesting.
 
Did Rome 2 ever get patched into something playable? I keep seeing the collection up on Steam sales, the first one is one of my favorite games ever, and want to know if it's worthwhile after patches or if it's still the load of shit that the reviews were suggesting.

Yeah, although it's still lacking somewhat in flavor. Still I found it better than the far more polished Attilla as far as replay value though. If you have a SSD, the Divide Et Impera mod makes it one of the best TW games IMHO, but that's with the caveat of it taking literal minutes to load the campaign map (which happens every time a battle ends) becuase of all the scripting the guy did.

That said, if you don't have Warhammer yet, skip it and just go with it. In addition to many of it's positives from being about FUKKIN WIZARDS, it's Battle AI is leaps and bounds above the older games.
 
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Fuck random orcs spawning and torching 2 parts of middenland. I just conquered that. Fucking bullshit.
 
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So, as usual SEGA is shitting the game up with unreasonable DLC policies (I mean this is the publisher who made Football Manager add cheat code microtransactions), but since beastmen suck in tabletop anyway I'm not too upset as I never was going to buyt hat DLC in the first place.

However, what does interest me is motherfucking Kislev, and some modder went and added it his damn self. This with my usual collection of tweak mods has made me get back into the game, and also lament my lack of a SSD.
 
There's a guy on youtube who's ridiculously good at this series. Here he is capturing Kyoto on turn 1.

 
So, TW Warhammer just released the Bretonnian faction for free, which means the old world map is finally filled out well, and barring the rumored release of a Middenheim faction, the end of the road for the game as they move on to the one based in the continents to the west. In the same patch the Vampire Counts got split into Manfred and Vlad's broods. With them we now have all the major players of the old world (sorry border princes nobody cares about you) bar Kislev. The biggest change however was beastmen and Wood elves who straight up didn't have a map presence before they came out (as opposed to placeholders or being regular factions before being upgraded like the Crooked Moon, Clan Angrund, etc), which changed the Empire from being the safest babby faction to an unrelenting horror grind of humanity's last stand, as it should be.

As mentioned before, the big advantage over previous TW games is the AI not being retarded on the battle map. and playing like it sorta has a rough idea what it's doing. Having vastly different races is nice as well, since it's not slight variations on the same thing over and over, which is a limitation of historical.

That said, the prices are insane if you paid MSRP (I didn't because I'm not an idiot and waited for hefty sales) for the DLCs so it really holds to wait. Rumors are of a sort of compilation edition coming out, and even if not it tends to go on sale every so often. And in all honesty the (now) 9 basegame factions are really the best in the game anyway barring the wood elves.

Chaos and Beastmen were underwhelming as they were clearly meant to just be antagonists who they decided they could retool to be playable (infact Chaos wasn't even supposed to be playable until an uproar happened), or maybe I just hate horde factions and am biased, and the Can Angrund/Crooked Moon DLC factions are just a more objective focused version of the default Dwarfs and Orcs. So if you don't want to wait for some sort of bundle, just get the basegame and make sure you grab all the Free DLC.

But all in all I'm actually pleased with the money I spent, which is not how I felt with fucking Atilla's DLCs, or even worse, that stupid Rise of the Samurai campaign from S2. FoTS was so damn good, but RoTS can go suck a dick.

Edit: Lol shit actually right now is one of those times. Basegame is on the Humble Bundle Subscription thingy which is $12/mo. Any game from it is yours to keep even if you later cancel the subscription. You have till Friday-ish to get TW:W

https://www.humblebundle.com/monthly
 
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