Twisted Metal - Distorted Alloy

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Remember playing this a lot as a kid. Got TM Black and a PS2 as a birthday present so it holds a special place in my heart.
Fun game but I disagree. I'd rather rewatch the old Death Race movie instead.
Speaking of other PS1 car combat games I remember playing Rogue Trip Vacation 2012
Bet you loved ejecting your friends' tourists just as they were about to take a photo.
 
Remember playing this a lot as a kid. Got TM Black and a PS2 as a birthday present so it holds a special place in my heart.
It's still a classic. Fairly difficult and there are some hidden mechanics and depth to the game. Plus lots of secret areas that would probably be impossible to discover without some sort of external guide. Can't believe it never got a remaster.
 
It's still a classic. Fairly difficult and there are some hidden mechanics and depth to the game. Plus lots of secret areas that would probably be impossible to discover without some sort of external guide. Can't believe it never got a remaster.
Even without a remaster it still holds up quite well thanks to the style and design. Like the evolving prison stage that grows as time passes, the vast suburbs and the amount of destructible content that provided and much more. Besides, if it was remastered today, they'd find some way of messing it up I think.
 
A Twisted Metal game was cancelled this year due to Sony's layoffs.

This has been the second TM game cancelled since after 2012.

Also apparently David Jaffe, creator of Twisted Metal, has a transgender FTM/AFAB child. Based on his Twitter and YouTube channel he's also turned into a raging woke libtard in the last few years.

Sony has basically shafted Jaffe in his career and his past experience with titles, but yet he still supports their garbage decisions with a bitter brand of Stockholm Syndrome. I remember when the Twisted Metal show and 2nd cancelled game was in development, they didn't even ask him for input.

I don't even think Jaffe could bring back Twisted Metal if Sony gave him a silver platter.

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I really enjoyed the first four Twisted Metal games, 2 being my favorite. Everything about 2 was perfect. Perfect amount of characters, perfect music, perfect amount of environmental destruction, and I absolutely loved the comic book-y ending cutscenes. I wish they had continued in that style, but alas.

I never got why people loved Black so much, but maybe if I gave it another chance, I'd understand. It's literally been almost 2 decades since I played Black.

Also, how was Head-on? I think it was supposed to be a semi-sequel to 2. I didn't own a PSP to play it and wanna know if it's worth emulating.
 
I really enjoyed the first four Twisted Metal games, 2 being my favorite. Everything about 2 was perfect. Perfect amount of characters, perfect music, perfect amount of environmental destruction, and I absolutely loved the comic book-y ending cutscenes. I wish they had continued in that style, but alas.

I never got why people loved Black so much, but maybe if I gave it another chance, I'd understand. It's literally been almost 2 decades since I played Black.

Also, how was Head-on? I think it was supposed to be a semi-sequel to 2. I didn't own a PSP to play it and wanna know if it's worth emulating.
I liked Head-On on the PSP and it got a re-release for the PS2. It was like playing TM 2 all over again which isn't a bad thing for me. Oh and the endings for Head-On are the comic-book type as well.
 
Didn't realise there was a thread about the games here, I just want to say one thing in particular about them.

They're mindless fun with a VERY high skill ceiling but 90% of the difficulty was always artificial as the AI never really tried to kill the AI. That's one of the reasons why they're so memorable (finally fucking beating Black made me feel like a god at the time, and it was insane watching myself getting better with each playthrough) but also why they'd struggle so much with a reboot.

If you fix the AI and make everyone able to kill everyone else with ease then the games become much shorter and they expose how much they're basically just budget games with artificial difficulty. This is probably the big reason why all reboots never got off the ground because you can't really release a game that's beatable in 30 minutes in 2025.

I'd really like to see someone make a fangame (like Power Bomberman or Streets of Rage remake) that just combined 1-4 in the 2 engine, or even 1-4 in the Head On engine but it's ultimately going to be super messy as every single game has a different style between them and the only two games I'd say that are similar in theme are 2 and Head On.

Like with Tony Hawk games I could tell that while they had a niche, they were still relatively enjoyable for people who weren't super into skateboarding games... but Twisted Metal unfortunately has the combo of Nintendo Hard, a very niche audience and a subject matter that basically cuts off a HUGE chunk of potential players.

It'd be like trying to bring back Road Rash but sanitising all the fun raunchy things that the game involved. At that point you might as well make some shitty motorcycle game instead.
 
I'd really like to see someone make a fangame (like Power Bomberman or Streets of Rage remake) that just combined 1-4 in the 2 engine, or even 1-4 in the Head On engine but it's ultimately going to be super messy as every single game has a different style between them and the only two games I'd say that are similar in theme are 2 and Head On

There was a TM5 fangame released this year, probably the closest you're gonna get to that.

It's very good from what I heard, didn't have time to try it out myself though.
 
but 90% of the difficulty was always artificial as the AI never really tried to kill the AI. That's one of the reasons why they're so memorable (finally fucking beating Black made me feel like a god at the time, and it was insane watching myself getting better with each playthrough) but also why they'd struggle so much with a reboot.
Tbf, it's the classic issue with game AIs. If you make the AI target each other than strategy boils down to letting enemies bleed each other and swooping in for the kills, which is less satisfying and more boring
 
Tbf, it's the classic issue with game AIs. If you make the AI target each other than strategy boils down to letting enemies bleed each other and swooping in for the kills, which is less satisfying and more boring
Then just make this feature exclusive to lower difficulty settings and keep the hard mode AI hyper-focused on the player.
 
Then just make this feature exclusive to lower difficulty settings and keep the hard mode AI hyper-focused on the player.
It would still not be fun for most players, the best choice is a dynamic difficulty depending on how good the player is, but this would require a lot of testing to finetune, and would result in a massive difficulty curve once the player reaches the AI switch threshold.
 
Does anyone know if the recent live-action series is any good?
I did, season 1 kinda suffers from pacing issues, it's really padded out and the main meat and potatoes which is the car combat(and sweet tooth) are spread too thinly, possibly due to budgetary issues, it's tolerable but far from great. Season 2 however corrects this issue, tons more action and the series seems to be less embarrassed of its source material now, that means there's room for more out there members of the cast like Axel and Mr.Grimm, the latter one being one of the highlights of the show imo and Calypso is genuinely a great presence on the screen, charismatic, goofy, dorky, intimidating and omnipotent he is what he's supposed to be and i love it. Season 2 also cranks up the action, more cars more explosions. İf you can sit through the first season(which is not a herculean task because it's not bad it's just padded) a great S2 awaits you
 
I did, season 1 kinda suffers from pacing issues, it's really padded out and the main meat and potatoes which is the car combat(and sweet tooth) are spread too thinly, possibly due to budgetary issues, it's tolerable but far from great. Season 2 however corrects this issue, tons more action and the series seems to be less embarrassed of its source material now, that means there's room for more out there members of the cast like Axel and Mr.Grimm, the latter one being one of the highlights of the show imo and Calypso is genuinely a great presence on the screen, charismatic, goofy, dorky, intimidating and omnipotent he is what he's supposed to be and i love it. Season 2 also cranks up the action, more cars more explosions. İf you can sit through the first season(which is not a herculean task because it's not bad it's just padded) a great S2 awaits you
Well, sit through the first season and all the episodes leading up to the tournament. The show has that problem where the biggest slog is whenever they cut back to the main characters. I don't care about John and Quiet's bullshit, and I'm desperately praying for Annoying Teenage Sidekick to die already; they're not interesting enough characters for any good serious scenes and I swear the jokes take a huge dive in quality whenever we're with them. The pre-tournament episodes are 90% suffering through their shenanigans and waiting for the camera to cut back to Sweet Tooth and Stu (who I'm certain is gonna become Minion by the end of this) and the other actual game characters.

When the tournament gets going we spend a lot more time with the other characters, we get great car combat, cool inclusions from the game (fuck, recent episode gave us characters that were cut content from the first game), fun dynamics between competitors, and more diverse jokes than the same tired old sex jokes. Lot of the jokes feel like a hit or miss drive by, but when it hits, it leaves you on the ground Still going back and forth on whether I like Calypso or not.

I'd overall say that I have plenty of problems with it, but I'm still having a good time.
 
This series isn't good. It was only popular for the over-the-top edge, similar to Mortal Kombat. But at least Mortal Kombat was still interesting after ten minutes.
 
Well, sit through the first season and all the episodes leading up to the tournament. The show has that problem where the biggest slog is whenever they cut back to the main characters. I don't care about John and Quiet's bullshit, and I'm desperately praying for Annoying Teenage Sidekick to die already; they're not interesting enough characters for any good serious scenes and I swear the jokes take a huge dive in quality whenever we're with them. The pre-tournament episodes are 90% suffering through their shenanigans and waiting for the camera to cut back to Sweet Tooth and Stu (who I'm certain is gonna become Minion by the end of this) and the other actual game characters.

When the tournament gets going we spend a lot more time with the other characters, we get great car combat, cool inclusions from the game (fuck, recent episode gave us characters that were cut content from the first game), fun dynamics between competitors, and more diverse jokes than the same tired old sex jokes. Lot of the jokes feel like a hit or miss drive by, but when it hits, it leaves you on the ground Still going back and forth on whether I like Calypso or not.

I'd overall say that I have plenty of problems with it, but I'm still having a good time.
Would you recommend just cutting to the end of season 1 and then season 2?
 
This series isn't good. It was only popular for the over-the-top edge, similar to Mortal Kombat. But at least Mortal Kombat was still interesting after ten minutes.
I wouldn't call twisted metal to be edgy, or at least not all the time, yes two of the most notable entries, black and 2012 are absolute edgefests but then there are more colourful, campy entries like TM2 or head-on
 
Would you recommend just cutting to the end of season 1 and then season 2?
I'd say season 1 has enough good points to be worth watching (like Sweet Tooth's entire side plot and Agent Stone's scenes), but if you're only in it for the action then the latter half of season 1 is where you start getting the actual car battles (seriously, prior to that you have more scenes where they avoid a car battle than actual car action). Calypso only appears as a two minute voice over in season 1.
 
I wouldn't call twisted metal to be edgy, or at least not all the time, yes two of the most notable entries, black and 2012 are absolute edgefests but then there are more colourful, campy entries like TM2 or head-on
TM2 has a dude welded to giant wheels and used as a car axle and his story is that he is constantly in immense pain. How is that not edgy? Sweet Tooth was heavily implied to be a pedophile before they reconfigured his origin story multiple times. I never played Head-On, but the series was already out of the cultural mainstream by that point.
 
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