Ubisoft Sellout - Bankruptcy Speedrun Any% Thread

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Ubisoft actually programmed The Crew 1 in a way where if your PC clock is set to any date after June 2029, the game outright refuses to work
Two words: Planned obsolescense. This is one of the more flagrant, obvious examples since people have dissected the code, but I promise you if we had access to iOS or Windows 11 source code we'd find the exact same type of bullshit, just less obvious and more insidious. Consumers to them are just meant to be treated like cattle. This is a small, but very important victory over them, as is Stop Killing Games. Also fuck Pirate Software and his gay fake voice.
 
That sounds like straight up malicious code design, there's no way no actual programmer didn't catch such an egregious error, but at the same time, this was late 2010s Ubisoft where they were more interested in shilling UPlay (now Ubisoft connect) and pumpping out Ass Creed sequels, so maybe it was a mandate from the higher ups?
On the other hand the dark engine had a similar bug that had to be fixed by the mysterious frenchman.
 
Wait you guys were in SKG to actually play Ubisoft garbage?
I was in it to kill off Ubisoft and hopefully EA!
The Crew is a unique case because it is one of the good, unique Ubisoft games, kind of like the ones they were known for in the past. It is a crime they shut it down, same with XDefiant more recently altho I doubt that one will be resurrected.
 
I'm crossposting this from the mald thread because its funny

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Wait you guys were in SKG to actually play Ubisoft garbage?
its not about promoting ubisoft, but that the map contained the entire united states. In ross's game dungeon review, he says as much, thats its really mediocre game in every single aspect EXCEPT the scale.

you can criticize anything in that game and its probably true, except the retort is "BUT ITS THE BIGGEST DRIVING GAME EVER" (at the time, bigger stuff has come out). Throwing that away would be fucking insane.

Really on a base level people should fear these information practices, It reminds me of a bit from a game reviewed by sethtzentach, where they said there WAS faster than light travel, except they lost it because of FTL having DRM, so once the FTL company died, ALL ftl was gone. Thats an exaggeration of course, but this is what these policies do, they make data and information lost, NOT for lack of interest, NOT from cataclysm, NOT because of societal lazyness, dropping IQ, or any of that, but because some DICKHEAD up top planned it to be lost.

And sure you can say a GAME isn't a huge deal, but imagine this applied to other shit especially as more tech dependency happens.
 
Wait you guys were in SKG to actually play Ubisoft garbage?
I was in it to kill off Ubisoft and hopefully EA!

For me, having a mandate that insists gaming companies must leave their games in a playable and offline-accessible/open-to-third-party-server-hosting state before they drop support and sunset the game is more important than the ruination of a couple of companies. Even if one of them toppled, there'd be no guarantee the company that fills the void wouldn't enact the exact same scummy practices otherwise.
 
That sounds like straight up malicious code design, there's no way no actual programmer didn't catch such an egregious error, but at the same time
Like @Buzz Killington said it was almost certainly planned obsolescence. The Crew 2 was probably in pre-production shortly after the first one shipped so they knew all along it had a shelf life.

Why specifically 2029 is a mystery to me; feels like an arbitrary year when you could round up to 2030, but it would be 15 years post-release.
This would be optics sedoku

They could, but Jesus Christ that'd be so unbelievably bad.
This is the same company that torpedoed their flagship franchise by shoehorning a black guy in as the main character and absolutely insisting he was a totally real historic figure.

Suing fans for reviving a dead game is so on brand for them I'd be more surprised if they let this project continue.
so if a couple of fans can develop a server emulator that works fully offline, what's ubisoft's excuse when they have hundreds of employees and they actually have the sourcecode to the game.
They wanted people to buy The Crew 2.
exactly. not sure why so many midwits rated dumb
People in vidya threads don't have much of a sense of humour, in my experience.

I assumed you meant it would be funny and extremely likely based on the bullshit C&Ds Sony and Nintendo love sending out when fans do their job for them, but it seems like everyone else thinks you want the fan project shut down because Ubisoft's IP rights must be protected at all costs.
 
Wait you guys were in SKG to actually play Ubisoft garbage?
I was in it to kill off Ubisoft and hopefully EA!
In 20 years from now, long after Ubisoft's dead and buried - I should still be able to pick up a second hand copy of a game they made 30 years ago and play it, if I so choose. They don't have to port it to the Playstation 8 or anything ridiculous, but they sure as fuck should not be allowed to put in some weird self-destruct timer for 2029 for no other reason then to try and fuck me.

I have VHS tapes that still work, CDs, Music Tapes, Vinyl, and so on - video games aren't some magical exception to this rule (despite companies saying this, then also shockingly putting out effortless re-releases).
 
I have VHS tapes that still work, CDs, Music Tapes, Vinyl, and so on - video games aren't some magical exception to this rule (despite companies saying this, then also shockingly putting out effortless re-releases).
What if the physical media itself decays?
 
What if the physical media itself decays?
That's not deliberate. Stuff breaks. Not their fault (unless it was manufactured like dog shit).

Unlike, say, a DIVX format disc, none of which (thanks to this same kind of bullshit) are playable by any device anywhere in the world now because it failed to take off, no player was built with the capacity to permanently license or unlock discs (only a 2 year max), so with the company gone there's no "phone home" anymore so players can't re-authenticate. The media's physically fine and readable, but the decryption keys all expired and there's no source for new ones anymore. That absolutely is their fault. Big fuckin' scam and they got away with it Scot free.
 
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For me, having a mandate that insists gaming companies must leave their games in a playable and offline-accessible/open-to-third-party-server-hosting state before they drop support and sunset the game is more important than the ruination of a couple of companies. Even if one of them toppled, there'd be no guarantee the company that fills the void wouldn't enact the exact same scummy practices otherwise.
I agree in theory, then you have to ask how they would skirt responsibility. Technicality, lack of funding, outdated software, lack of will. Things have changed since cartridges were standard for games. Now you have to account for copyright, loyalties and existing laws.
 
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