Ultrawide monitors

Sonichu-choo trainwreck

kiwifarms.net
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Oct 16, 2019
I've recently gotten into BBW softcore and I realize I need an ultrawide monitor for dat ultrawide azz.

seriously though, I'm just wondering about where things are and what youze guys think about em
(I'm looking sure,but I was just thinking general discussion type stuff since it's a rabbit hole)

like what do you think of the whole flat vs curved for productivity vs gaming?
and what curvature 1000 or 1500/1800 and at what size?

all that stuff
I figure there's refresh rates and panel tech and all that, but that's not really specific to ultrawidescreens
 
I'm still dual monitor luddite!
actually got one of those huion drawing displays so thats a second monitor - so far so good.
Different beast though b/c it's not immersive, it's dual "workspace"
It's sort of a different approach. For gaming and entertainment ultra-wide seems cool).
For documents, the dual monitor bezel lines don't bug me, but if you are working on video or large format graphics I can see the potential bennie.

Q: how much DEPTH of the desk do those curved monsters take?
It was pretty nice to not have to have all that CRT depth and it seems like desk layouts have sort of adapted to flat screen depths (like desks with built in monitor bridges like you see on audio desks sometimes) - so are we back to that dance?
 
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I prefer dual over ultra wide because its nice to have a completely separate workspace when I have a doc for transcribing on the 2nd monitor. Having it as a single monitor would complicate this, and needlessly add a couple more steps for the same end result.
 
If you're going to be just gaming, maybe an ultrawide would make sense, but if you plan on doing schoolwork or work in general on your computer, a dual monitor setup will be far better. Even when I'm not doing work, I have a video or music playing on the second monitor while having the main one be my game or New Zealand farming forum of choice.

Really the only reasons I see getting an ultrawide curved monitor being worth it is if you regularly play a flight simulator or racing games, otherwise a dual monitor setup will probably be of more use in the long run.
 
I've seen those curved monitors on display but it just seems like a stupid gimmick to me. I don't game so maybe I don't get it.
I like to have a dual monitor setup with 1 ultrawide and 1 normal 16:9 monitor. I can put 2 windows side by side without the contents feeling compressed on the ultrawide even with it being the same vertical resolution and no bigger than my normal monitor. I use it as my main monitor and my other monitor is to the side of my desk. I still like to have it because a lot of web pages and guis have a shitty layout or a ton of wasted space when you try to full screen them on an ultrawide. Reading text spread out over the entire width of the monitor is ASS. Another advantage is no black space when watching wide movies.
 
I haven't looked at the cost. Is it one of those where it's huge price bump to get panels that big (or that weird shape)?
or is it pretty reasonable in terms of $/sqin
 
I would rather get a nice 42 incher wth 2 24" side monitors as wings like this:
1630385333360.png

if you need to have le epik ultrawide i would go with something like this:
1630385446091.png
or just a single 32" as a wing rather then 2 24" stacked on-top of each other

curved is a meme and gay as hell
 
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I haven't used dual monitors since the days of CRTs. Is the overall experience better now than it was back then when using a dual setup? I would imagine that the software has come a long way and more easily accommodates multiple displays without losing focus on whatever it is you are working on.
 
Depends, much of the reviewers will tell you to avoid like plague anything with VA Panels, avoid the meme cheapo Samsung Odyssey, LG has a pair of cheapo models that go from 300 to 700 bucks that are very good but unless you killed a scalper in cold blood and pissed on his grave for a 3XXX you are not going to get all the mileage from it

tl;dr stick to LG Ultragear or go for the drug lord Samsung Odysseys, curves are for homos
 
For a lot of situations couldn't you just assemble a system of rods?
That is a good idea actually. I bet it can't be that hard to get threaded rods that will fit VESA mounting holes, and then all you need to do is bend them to a single point and stick weld the ends to a stick of rebar. Then you can drill a hole in your desk and weld some flat scrap on the side of the rebar at the right point to set the right height.
 
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Ultrawides aren't even that good for most gaming because so many games are not designed for it. In some games the UI can't scale to ultrawide and becomes broken and difficult if not impossible to use, some games are locked to 16:9 letterboxed (probably to prevent the former), some games are locked to 16:9 and not letterboxed, and some flat won't run at ultrawide res. Outside of driving/flying sims, optimization for ultrawide displays is very spotty.

If you can get your game to even work with ultrawide, then you run into the geometrical problems of ultrawide. From a single projection point, the additional screen space only adds a small amount to your field of vision. An extreme case of 3 monitors in shown in this diagram. If the middle monitor has a FOV of 90 degrees, then the two monitors to the side of it add an additional 26 degrees to the FOV. This means you get a total FOV of 142 degrees as opposed to 90. So you're paying for three times as many monitors and three times as much GPU for a 58% increase in screen space. So, the issue here is diminishing returns. The effectiveness of the additional screen space can be increased by sitting further away from the screen, but the further back you go the smaller everything is going to be on the screen. This diagram shows a straight line of monitors for simplicity's sake, but realistically you would place 3 monitors like that in a curved configuration both to take less space on your desk and to reduce the viewing angles of the outer monitors.
diagram5.png


The next is the effect of projecting a small viewing angle over a wide screen: things at the edges of the screen become severely warped. Take a look at this example of what a game looks like at triplewide resolution:
pigg.jpg

When it fills your peripheral vision, that pig looks quite natural. But if you turn your head at all to look at the other screen directly, it's a distorted mess. That's going to happen in any game that projects a single image. Nvidia tried to fix this issue with simultaneous multiprojection, but hardly anything actually uses it, so most things you play are going to have this problem. Shoutouts to Minecraft for having the best widescreen optimization of any game. It can be set to any aspect ratio without a problem by clicking and dragging the window to wherever you want it and I wish more games worked like that.

Bezels are continuously brought up as the major drawback of multimonitor setups, but I think the above issues affect your experience a lot more than bezels do. Your brain is pretty good at filtering out things in the way of your field of vision and as long as you aren't using an old piece of junk with 1 inch bezels like the 4x3 monitors suggested above, you won't even notice them most of the time.

For productivity, it's occasionally useful for those situations where you need 4 or more programs running simultaneously. Generally though it's not much different from using 2 monitors.

I say all this from having used a triple monitor setup like this for several years now. None of this is to say that I don't like using it. It's a great setup and I don't plan on getting rid of it any time soon, but it's not without its limitations. For a long time it was cheaper to buy 3 1080p monitors than a single ultrawide, but the price on the bigger screens has been coming down as they become less of a luxury/niche item, so I can't anymore give the blanket statement that it's cheaper than ultrawide. I'm not sure what the quality is like on the cheap new ultrawides that are coming out.
No. Used 19" 4x3 flat screens are cheap and will work forever. VESA monitor arms allowing you to mount at least three of them on the bottom level aren't cheap, but much cheaper than these whacky curved things.
If you're 17 years old or living in a 3rd world nation, go for it. If you can afford better, it's worth it. Those cheap old 4x3 monitors have horrible color ranges, and additionally they are TN displays, so the colors are going to get even worse unless you hold your head in a very specific position. This is made even worse if you have 3 different models that all have different colors and latencies. I wouldn't ever recommend CRTs to anyone in current year, but I'd still use one over an LCD from the 2000s. You might get by if you never put a good screen right next to it to be able to see the difference. If you ever try to use a graphical editor like photoshop on a setup like that though you'll immediately realize why those monitors are as cheap as they are. Their image quality is hot garbage. I used to use a setup like this with 2 of those monitors and an equally craptastic 16:9 monitor in the middle. After I upgraded to an IPS monitor in the middle I realized just how bad those monitors were and I've long since gotten rid of them. I got them for free and I gave them away for free because that's just how much they're worth.

And for what it's worth, I did think my crappy multimonitor setup was the coolest thing ever when I was 17. Later on I learned that there are both better monitors and better jobs out there.
For a lot of situations couldn't you just assemble a system of rods?
Don't do this. It's not worth your time trying to cobble together a multimonitor mounting rack over buying some cheap mounting arms off amazonbasics or whatever. If you don't make them adjustable, you'll never get the screens aligned the way you want them to be, and if you do make them adjustable you'll end up spending more time and money on this than it would cost to buy a few premade mounting solutions. If you want a cheapass way to attach a bunch of monitors together, screw the stands down to a board. Accomplishing the same thing with a welded rebar scrapheap is a waste of time and rebar.
LG makes a pretty good monitors
Edit: Is 4K really needed for everyday use?
If you're just trying to watch yootoob and vidya, it's not that helpful. If you're doing content creation, it is. I never saw a need for one until I started using a pen tablet. If buying a 4K monitor would hurt your wallet, don't do it. It won't be worth it. Don't cheap out on it either. You'll get a better experience out of a high quality 1080p monitor than a no-name Chinesium 4K monitor.
 
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I haven't used dual monitors since the days of CRTs. Is the overall experience better now than it was back then when using a dual setup? I would imagine that the software has come a long way and more easily accommodates multiple displays without losing focus on whatever it is you are working on.
yep! way easier and more practical these days.
there are a few different modes, but for work you can set em up so they kinda-sorta work like one monitor in that you can freely drag windows from monitor to monitor and whatnot.
positioning the flat panels is a lot easier too so you don't feel like you are wrestling with the whole system

basically, I'd sya dual/multi monitors is mature tech now
 
I haven't used dual monitors since the days of CRTs. Is the overall experience better now than it was back then when using a dual setup? I would imagine that the software has come a long way and more easily accommodates multiple displays without losing focus on whatever it is you are working on.
It's way better than it was in the 90's, sending windows across the screens with key commands works well enough, the only thing that slightly annoys me is that text input/commands aren't seamlessly shifted to whatever screen or window the mouse pointer is located in. There is a program that changes this but it does so by stealthily activating a window to bring it into focus. Ideally it should work like the scroll wheel, it is not necessary to activate/click on a window or browser to scroll in it and this is important or my autism is triggered by the alt-tab order being fucked with.

Another great new feature is a fully functional taskbar on all screens that shows only the programs running on that display. In addition to that it also shows the clock on non-primary screens, I do not understand why it took them years to enable these two things. It makes it so that any screen can behave like a primary screen, sort of, it's not yet possible to pin programs on any taskbar other than the main one.

There are some things like that that they could improve, like launching the start menu on the screen you are using when pressing the windows button instead of main screen only - this would be beneficial if it's tied to starting programs on the active screen. Right now Windows seems to launch things on the screen where it was last closed. Most of the time. There are some other annoyances but overall it's good. I would also like to see alt-tabbing between the windows that are active on a particular screen instead of everything that is running - because of the tab order.
 
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Multiple monitors > One big monitor
Already mentioned, but using monitors as separate work environments is great and I find it's where I'm most productive. Currently using a 4k + 1080 setup and while it's a happy accident that it works so well, it works very well.
I haven't used dual monitors since the days of CRTs. Is the overall experience better now than it was back then when using a dual setup? I would imagine that the software has come a long way and more easily accommodates multiple displays without losing focus on whatever it is you are working on.
It's pretty good nowadays and every major OS supports it decently well. Windows snaps everything pretty well but the last time I used it with multiple monitors was Windows 7, I'd like to think 10/11 do it even better but no clue.
Linux has great support for dual monitor setups but as usual you have to pick your poison and maybe fiddle with things to get it to your liking.
Some games on Windows were weird with my mismatched resolutions unless they were put in fullscreen but I haven't ran into that on Linux and it may not be an issue on Win10.
 
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Another great new feature is a fully functional taskbar on all screens that shows only the programs running on that display. In addition to that it also shows the clock on non-primary screens, I do not understand why it took them years to enable these two things. It makes it so that any screen can behave like a primary screen, sort of, it's not yet possible to pin programs on any taskbar other than the main one.
Holy shit that's one of those dumb little things that drove me nuts. At least they finally figured it out.

Fuck me I'm buying new monitors I guess. (:_(

That is a good idea actually. I bet it can't be that hard to get threaded rods that will fit VESA mounting holes, and then all you need to do is bend them to a single point and stick weld the ends to a stick of rebar. Then you can drill a hole in your desk and weld some flat scrap on the side of the rebar at the right point to set the right height.
Practically it doesn't seem that difficult at all. As long as you find the right die to cut the rod you're in business and probably only out ten or fifteen bucks for the tool if you don't already own one.
 
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