ValiDate - an upcoming (and unsurprisingly racist) visual novel made by SJW's, for SJW's. Currently MIA.

Can I just ask who thought it was a good idea to hire like 12 different artists and have all the characters look different from one another in terms of artstyle? None of these circusfreaks look like they belong in the same game. What will you do when they're on screen at the same time?
art direction.jpg

Fun fact: Apparently the far left and far right characters are half-Chinese and half-White respectively. Seems like any traces of light-ish skin beyond cinnamon color is expressely verboten in this team.
 
This is some kind of psy op by /pol/ or Sam Hyde, right?

I mean it seems like a parody. But, I hope it isn't...

This could be video game equivalent of "The Room"

Sometimes, i feel i can no longer tell the difference between a parody and the real thing when it comes to social justice, look at this game, it looks like it was made based on a checklist, men look weak and effeminate, women look ugly and morbidly obese, not a single white character around, quirky "humor", art in general looks unpleasant to the eyes, etc. pretty much every single thing you can think of about tumblr culture, either this game is a very elaborate parody, or the people behind this game are the very embodiment of all SWJ memes you find in /pol/
 
Well ...
-the art is mediocre,
- the designs ugly,
- the premise sounds dull and incredably niche,
- I'm unsure if it'll get made for a number of reasons.
-the Twitters sense of humor is incredably bitter bordering on hateful and when it isnt the jokes suck.
-what little writting there is, is really cringe and will date really badly.
-the message they're going for is toxic.

But I honestly hope it does really well since it will draw all the sjw's into their own little niche away from the rest of us.
 
the only success i could only see is if the game was free to play at launch so they could get by with microtransactions and even then, most people who know what the fuck they are doing playing this game would just use cheat engine to get max everything so they don't have to worry about any gameplay skills being aplied to the game.
 
Gone Home spawned an unending legion of similarly minded game devs who realize they can do less work for more pay by catering to a niche demographic.
Gone Home used a two-pronged approach: it pretended to be a legitimate horror game to earn money while providing pedo masturbatory fantasies to the woke journo / award crowd. Their second game, Tacoma, didn't do nearly as well despite ("despite") having an actually progressive premise and containing no pedobait.

Can I just ask who thought it was a good idea to hire like 12 different artists and have all the characters look different from one another in terms of artstyle?
SJWs have no work ethic and the "team" has no money. They've got to take what art each artist can be assed to make for free.

Redefining beauty is an essential part of redefining morality.
But I honestly hope it does really well since it will draw all the sjw's into their own little niche away from the rest of us.
TBH redefining beauty for themselves sounds like a laudable goal:
- troons fap to anime catgirls
- troon out
- can't be pretty, so be ugly instead
- only fuck other degenerate uggos
A. be satisfied with that, sexualize uggos because that's who they're getting IRL sex from, make and play games with uggos
B. harass normal men and women

(A) is not a bad outcome. The problem with that strategy is that, unlike willing IRL sex partners for troons, 2d catgirls aren't going anywhere. SJWs have been drinking their own kool-aid for too long.

I wouldn't be too optimistic about beauty standards, however. They can't be manipulated by ideology because they're already enforced by money. Fat was hot when food was scarce. Tan was ugly when staying inside was privilege; then it was hot, and then tanning beds were invented. Fatties won't be hot as long as food is plentiful in the first world. But trooning out is expensive. I suspect things will get worse before they get better.
 
so, basically the characters in the game is just a series of slobs and stereotypes that Realistically wouldn't get a job or live a decent life that SJWs cling to under the belief that everyone should be that way and is the way to live?
There's no realistic in these characters. Not a single one of them resembles a real person, instead being a collection of identities mix-n-matched with lolquirky characterisation. The art is so bad and the characteristics so useless that you could rearrange most of their pictures and they'd make just as much sense.

The characters are all deep in the realm of SJW-level creativity, where only the men are supposed to be considered bad but even the 'heroes' sound terrible. The creators are the same as all those comic-book writers whose idea of 'cool' is 'complete asshole I've written everyone else as worshipping for no reason'. So add that dissonance to a bunch of dating options who are paragraph-long Tumblr headers pretending to resemble human beings, and you've got a guaranteed shitshow.

Its biggest failing, though, is that it's not likely to be finished, because too many genderspecials working on something this woke are guaranteed to have several fallings-out due to personal drama. Because I want this exist so we can force @Jaimas to play it for our amusement.
 
Gone Home used a two-pronged approach: it pretended to be a legitimate horror game to earn money while providing pedo masturbatory fantasies to the woke journo / award crowd. Their second game, Tacoma, didn't do nearly as well despite ("despite") having an actually progressive premise and containing no pedobait.

Funny how you can copy-paste Life is Strange in there and it's still entirely correct and next month the same may be true for Last of Us.

Three big progressive hits, all on the back of underage lesbians that failed without underage lesbians.
 
Back