Video Game Chat Thread - Pre-Alpha Experimental Version

Are videogames for children?


  • Total voters
    8
  • Poll closed .
The gooners have been freaking out about censored panties and underboobs in Code Vein 2 for a couple weeks now but the demo is out and apparently the censorship is way more far reaching than fanservice.

All the blood is now gold colored instead of red.

Execution moves now cut away before they connect.

Cutscenes of characters dying or being killed are now obscured by camera angles so you can't even see them die.

Jesus Christ, this is "all guns have been digitally replaced by walkie talkies" tier bad.

They really really really wanted that T rating.
If the game isn't that good, the censorship will make the game more soulless.

Speaking of Code Vein, remember that Anor Londo level knockoff that was a fucking labryinth? Or the dogshit expansions that makes Elden Ring: Shadow of the Erdtree look like the Eucharist? Anyone who had hopes for the sequel are deluded or have shit taste.
 
The gooners have been freaking out about censored panties and underboobs in Code Vein 2 for a couple weeks now but the demo is out and apparently the censorship is way more far reaching than fanservice.
That's not all, I saw this floating around.
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Wokealization at it again. It makes me feel shame having done translation work before that this is what has become of it.
 
Just got a controller and since im kinda using it for the 1st time in my life (i used it in the past but it was like for short periods of time when i would visit family) so you guys know any games i could use to get a bit familiar with it ? (no fps games i will just use mouse for that) so far i only got Project Wingman and will install Dark Souls 2 (disliked 1 and 3) any others ?
Pretty much any platformer or side-scrolling beat 'em up is best played with a controller IMO. Look at Castle Crashers, some of the River City games, or Battleblock Theater if you've got a few buddies to shoot the shit with while you play. They can all be played solo too. Metroidvanias like Hollow Knight/Hollow Knight Silksong, the Shantae games, Ori & the Blind Forest, etc tend to lend themselves pretty well to controllers too
 
Picked up Sacred with the reborn mod and once again rolled a Gladiator. Never realized how busted Dagger Stare was. Everything that isn't a boss/dragon/physical immune (ghosts and heavily armored enemies) dies the moment I walk by. With bonuses from equipment it deals around 20k damage per tick, while my weapons do maybe 2.5.
 
Niche Gamer: Nightin Cage dev responds to fan feedback for more immersive fanservice (archive) (mega)
The developer of the upcoming Action RPG Nightin Cage has responded quickly to fan feedback regarding fanservice and the character’s animations.

In a recent post, the developer showed off the main character’s climbing animations and how she rose back to her feet after reaching the top. Some fans noted that it felt unnatural, and that it’d be sexier to keep her movements a little more subdued to enhance immersion and not to cheapen the fanservice.

The fanservice of Nightin Cage is one of the main appeals of the game, featuring a sexy protagonist, multiple outfits, and according to AUTOMATON there are even outfits which get damaged during gameplay to expose more skin.
 
Just got a controller and since im kinda using it for the 1st time in my life (i used it in the past but it was like for short periods of time when i would visit family) so you guys know any games i could use to get a bit familiar with it ? (no fps games i will just use mouse for that) so far i only got Project Wingman and will install Dark Souls 2 (disliked 1 and 3) any others ?
Fighting games, action games, platformers both 2d and 3d, beat em ups.

Bayonetta, steeets of rage 4, metal gear rising, curse of the moon 1/2, death stranding, hollow knight, sonic mania, etc.
 
Just got a controller and since im kinda using it for the 1st time in my life (i used it in the past but it was like for short periods of time when i would visit family) so you guys know any games i could use to get a bit familiar with it ? (no fps games i will just use mouse for that) so far i only got Project Wingman and will install Dark Souls 2 (disliked 1 and 3) any others ?

It really depends on the type of games you like. Other people had great suggestions but it's really a personal choice. I can't play any Souls-like game without a controller but Sifu (a Keno Kasino lolcow) has only played Elden Ring with KB+M. I prefer controllers for most platformers/metroidvanias but Terraria (a 2d minecraft game) is way better on KB+M because of all the hotkeys and building.

If you're looking for something that's not frustrating at all where you can take your time and learn the controller at your pace then I might recommend Hello Kitty Island Adventure. Is that a ridiculous suggestion? Possibly, but due to its gameplay you'll be able to take all the time you want/need to use the controller in a pretty fun Animal Crossing type game. The Spyro trilogy might also be worth checking out, which is another kids game but it will have all the platforming basics to get used to a controller. You could even play Final Fantasy 16/Expedition 33/NieR Automata as those games have equipment/options to remove harder parry/dodge mechanics so you'll be in an easier environment.

I think I'm going to replay Skyrim, any mods you guys think are just have?

I heard there's a mod that makes Dagoth Ur follow you all game and do fun stuff. Maybe that one.
 
Just got a controller and since im kinda using it for the 1st time in my life (i used it in the past but it was like for short periods of time when i would visit family) so you guys know any games i could use to get a bit familiar with it ? (no fps games i will just use mouse for that) so far i only got Project Wingman and will install Dark Souls 2 (disliked 1 and 3) any others ?
Lucky you, now you can start with the proper way to use a controller instead of figuring it out by yourself.
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Spyro the Dragon

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Some guy named Gnasty Gnorc gets roasted on dragon CNN and immediately turns every dragon into crystal.

Spyro’s this short king who didn’t get frozen. He runs around with a bug that’s basically his health bar, just murdering goblins and stealing loose change.

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Throughout every level you unfreeze the old dragons. The rest of the time, you chase this blue bastard who keeps going “nyeh!” and running away like a landlord when you ask for heat.

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So Spyro’s whole deal is "What if Mario controlled like a horse?" Well, he's got two moves. Dash and fire. It’s Rock Paper Scissors: Big enemies you flame, small enemies you bonk. The entire game is just switching between fire and headbutting. Gnorcs have one trick where they will double-team you. forcing you to toggle between roasting and charging.

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The game is divided into hub worlds, each representing a different sector of dragon society, with branches leading to smaller levels where the remaining dragons are trapped. The hub worlds also have a balloonist, who won’t take you anywhere unless you’ve freed enough dragons and collected enough gems. The worlds themselves are very loosely themed, but the enemy designs do at least commit to the theme.

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Overall, I don’t regret playing it. I had a good time. Once you know where the dragons are hiding, though, that's pretty much it. And the movement’s annoying enough that I don't care enough to master it.

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And after you beat the game it’s like, “Actually you didn’t win. Come back with 100%.”:stress:

GAMEPLAY: Spyro can glide, not fly, and the camera is positioned directly under his tail. This makes it difficult to judge flame distance and absolutely miserable to line up precise jumps. He turns slow, he stops slow, and colliding with a wall mid-glide stuns you before you fall into hell. I never felt in control.

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These cocksuckers exist purely to make you uninstall the game. 5/10

GRAPHICS: There’s a lot of weight, follow-through, and animation polish in Spyro's model.

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The enemies look like felt puppets that escaped a PBS fire. 7/10

MUSIC: it's Stuart Copeland doing ambient dad rock for dragons. The Artisans hub theme is very Pixar, it's like, “Welcome to Dragon Suburbia.” The final hub world is the only one that sounds grim, “Uh oh, Gnasty Gnorc is nearby" but the following stages quickly forget to be serious. It’s very funny that the music never really panics even when the game is absolutely fucking you. 7/10


STORY: Spyro himself is surprisingly funny. He comes off like a little snot-nosed kid trying very hard to sound bigger than he is. The elder dragons mostly have unique models and dialogue too, even if a lot of them are just variations on “thank you for freeing me, Spyro.” The occasional interactions between Spyro and his elders are very cute.

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The gnorcs have more personality than almost anyone else, and killing them is very satisfying; not just because they’re pussies who run when they see you (just like Rebel soldiers in the Metal Slug series!), but because as the game progresses they get bolder and start relying on increasingly cheap tactics. Importantly, they still only have one HP. Bosses talk mad shit and then immediately flee. 8/10
 
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Spyro the Dragon 2: Ripto's Rage

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Spyro goes on vacation and a red man immediately malds. Collect enough glowing bullshit and you can legally beat him to death, ending the game.

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It's the same engine as Spyro 1, with the expected QoL upgrades. Spyro jumps a bit higher now: still can’t clear a pothole, but enough that you can actually hop over enemy gunfire. There used to be this sideways strafe move that mostly just rolled you into pits, so they quietly removed that in favor of hopping, They add a double jump but it’s not a real double jump. It’s more like a “sorry about the geometry” jump. It exists so you don’t smash your face into a ledge.

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There are also light Metroidvania elements: eventually you learn to swim, climb ladders, and break big rocks. Most of the game stays on solid ground this time, fewer bottomless pits, and Spyro can survive shallow water.

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GAMEPLAY: At first glance, Spyro 2 feels easier than the original. But instead of unfreezing dragons, progress is now gated by orbs, which you earn through mini-games. These are vile. Unsuited to Spyro’s control scheme. The obvious comparison is Mario 64, and while I respect the attempt to wring more content out of each level, it gets old fast. The instructions are often vague enough that I ragequit simply because I couldn’t tell what they wanted from me.

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There are 3 hub worlds, all part of the new setting, Avalar. You collect orbs to power up portals, and every time you hit a certain threshold, Ripto pops in, yelling “I HATE DRAGONS”, before stealing your orbs and running away. I think this happens three times. Every level starts the same: some villagers with stupid accents are like, “Oh no, the big red lever that turns society back on is broken,” and then you kill random bugs who may or may not even work for Ripto. Then the mayor says,“Hey Spyro, can you do this humiliating obstacle course so I can give you an orb I found in my ass?” Every time.:punished: 4/10

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GRAPHICS: Everyone who isn’t Spyro looks like shit. No fingers, no teeth, barely faces. If the dialog didn’t tell you which animal they were supposed to be, I’d have no clue. The dragons in the first game looked great!

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Most of the levels blur together. Green place, ice place, whatever. It really feels like they went for quantity over quality. There were maybe two levels I enjoyed, like Scorch: the Arabia-themed world with blunderbuss wielding gnorcs! 5/10

MUSIC: Did Copeland actually compose this? Did he leave a Post-it that said, “Loop this, I’m surfing"? The most memorable music in Spyro 2 is literally just music from Spyro 1 reused in cutscenes. The rest of the soundtrack is atonal mush. 3/10

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STORY: They also change Spyro’s voice actor and it ruins him. He went from a little sarcastic asshole to a vanilla hero who's here to move the plot along.

The dragons are replaced with a new cast. The furry thirst trap faun girl is cute enough, but she's just a cool princess who does all the work while the men blunder around uselessly. Everyone else is broad, unfunny slapstick. They also introduce Hunter the cheetah, Avalar’s supposed counterpart to Spyro, whose gimmick is that he’s a cowardly idiot. He’s voiced by Gregg Berger, and I’ll admit he got a laugh out of me. He also keeps popping up to give you orbs for completing tasks? Hunter is like, “I’m helping you find orbs,” and then he’s like, “Before that, could you help train my pet seahorse?” No, shit-for-brains. You do it.

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Ripto himself is pretty boring. He’s just some short angry guy yelling at his employees. Honestly, it might’ve been funnier if they kept him offscreen until the end, where you realize he’s just some furious little midget in a cape. 4/10
 
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I am both getting old and I do not pay much attention to tech things that I have no interest in, so this may be old news but I just learned that now monitors come with "ai" which are essentially game hacks, that can never be detected because they run on your monitor. The cope is that you are only supposed to use them in "single player" but how the fuck can they enforce that? PC multiplayer gaming is already fucking cursed for the most part, this is just retarded.
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