Video Game Chat Thread - Pre-Alpha Experimental Version

  • Want to keep track of this thread?
    Accounts can bookmark posts, watch threads for updates, and jump back to where you stopped reading.
    Create account

Are videogames for children?


  • Total voters
    8
  • Poll closed .
Has anyone here played "Ultimate Theater Simulator" on Steam yet?

It is a recent release, and it looks like something I'd enjoy.

I used to work at a movie theater from 2005-07, then 2013-14.
 
Control doesn’t get enough love. As far as I can see there isn’t a thread for the game and that’s a shame. The faux wood-paneling, reel-to-reel tapes, green momochrome monitors. The 60’s-70’s tech aesthetic is extremely my shit.
 
Control doesn’t get enough love. As far as I can see there isn’t a thread for the game and that’s a shame. The faux wood-paneling, reel-to-reel tapes, green momochrome monitors. The 60’s-70’s tech aesthetic is extremely my shit.
Alan Wake 2 being absolute dogshit killed a lot of Remedy's momentum.

Hopefully they can course correct with Control 2.
 
I have been playing Halo Wars on Steam, and wow this game did not age well. Not only is the port bad, but I didn't remember how extremely simplistic the game is to compensate for the original Xbox controller controls that it had. It expects you to micro a lot of units, especially their powers, to be effective at the game, but also simultaneously is poorly made so that oftentimes I found myself more prone to just diving my army into the enemy base, using my damage powers indiscriminately on the enemy base, then letting my army duke it out and eating whatever losses I got. I also found unit pathing to be pretty bad; in particular, units would get hung up on other units and structures all the time, even when there is clearly more than enough room for them to navigate, but the controls are bad enough that trying to micro units was pointless and you might as well just let them die if they're going to die instead of trying to move injured units to the rear line so you can try to save them for later. Also, the Spirit of Fire power wheel is busted and the scrolling is borderline not functional, so the powers are functionally worthless and not worth bothering with. You will spend so much time fucking with aiming the powers, that you would have been better off not using it at all.

There's really no strategy or planning involved, just make lots of units until you hit the cap, then go roll over the enemies without a concern. Really the only "strategy" is fighting against flood, but unfortunately that strategy boiled down to never sending infantry against the flood ever, because you will just lose your whole army, then have to kill the space zombies on top of the base you were fighting before. Even though ODST troopers are the human "super unit", there's no particular point to using them after the introduction of the flood, unless you are going to station infantry in a garrisonable structure for money or power. In the end, that turns into "never use infantry ever", just out of pragmatism.

The story and characters, what little I interacted with, are also awful. There's tons of Marvel tier "well that just happened!" style of non-jokes, and it seems like none of the main cast takes anything that is happening seriously. When dozens of marines are slaughtered by an unknown alien lifeform, that isn't a problem, that's just a chance for some more glib non-humor that destroys the mood and shows that nobody in universe is taking what is happening seriously. I hated everything involved with the characters so much, especially Serena, that I just started skipping all cutscenes.

One particularly bad element is the introduction of the Flood. The game introduces the Flood at the same time that it introduces the mobile barracks, the Elephant, but the game makes the infantry functionally obsolete that same mission since any infantry you field will be instantly eaten by the flood. Why even bother having that in the game if the game's own mechanics negates any utility that the unit could have? Unlike a lot of other games, which try to give a mission or two for a new unit to shine and show you its benefits, this one instead goes out of its way to show you that the new unit you just got is going to be basically worthless and not worth building. I have never heard of an RTS game purposefully sabotaging itself like this.

I was originally playing this to get Halo Wars 2, but this game is so much worse than I remember that I won't be getting Halo Wars 2 after all. It's to the point that I am on the last mission, and seriously wondering to myself if I want to even finish the game, or just uninstall it and try to forget about the money I wasted on buying it.
 
Tunic is kinda shit. Given that it's a Zelda-inspired game and I keep hearing people rave about it, I was expecting it to be a lot better.
The bullshit with the in-game manual being indecipherable until you find the right collectibles was utterly retarded.
 
Last edited:
There's really no strategy or planning involved, just make lots of units until you hit the cap, then go roll over the enemies without a concern
Or even simpler: rush arbiter or chieftain and just send it straight to the enemy base before they can spawn anything that does enough damage to stop you.
Giving covenant leaders access to a unit out the gate with more health and equal damage output to a scorpion was definitely a choice especially when that unit can be instantly teleported out before it dies.
 
I guess with consoles declining, so do achievements.
Achievements in general are very useful in terms of data. I saw that in the Steam version of Starfield only 19.8% have unlocked "One Giant Leap" (finish the main story and jump to the next universe) and only 2.4% have unlocked the achievement tied to the final mission of the DLC.
 
Achievements in general are very useful in terms of data. I saw that in the Steam version of Starfield only 19.8% have unlocked "One Giant Leap" (finish the main story and jump to the next universe) and only 2.4% have unlocked the achievement tied to the final mission of the DLC.
Bethesda games disable achievements on all platforms if any mods are installed, so that is likely skewing things slightly.
 
I've recently tried out the Balatro Multiplayer Mod. The multiplayer aspect isn't too advanced (play first ante as normal and the boss of the second ante onward is the other player) but the fact that you have to generate a better score than the other player instead of just beating a blind/boss changes things a lot. So far I've only played with a couple of friends but apparently there's a Discord where you can look for an opponent and even a ranked mode with leaderboards. It's quite fun.
 
Here's what I'm planning for Steam Winter Sale this time around:

Deus Ex: Invisible War (probably console slop FPS but might be fun, less than $2)
FEZ (yeah, I know, I know, but it's still less than $4)
Workers & Resources: Soviet Republic (75% off and still $10)
The Stanley Parable Ultra Deluxe ($10)
WaterPark Simulator ($10.39, I know it's one of those budget simulator games but I'm a sucker for waterparks)

I've recently tried out the Balatro Multiplayer Mod.
I'm torn, "yeah, it's called poker" would be a funny response except it's that's not actually true.
 
well, 2025 is joever, I've only managed to complete like 6 games at most
  • resident evil 1 ps1
  • samorost
  • god of war chains of olympus
  • god of war ghost of sparta
  • phantasy star 1
  • super metroid
  • battleblock theater co-op
I still remember having an itch for survival horrors in early 2025 so I finished like the only classic RE I had unfinished(something something I played the remake first yeah I know)
the rest were more by chance and for battleblock theater I had someone to finish the co-op mode, it was fun, also did the single mode encore stages, the last ones were painful to deal with
there were other games that I didn't finish despite advancing a lot in them, like Strange Journey, I got burned out by the loyalty and demon core grind so I left in in pause to continue it someday
I also played the second metro and sadly I didn't get enough time in december to properly finish it before new year, lol, might as well be the first one I finish this 2026
So, how about you? Did you manage to finish more than 10? :thinking:
 
So, how about you? Did you manage to finish more than 10?
I'm probably forgetting some small, indie game somewhere but this is the list from the top of my head.
  • Burnout Paradise Remastered.
  • Claire.
  • Coma: Mortuary.
  • Dysmantle.
  • F.E.A.R. 3.
  • FlatOut 2.
  • FlatOut: Ultimate Carnage.
  • I Have No Mouth, and I Must Scream.
  • Karaski: What Goes Up...
  • Little Kitty, Big City.
  • Plants vs. Zombies: GOTY.
  • POSTAL 2.
  • POSTAL Redux.
  • S.T.A.L.K.E.R.: Call of Pripyat - Enhanced Edition.
  • S.T.A.L.K.E.R.: Shadow of Chernobyl - Enhanced Edition.
  • Saints Row: The Third.
  • Sniper Ghost Warrior 2.
  • True Fear: Forsaken Souls Part 1.
I also played some "endless" games like PAYDAY: The Heist (the only good PAYDAY game), Left 4 Dead 2 and GTA Online.
 
Back
Top Bottom