There's no crash coming, even trash like Soyder-Man 2 sold well on a shitty system, nothing can stop consoomers.
My personal advice is to take those game sales milestone announcements with a grain of salt, as they count shipped copies (to retailers) and console+game bundles amongst the total sales. Just like how FF16 numbers
haven't been brought up by Square-Enix ever again, so it is still stuck at the "3 million sales worldwide" from June. Or Gran Turismo 7 that often kept appearing in the Japanese Famitsu charts due of the PS5 console bundles, but it was possible to see many of those game copies in the second-hand market there (in places such as Mercari).
eg. There's an oversensitivity to sex. If you mention games that have even so much as a hint of cleavage or includes furries in any way, you'll have a bunch of people accusing you of being a degenerate coomer. If that standard was applied to old games, everything from Tomb Raider to Starfox would be off the table.
If there's one thing I will give credit to americans and their anglo cousins for : They're uncontested champions of virtue-signaling lol.
I do wish some of them weren't malicious enough to start screwing with the foreign games, during the localization process, because of cultural differences.
I made a thread for them a while ago. It's
here if you're interested.
If you don't mind my quick input, there is the
INDIE LIVE EXPO with a winter event scheduled in December 2.
Also
PLAYISM is a known Japanese publisher that release indies on both PC and Switch.
There is a couple of western indies I did enjoy across the years between: Binding of Isaac, Slay the Spire, Hades,
Downwell
SIGNALIS
X-Morph Defense
RUINER
Dungeon Warfare
etc.
It probably won't be exactly this generation, but the necessity for video game consoles isn't there anymore like it was in the 20th century.
Consoles are all but obsolete.
You’re grossly overestimating the average modern day console consumer, or even how tech literate the average person is.
Or missing the main strength of consoles that they continue to be streamlined enough as anyone can still enjoy themselves with no troubleshooting hurdles.
I'm familiar with computers for a few decades now (although I've always been an idort with a penchant for handhelds too), but even then I do prioritize getting Japanese games on Switch these days because there is always the guarantee they will work as intended. While I give whatever is left missing to my Steam Deck (JP stuff that don't run on the current Nintendo system, PC-exclusive indies and retro emulation).