Videogames with Card-based Mechanics - "I tap for 2 mana and play a trap card, then digivolve my Mew Two"

Duiker

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Dec 18, 2022
My current Autism is videogames that have card based mechanics as the primary method of the game. This isn't just about games that are card games, but any game that uses cards as a central, or main mechanic. Sharing the current ones I'am playing and would like to hear more.

Voice of Cards:
This rpg is presented by a faceless dungeon master who lays out cards infront of you and narrates. That means everything is show by cards on a table. Characters, items, textboxes. Even the maps you explore are just cards. Hell, when you sit down for a minigame, its playing cards.
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Inscryption:
You're a hiker in the woods kidnapped by a shadowy figure and forced to play cards against him to live. Meanwhile some of the cards start talking to you and are also planning an escape. Its a fun deckbuilding roguelike, heavy on the plot. and that plot has some fun surprises.
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Kingdom Hearts: Chain of Memories
Its an old one and easy to emulate. Its a hack and slash beat-em-up, but each attack is done by cards from an assembled deck.
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I'll definitely second Inscryption, it's a really fun card game woven into a bizarre and super heavy atmospheric horror-ish game (and possibly an ARG rolled into it).

Ive had some fun with Hellcard, kind of a cross of a turn-based tactical RPG and a card game, but kind of limited. It is a but disappointing since they seem to be expanding it via adding new characters/decks rather than making the ones that already exist deeper. It could be really good if they finished it, but as it is, the full game seems like it should just be the tutorial at this point. It's loke 5 bucks on sale though, so I can't feel that bad about it.
 
Everyone remembers Artifact, right? The hit vodeogame card game that took the world by stone and dethroned Hearthstone.
Valve screwed over the Artifact fanbase by cancelling the Artifact 2.0 beta without even allowing users to invite friends like they said they would in January 2021 and does not deserve your financial support for these gross consumer-unfriendly practices.
Anyways here’s my thread tax with these two lovely games:
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Card Hunter is D&D but with cards. Pretty alright if it wasn't for the fact that it's also fucking gacha.
 
Inscryption is good. After you unlock Kaycee's Mod. It becomes less of an investment.
Baten Kaitos is good fast paced "RPG". Getting combos was fun.
Poker Night is comedy gold at times. Best Poker sim to once existed.
 
When games have a blackjack mini-game, I am all in

*ba dum tss*

Okay so new Vegas of course, but there was that very bizarre blackjack game in RE7 that was included in extras.
 
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Megaman Battle Network? It's an RPG (Start with 3 tbh), where you get battle chips (the cards) from fighting random encounters, and you can pair those battle chips up other mechanics such as style changes (elements & playstyle) or cross fusions (getting the powers of another character you defeated). There are various cards which can either heal, provide utility, or do damage, and various combinations of certain chips to make them stronger in a program advance. They're sorted via alphabet, so you can have a chip called "cannon" and use A, F, G, because it's all the same card, or you could use something like canon and sword with the "S" code because they have the same letter.
 
Black Book is a deck-builder with a story based on Russian/Slavic folklore.

Super Bullet Break is a deck-builder with a cute anime aesthetic that riffs on videogame tropes. Would probably be better if its difficulty was based on something other than RNG piled on top of RNG.

Aces and Adventures.

Dungeons and Degenerate Gamblers.
Megaman Battle Network? It's an RPG (Start with 3 tbh), where you get battle chips (the cards) from fighting random encounters, and you can pair those battle chips up other mechanics such as style changes (elements & playstyle) or cross fusions (getting the powers of another character you defeated). There are various cards which can either heal, provide utility, or do damage, and various combinations of certain chips to make them stronger in a program advance. They're sorted via alphabet, so you can have a chip called "cannon" and use A, F, G, because it's all the same card, or you could use something like canon and sword with the "S" code because they have the same letter.
One Step From Eden takes heavy inspiration from the Megaman Battle Network games. It's like trying to play Megaman Battle Network on a DDR dance pad while someone shoots a gun at your feet. Not my cup of tea, but some people may like it.
 
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