Virtual Pinball Tables are so much fun so I'm making one.

Glass installed, sound system installed. I assume the back glass will survive the speakers, it is 5mm thick and I left an opening at the top for sound waves to escape to. I'm yet to connect speakers to receiver. Fingers crossed it doesn't all go up in flames.

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To do in no particular hurry: bezels, art vinyls, download top 100 tables and configure.
 
In theory, the appeal of a virtual table is not only the variety in quickly swapping between different games but also is being able to support mechanics that could not exist in a real physical table: More rising elements that could possibly fit below the table, transforming/emerging ramps, rails and chutes, and ball transfers to other connected tables. Problem is hardly anyone designs or implements them and I dream of a mash-up of Sonic Spinball, Pokemon Pinball, and a few other games that have related elements but no one's ever put together.
 
In theory, the appeal of a virtual table is not only the variety in quickly swapping between different games but also is being able to support mechanics that could not exist in a real physical table: More rising elements that could possibly fit below the table, transforming/emerging ramps, rails and chutes, and ball transfers to other connected tables. Problem is hardly anyone designs or implements them and I dream of a mash-up of Sonic Spinball, Pokemon Pinball, and a few other games that have related elements but no one's ever put together.

People do make custom machines. You can even make your own with the editor. It is WYSIWYG with simple scripting. A guy has made both a sonic and pokemon table. You could literally combine them yourself.
 
if there's a version of this game available you gotta add it

Final product looks awesome dude, congrats on the build, if you decide to make anything else I hope you share it with us, I love seeing this kind of thing.
 
You got Gorgar? One of the original talking pinball machines.

 
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bumping thread to alert all the wizards to a great Steam game I just got in the last month's Humble Bundle:
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Yoku's Island Express, $19.99(or semi-free in my case) is a pinball game similar to Sonic Spinball, with some metroidvania elements. The controls are pretty basic, you can move left & right with your analog stick, and left & right triggers activate all blue and yellow flippers & bumpers on screen respectively. The entire game is one large series of interconnected tables and chutes, with a town hub, side quests, fast travel that can be unlocked, and additional movement perks to earn(like a grappling mechanic on certain flowers and a dive button in water where you would otherwise float) as progression.

The game is set in a watercolored, kid-friendly nature island similar to Ori & The Blind Forest, and your character is a small dung beetle pushing a pinball instead of a turd in a semi-cutesy, semi-Grimm's atmosphere. As an adult, it feels pretty fair with some of the taller climbing segments and I'm constantly making progress at a satisfying rate. There's a map that gets filled in but the amount of directions you could go is almost daunting. Good achievements to chase, chill soundtrack but nothing amazing. Ball physics are above average, you can pretty consistently make shots that visually make sense if you have any reflexes at all. No deaths, the very minor penalty for draining a ball completely is falling through a path of thorns and dropping a few "fruits," the island's currency for unlocking new paths/fast travel points/minor upgrades, which is easily earned back by bouncing on a few bumpers.

I never see modern games mixing these two genres, so I highly recommend it even if you are turned off by the setting or presentation like I was initially. Go beg for a free key in the giveaway thread if you're interested, try the demo, or just buy it yourself, you should get a good 10-15 hours out of it, and it's fun enough to replay in 6 months to a year.


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