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The 'Crossfire' ability for Genestealer Cults looks interesting. Thematically it works for them, since they're all about sabotage and ambushes.
Not sure how popular the cultists are, because I've only seen their armies online, but hopefully the new changes will encourage more people to play them.
Space Marine vs Space Marine, get's a little old.

I've got an invitation to an Apoc game next month, and I love that format because those games can get so stupid and some players will break that 'rule of 3' as hard as they can.
The last one I played, I was up against a Necron player who had a literal sea of Scarab Swarms. I think he had around 30ish units of 'em with 100+ warriors.
I got stomped because I brought meme army of just my Warlord and Warhound, but had a fun time anyway.
 
The impression I had about AdMech and Technology in the imperium...

A "STC" or rather "the STC" was the full kit. Basically a hypertech Wikipedia. Send it with the colonies and they can literally recreate the entirety of human tech that was available when the first colonies were sent out. Dark Age of Technology shit. I got the impression at some times it was literally just schematics, but at other times it seemed to be described like a magic manufacture-shit box. A factory of factories.

But the colonies didn't need a magic box that could make everything. So they copied segments of the STC of various sizes. A sub-STC that can make any farm equipment. A STC that produces (or has the schematics for) lasgun batteries. And it's this shit -- with various copy errors -- that survived to the current day. A complete STC -- the entire thing -- remains the holy grail of the AdMech.

The reason they can't recreate tech is threefold.
  1. The Imperium has been in open war for well over 10,000 years. The Horus Heresy was 10k years ago. The Crusade was a few hundred years before that. Then there was the time of strife and the like. War is great for refining existing tech, but horrible for creating new shit. There's literally no time for AdMech to sit down and rediscover science and technology, not in the way they'd need to to be able to understand any of it. And that's before you consider a lot of the Imperium's tech is quite literally designed by transhumans and AIs from the DAoT era -- they would literally have to boostrap that to a point they could understand the very concepts some of the tech uses.
  2. The only way to teach the sheer number of AdMech and AdMech adjacent people on how to use the hypertech is to teach them how to do stuff like "push this button if the red light starts flashing or we all die." They can't teach them quantum mechanics and hypertech electronics. To say nothing about how every single piece of Imperium tech has an AI in it -- the machine spirit. AIs that must be kept happy, despite literally not having the full range of computing substrate to do so. That's why you have the ritual, the cargo cult -- it's the only way to "teach" that many people how to use tech they have no hope of ever understanding. They can't say "you need to push this button after 30 minutes because that's when the AI in the machine will time out trying to connect to the server and the system defaults will allow us to activate the engine" (because they don't know that), they know "chant this hymn that just happens to take 30 minutes before continuing."
  3. The tech is DAoT hypertech. Yeah a lasgun is just a gun made out of a laser. But the battery of a lasgun? Pure DAoT. What happens if you follow the STC to build one? You get a lasgun battery. What happens if you get sneaky and try to make one that's twice as tall? Well, maybe it works. Maybe you get some sort of super battery that can last twice as long or put out twice as much power. Or maybe due to you having no idea how the underlying tech works the second the system finishes building it explodes in a huge fireball that takes out your laboratory and factory and half the hive city around you -- including the STC you were fucking around with. So experimenting is bad. Innovation is bad. And that "is bad" becomes part of the religion. Don't fuck around with the toys we have, because you don't know anything.
Some of the AdMech are your STEM types, stuck having to deal with a cargo cult religion. Others are literal true believers. Mechanicus covered this quite well, I think?
 
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The impression I had about AdMech and Technology in the imperium...

A "STC" or rather "the STC" was the full kit. Basically a hypertech Wikipedia. Send it with the colonies and they can literally recreate the entirety of human tech that was available when the first colonies were sent out. Dark Age of Technology shit. I got the impression at some times it was literally just schematics, but at other times it seemed to be described like a magic manufacture-shit box. A factory of factories.

But the colonies didn't need a magic box that could make everything. So they copied segments of the STC of various sizes. A sub-STC that can make any farm equipment. A STC that produces (or has the schematics for) lasgun batteries. And it's this shit -- with various copy errors -- that survived to the current day. A complete STC -- the entire thing -- remains the holy grail of the AdMech.

The reason they can't recreate tech is threefold.
  1. The Imperium has been in open war for well over 10,000 years. The Horus Heresy was 10k years ago. The Crusade was a few hundred years before that. Then there was the time of strife and the like. War is great for refining existing tech, but horrible for creating new shit. There's literally no time for AdMech to sit down and rediscover science and technology, not in the way they'd need to to be able to understand any of it. And that's before you consider a lot of the Imperium's tech is quite literally designed by transhumans and AIs from the DAoT era -- they would literally have to boostrap that to a point they could understand the very concepts some of the tech uses.
  2. The only way to teach the sheer number of AdMech and AdMech adjacent people on how to use the hypertech is to teach them how to do stuff like "push this button if the red light starts flashing or we all die." They can't teach them quantum mechanics and hypertech electronics. To say nothing about how every single piece of Imperium tech has an AI in it -- the machine spirit. AIs that must be kept happy, despite literally not having the full range of computing substrate to do so. That's why you have the ritual, the cargo cult -- it's the only way to "teach" that many people how to use tech they have no hope of ever understanding. They can't say "you need to push this button after 30 minutes because that's when the AI in the machine will time out trying to connect to the server and the system defaults will allow us to activate the engine" (because they don't know that), they know "chant this hymn that just happens to take 30 minutes before continuing."
  3. The tech is DAoT hypertech. Yeah a lasgun is just a gun made out of a laser. But the battery of a lasgun? Pure DAoT. What happens if you follow the STC to build one? You get a lasgun battery. What happens if you get sneaky and try to make one that's twice as tall? Well, maybe it works. Maybe you get some sort of super battery that can last twice as long or put out twice as much power. Or maybe due to you having no idea how the underlying tech works the second the system finishes building it explodes in a huge fireball that takes out your laboratory and factory and half the hive city around you -- including the STC you were fucking around with. So experimenting is bad. Innovation is bad. And that "is bad" becomes part of the religion. Don't fuck around with the toys we have, because you don't know anything.
Some of the AdMech are your STEM types, stuck having to deal with a cargo cult religion. Others are literal true believers. Mechanicus covered this quite well, I think?

I think part of the brain augmentations are just exactly for that. To comprehend tech too advanced for normal human minds to comprehend, you upgrade your brain with computer parts.
 
While I agree with all of your points, you should not have to write long essays to cover what is evidently a plot convenience.
This is Warhammer 40k. If you aren't interested in long essays to cover basic handwaves... then why the hell are you here?
I think part of the brain augmentations are just exactly for that. To comprehend tech too advanced for normal human minds to comprehend, you upgrade your brain with computer parts.
Looks, its archaeotech. They don't gotta explain shit. And frankly, who wants to considering half of it or more is probably some sort of techheresy everyone handwaves away because its either that or let the daemons into the ship during Warp transit.
 
Redemptionists and Redeemer are finally back in stock….time to consoom

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So did anybody manage to get the Christmas box they wanted today? I know that the Nurgle and bonereaper boxes aren’t actually for sale atm. Also I always found something off about the length of the knives for primaris reavers and boy was my tism onto something.
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As you can see from this slightly blurred picture the knives are too long for the sheath! The blade of the knife measures 1.75cm and the sheath is only 1.50cm. I’m Not sure if this is only on the easy to build versions as I don’t own the multipart kit.
 
They can't say "you need to push this button after 30 minutes because that's when the AI in the machine will time out trying to connect to the server and the system defaults will allow us to activate the engine" (because they don't know that), they know "chant this hymn that just happens to take 30 minutes before continuing."
Fun tidbit...

Back during the early days of smithing, that's EXACTLY what prayers were about. The time it took for certain reactions to take place during forging. The smiths with better 'prayers' and rhythm produced better metal and metal products.

So it's not exactly a new concept and I think it fits in good with "Fallen Tech" sci-fi.
 
I'm getting tired of waiting on GW to release new Noise Marines. There are perfectly good 3rd party alternatives out there.
next edition, its already been leaked that this edition is World Eaters.

As a custodes player nothing could make my eyes roll more then another gold color scheme for cusodes.
 
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As a custodes player nothing could make my eyes roll more then another gold color scheme for cusodes.
Mostly why I did Shadowkeepers and started to repaint my Death Guard. I’m autistic in that I don’t like making my own schemes so I search for alternative lore schemes GW makes.
 
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Hobbyist retailer and FTSE 250 constituent Games Workshop has grown exponentially in recent times, with its share price rising 1505% over five years, but a recent spat regarding its stance on intellectual property has put pressure on its value, despite delivering in line with forecasts.
The conflict stems from the company's tightening grip on its "much-loved" portfolio of characters and stories, along with protecting its miniatures from potential scammers with 3D printers, which has caused an upset within a section of its devoted community that enjoys producing fanfiction and films.

Since the group announced its Warhammer+ subscription service in June 2021, which offers customers a range of perks including an animated series based on the lore, and began to issue cease and desist orders, the share price has fallen more than 25%.

Stock Spotlight: Has the shine has come off the WeWork brand?

However, Margaret Lawson, manager of the SVM UK Growth and UK Emerging funds, does not anticipate "any impact from a boycott" and suggested the tumbling share price was "the wrong reaction".

"There is often a tension between franchises and fans, which becomes more acute as the value of IP grows and a brand is extended online and into other partnerships," she said.

"Games Workshop is going through this stage of evolution, which inevitably means a need for stronger control on IP and disappointment for some."

Abby Glennie, deputy head of smaller companies at abrdn, agreed the move was a "sensible" one and that a "loyal" customer base with a "passion for the hobby" is unlikely to be disrupted by a boycott she believes is "amplified by the media, and in reality, very limited in nature".

The scale of the protest was also noted by Keith Ashworth-Lord, CIO of Sanford DeLand Asset Management, who suggested the ‘GW Boycott' Reddit thread's 18,900 votes is dwarfed by the more than 8m users of Warhammer-community.com.

Stock Spotlight: Pandemic pain does not shake Primark's commitment to bricks and mortar retail

However, senior investment and markets analyst at Hargreaves Lansdown Susannah Streeter warned that "fan sites can be the lifeblood of a brand" and their upset is ignored at peril.

"Although it is understandable the company wants to protect IP from scammers replicating its miniatures using 3D printers, Games Workshop appears to have upset a die-hard fan base by cracking down on amateur animations as well," said Streeter.

"We have seen before how tips and advice can spread like wildfire through social media, so the growing clamour on sites like Reddit for a boycott of the company risks being the tip of the iceberg of problems for Games Workshop."

Outside of the boycott, investors are largely positive on the brand, noting a strong management team, range of licensing deals, global expansion and financial prudence as some of the factors that benefit Games Workshop.

Manager of Premier Miton UK Growth, Benji Dawes, argued the "unique and fascinating company" is only in the early stages of monetising its IP and noted the growing appeal of the brand across Asia Pacific could be a "game changer".

"The company has not focused too much energy on the region historically, in part because literal translation of their fantasy miniatures is not straight forward," he explained.

"For instance, ‘bone skull crusher' does not go neatly into Japanese or Mandarin. This is changing however, as translation technology is improving, and the business has a growing team devoted to the region."

Global reach
Glennie also highlighted the global reach of the brand, along with a trinity of methods within a "capital light model" that is used to sell to consumers: store, online and third party.

She added the "excellent" management team has pushed the business forwards over recent years, particularly in relation to the "very high margin and return" business of licensing its IP across a range of formats, including video games, novels and television shows.

Licensing and royalties were a key factor for Sandford DeLand's Ashworth-Lord, who noted the firm's royalty income had increased almost 1000% in six years, from £1.5m in 2015 to £16.3m in 2021.

He added that Games Workshop has a "significant" benefit owing to the dedication of its fanbase, allowing the firm to enjoy gross margins of more than 70% across its range.

The firm was also a beneficiary of the changing consumer habits as a result of lockdown, Lawson noted, as most people found themselves with more leisure time on their hands.

Strong future for brand
Lawson also suggested there is a strong future for the brand, which is managing a "strong project pipeline" in conjunction with ever-strengthening IP and royalty relationships, including recent deals with Sega and Frontier Developments.

"[Games Workshop] is more than just a niche retailer serving hobbyists - it is rapidly extending its Warhammer and Middle Earth game franchises into new areas," Lawson said. "The careful way in which it has nurtured its franchise has delivered consistent growth in revenue and profits.

"Games Workshop now has momentum in broadening its spread of relationships, growing content, and improving functionality."
 
A 25% drop in share prices! Stonk bros is this it? Current share price according to Yahoo finance. It was nearly 180 in June, i’d Be pissed if I was a share holder right now.
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A 25% drop in share prices! Stonk bros is this it? Current share price according to Yahoo finance. It was nearly 180 in June, i’d Be pissed if I was a share holder right now.
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What people don’t account is that everything and their mother is down. Or as all them stock guys say BUY THE DIP!!!!!.

Seriously though I wouldn't buy GW at that price its still too high and I make a case to never invest in your personal interests.
 
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Fun tidbit...

Back during the early days of smithing, that's EXACTLY what prayers were about. The time it took for certain reactions to take place during forging. The smiths with better 'prayers' and rhythm produced better metal and metal products.

So it's not exactly a new concept and I think it fits in good with "Fallen Tech" sci-fi.
That is eerily similar to the hook of Hudson Hawk.
 
Speaking of Admech, does anyone know if the dark mechanicum still technically worships the Machine God?
I've kinda been under the impression that they still follow some of the commandments concerning the mysteries/warnings (aside from warp based shit) and the split only happened because Horace baited them with some STCs and they where convinced Emps was a false prophet who was out to destroy the cult, which might be true but that's besides the point.
 
Speaking of Admech, does anyone know if the dark mechanicum still technically worships the Machine God?
I've kinda been under the impression that they still follow some of the commandments concerning the mysteries/warnings (aside from warp based shit) and the split only happened because Horace baited them with some STCs and they where convinced Emps was a false prophet who was out to destroy the cult, which might be true but that's besides the point.
They’re like the Traitor Legions, scattered, inconsistent and varied based on individual Forgeworlds/warbands/cults. I’m pretty sure every Heretek with a chip on his shoulder has his own interpretation of it.

I remember one thought that the Machine God was a metaphor for Chaos Undivided.
 
Speaking of Admech, does anyone know if the dark mechanicum still technically worships the Machine God?
I've kinda been under the impression that they still follow some of the commandments concerning the mysteries/warnings (aside from warp based shit) and the split only happened because Horace baited them with some STCs and they where convinced Emps was a false prophet who was out to destroy the cult, which might be true but that's besides the point.
For all I know, and with viewing the Lexicanum, Dark Mechanicum is focused on building archaotech from the Dark Ages of Technology, what I theorize is that they want the entire Omnissiah thing but with Chaos-warp fuckery included in the mix.

But like the user above me has said, its very inconsistent.
 
For all I know, and with viewing the Lexicanum, Dark Mechanicum is focused on building archaotech from the Dark Ages of Technology, what I theorize is that they want the entire Omnissiah thing but with Chaos-warp fuckery included in the mix.

But like the user above me has said, its very inconsistent.
The original Dark Mechanicus was started by Kelbor-Hal, Fabricator-General at the time, after he cracked open some daemon-infested supertech Eps had locked away with the aid of Warp shit provided by Horus and he and all his followers got taken over by the powers of the Warp. Since then its become a catch-all term for any Techpriests (also known as Hereteks) who fuck around with shit that shouldn't be fucked with.
 
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