Warhammer 40k

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I might be alone in thinking this but unlike their other 40k parodies, this seems more like a parody signarxism would make to complain why space marine fans are "stupd chuds" and the fact that they made a coomer version doesn't help
Yeah, but the entire premise of the franchise is also "shit happens for some incredibly frivolous reasons, here's an army of muderhobos." It's not really that far from the direction that the "Templars vs Furries" series is going.
Is it just me or custodes are just really unappealing design-wise and lore-wise? Wish GW never done the 'better than a regular space marine' trope.
Well, they were always gaudy; but they kind of fitted in with the "everyone gets an elite group of bodyguards" bit. Except that, you know, the very fact that they exist kind of proves that the God-Emperor of Mankind isn't perfect on several fronts.
 
Well, they were always gaudy; but they kind of fitted in with the "everyone gets an elite group of bodyguards" bit. Except that, you know, the very fact that they exist kind of proves that the God-Emperor of Mankind isn't perfect on several fronts.
But do they need an entire army? The same problem with shit like World Eaters. Do they need an entire army? Now I can't build a list that has havocs, regular CSM and other crap while playing World Eaters.
 
Now I can't build a list that has havocs, regular CSM and other crap while playing World Eaters.
Personally, I blame shit like this on "the game has to be balanced!" Beside, the World Eaters never really struck me as the type to be constantly lugging around an set of heavy guns
 
But do they need an entire army? The same problem with shit like World Eaters. Do they need an entire army? Now I can't build a list that has havocs, regular CSM and other crap while playing World Eaters.
No, WE doesn't need an entire army. They should have just been a detachment that happens to allow WE specific units. Same goes with DG and TS.

Custodes? Never should have been an army. Space marines should have been close to the level of "eliteness"(regarding stats and point cost) of custodes, with at MOST custodes only being available as a random imperial ally unit to toss into an army for some narrative flavor. Imperial and Chaos Knights? Same thing, use them as an allied attachment to an army, not being their own skew mess of an army(that shouldn't even have separate codices, since combined they'd still be well under the total datasheet count most of those books are at). And again, I'd extend the same thing to the special snowflake loyalist chapters. Deathwatch, blood angels, space wolves, black templar, dark angels, did not need their own codices especially not in addition to getting access to the basic space marine detachments this edition.

Personally, I blame shit like this on "the game has to be balanced!" Beside, the World Eaters never really struck me as the type to be constantly lugging around an set of heavy guns
Yet the loyalist snowflake chapters get to take whatever they want from the vanilla loyalist book. Honestly if anything, having to make every single thing it's own army fucks up balance more than anything due to making it next to impossible to ever do any reasonable amount of testing purely because of the number of iterations required.
 
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Well, they were always gaudy; but they kind of fitted in with the "everyone gets an elite group of bodyguards" bit. Except that, you know, the very fact that they exist kind of proves that the God-Emperor of Mankind isn't perfect on several fronts.
Custodes were never meant to be his bodyguard long term. They were what the Emperor was going to replace normal humanity with once the Human Webway Project was finished. They were never meant to be soldiers, they could fight of course, but they were also scientists, philosophers, leaders, craftsmen...

As for the "should they have been an army? Eh, maybe not? They're different enough from the Space Marines that you can't just say "These are Space Marines with extra stats" as a side rule. But at the same time, it's tough to put them in as a full on army.

Having said that holy christ the Marines need a data sheet pruning. And suddenly adding each squad type as a different Primaris data sheet isn't helping. Ditto other special children, like the individual marine/chaos marine sub-lists. Why do we have a Grey Knights army list that's completely separate from the Marines list, again?

I always thought they should have added the Squats as part of the Talons of the Emperor. So you'd have the Custodes (Anti Infantry/Character), Sisters of Silence (Anti-Psyker), and Squats (Anti-Tank). That would have made an interesting army.

To be honest what 40k needs is a complete purge and redo, but I don't think current GW is up to the task, I don't trust the subversive types to not sneak Female Orks in during the shuffle, and the butthurt of various player factions (like those who play the sub-factions that I'd want to see merged into the main army lists for good this time) would be... loud.


Dumb lore question: Can Grey Knights join the Deathwatch?
 
Space Marines need more than a pruning. They need a chainsaw. Outside of the greed aspect of it, I do not understand why you need to separate the squads just because these guys all carry flamers while these guys all carry plasma guns. Just go back to the old veteran squad style where you can give them any special weapon you want, but give a different bonus if you go all in on one specific weapon in the group for the modern database fuckers. Would be better than the 50 odd units they have nowadays.
 
Why do we have a Grey Knights army list that's completely separate from the Marines list, again?
Because they're a slightly different flavor of super space marines.
Space Marines need more than a pruning. They need a chainsaw. Outside of the greed aspect of it, I do not understand why you need to separate the squads just because these guys all carry flamers while these guys all carry plasma guns. Just go back to the old veteran squad style where you can give them any special weapon you want, but give a different bonus if you go all in on one specific weapon in the group for the modern database fuckers. Would be better than the 50 odd units they have nowadays.
They need to purge all of the old stuff, they already have a "counts as" and ditch 90% of the characters for 40k. 30k, they make sense. But for 40? it's unnecessary. Don't forget, marines got a pruning in 10th(with people complaining about it as if it wasn't going to happen), of course it wasn't drastic enough. In theory, having everything in a squad with the same loadout can speed things up. If all 10 models have the same gun, you can usually just speed roll the entire batch in one go. Look at the plaguemarines datasheet from 9th... holy shit 17 weapon entries(and plasma still needed 2 profiles)? BT crusader squads in 10th have 31? Some things that are really unnecessary for space marines, having 3 land raiders, 3 storm speeders, 2 centurion sheets, 3 sheets for the gladiator, 3 sheets for the primaris dreadnoughts ,that's 9 redundant sheets right there that could have been removed without making a handful of data sheets a mess or being particularly concerned about rolling 5+ different weapons for a single unit at a time repeatedly.
To be honest what 40k needs is a complete purge and redo, but I don't think current GW is up to the task, I don't trust the subversive types to not sneak Female Orks in during the shuffle, and the butthurt of various player factions (like those who play the sub-factions that I'd want to see merged into the main army lists for good this time) would be... loud.
I don't think there's a chance in hell they could pull that off without tons of autistic screeching, more armies being burned by idiots, etc. and that's before weirdos getting idiotic ideas into the mix for new stuff. Of course other companies have done similar with... very poor results. X-wing 2.0 basically dumpstered 90% of the playerbase, privateer press basically threw the entirety of their warmachine game in the trash(to be fair, it was already on its last legs) and is just about out of business now. I'm not sure what it would look like for GW if they finally just cut out the unnecessary shit from over the years. Hell, before they brought squats kind of back(the necromunda ones look way better) you'd see people screeching about squats online who weren't even old enough to have existed by the time squats were initially removed. And WHFB for all of the screeching there when it ended had no one fucking playing it, let alone buying anything when that got nuked.
 
Personally, I blame shit like this on "the game has to be balanced!" Beside, the World Eaters never really struck me as the type to be constantly lugging around an set of heavy guns
I just think that they at least should've done it similarly to how they handled SM special detachments at least. I have no idea why Blood Angels and such have an access to rest of the roster, but all the CSM split armies only get a few of shared units. Raptors for WE? Could be cool. Possessed and Eightbound in one army? Sounds mighty. Not to mention that because of these split armies have little to no characters. TS and WE can't take in chaos lords, but DG can for some reason.
 
Why do we have a Grey Knights army list that's completely separate from the Marines list, again?
Because of their insane amount of Force Weapons and anti-demonic armor.
Dumb lore question: Can Grey Knights join the Deathwatch?
This was kind of touched upon in Chaos Gate where the bored court-martialed knight was complaining that they're weapons have become so specialized, that they aren't the best choice at killing aliens. But since the only thing that was on that Craftworld was an few corrupted turrets and an contingent of bored Plague Marines...
I have no idea why Blood Angels and such have an access to rest of the roster
For the Blood Angels...Just look at what happened with the Devastation of Baal.
but all the CSM split armies only get a few of shared units.
The lore kind of wrote this off as them not giving an shit about logistics like their sane brethren did. It's kind of dumb, but then again, it's 40k
 
Space Marines need more than a pruning. They need a chainsaw. Outside of the greed aspect of it, I do not understand why you need to separate the squads just because these guys all carry flamers while these guys all carry plasma guns. Just go back to the old veteran squad style where you can give them any special weapon you want, but give a different bonus if you go all in on one specific weapon in the group for the modern database fuckers. Would be better than the 50 odd units they have nowadays.
Because GW realised they can sell space marines with different gun loadouts and wipe out tacticals, thus tripling profits.

As for the Custodes, I think they and SoS really make the GKs seem redundant. The kicker is, there are far fewer GKs than Custodes. So why were GKs even made? If SoS+Custodes can do the job just as well. They should have never had this combo ability or such, as now they are just better GKs.
 
GKs have at least been around in some capacity since 3rd with codex daemon hunters. I would be fine if they got rolled into the agents of the Imperium list seeing as they're part of the Ordo Malleus.

World Eaters are just disappointing especially because they already had Khorne Daemonkin in 7th which was just CSM with Khorne daemons. I don't understand why GW didn't just copy that for the new codex.
 
Do the GK still do mind wipe for Astartes who learn about them?

As for the Custodes, I think they and SoS really make the GKs seem redundant. The kicker is, there are far fewer GKs than Custodes. So why were GKs even made? If SoS+Custodes can do the job just as well. They should have never had this combo ability or such, as now they are just better GKs
Custodes getting off their ass is relatively new, plus they answer only to Big E and not inquisitors. It's also debatable how much they are chaos resistant, plus I don't think any of them are Psykers.
 
GKs have at least been around in some capacity since 3rd with codex daemon hunters. I would be fine if they got rolled into the agents of the Imperium list seeing as they're part of the Ordo Malleus.

World Eaters are just disappointing especially because they already had Khorne Daemonkin in 7th which was just CSM with Khorne daemons. I don't understand why GW didn't just copy that for the new codex.
I like that WE has a codex but it doesn't make sense to me how they decided to arrange it. Why don't I have an option to run a lord without a juggernaut?
 
Custodes getting off their ass is relatively new, plus they answer only to Big E and not inquisitors. It's also debatable how much they are chaos resistant, plus I don't think any of them are Psykers.
They aren't psykers in any capacity beyond maybe their neural net mental communication thing(I can't remember wtf it's called) and is why they rely on sisters of silence to assist with demon suppression. There aren't any that have been corrupted that I'm aware of, but there are some that have been mind controlled by chaos and treated as puppets. The only real questionable incident would be how abaddon wound up with drachnyen since Big E stabbed Ra Endymion with it and told him to run, and at some point eventually abaddon got it in a black crusade but I don't recall it ever being explained what happened between those events(he just found it in a labyrinth?).

I like that WE has a codex but it doesn't make sense to me how they decided to arrange it. Why don't I have an option to run a lord without a juggernaut?
Because GW halfassed the WE launch leaving them with less units available than a WE army would have had prior to their release(due to army/detachment rules not applying).
GKs have at least been around in some capacity since 3rd with codex daemon hunters. I would be fine if they got rolled into the agents of the Imperium list seeing as they're part of the Ordo Malleus.
That would honestly makes sense for them to do considering how few models the GK range even has in the first place. 4 characters(1 of which is generic), combo kit of terminators and a combo kit of marines, and the baby carrier? That doesn't need to be its own army either.
 
No, WE doesn't need an entire army. They should have just been a detachment that happens to allow WE specific units. Same goes with DG and TS.

Custodes? Never should have been an army. Space marines should have been close to the level of "eliteness"(regarding stats and point cost) of custodes, with at MOST custodes only being available as a random imperial ally unit to toss into an army for some narrative flavor. Imperial and Chaos Knights? Same thing, use them as an allied attachment to an army, not being their own skew mess of an army(that shouldn't even have separate codices, since combined they'd still be well under the total datasheet count most of those books are at). And again, I'd extend the same thing to the special snowflake loyalist chapters. Deathwatch, blood angels, space wolves, black templar, dark angels, did not need their own codices especially not in addition to getting access to the basic space marine detachments this edition.


Yet the loyalist snowflake chapters get to take whatever they want from the vanilla loyalist book. Honestly if anything, having to make every single thing it's own army fucks up balance more than anything due to making it next to impossible to ever do any reasonable amount of testing purely because of the number of iterations required.
The racial segregation among Chaos Space Marines is frankly disgusting and it’s the biggest crime in the 41st millennium. Fucking gross, we need a non-racist Warmaster
 
Because GW halfassed the WE launch leaving them with less units available than a WE army would have had prior to their release(due to army/detachment rules not applying).
That kind of fucks them for tabletop balance. Angron HAS to be good. If he isn't, the army is unplayable.
 
That kind of fucks them for tabletop balance. Angron HAS to be good. If he isn't, the army is unplayable.
Sure, same problem with the new squats, they only have half of what their army should be available. Like I said, this micro-sub-faction-army shit just makes any attempt at balancing the game even more ridiculous. They're at least technically in a better place than GK? They at least have a couple daemon engines to pick from, and some mounted and on foot characters. But for the meat and potatoes of the army all you get is terminators, berserkers, some cultists, and "eightbound"(that still make zero fucking sense as a WE unit, if anything they should have been for wordbearers, but whatever).
 
Do the GK still do mind wipe for Astartes who learn about them?


Custodes getting off their ass is relatively new, plus they answer only to Big E and not inquisitors. It's also debatable how much they are chaos resistant, plus I don't think any of them are Psykers.

Depends on the Chapter I think. I know they get along with Blood Ravens, but mind wiped Blood Angels. Didn't try to mind wipe Space Wolves during Armageddon either, but maybe they just knew that Grimnar wouldn't let them.

But SoS+Custodes seem to do just as well against demons as the GKs in lore, making the already rarer than Custodes GKs unnecessary. And Malcador and Emperor made them before the Custodes+SoS got confined to Terra, so it doesn't make sense. GK should be just slightly weaker than Custodes in combat, but that getting balanced out or even overruled by how powerful they are psychicly.
 
Didn't try to mind wipe Space Wolves during Armageddon either, but maybe they just knew that Grimnar wouldn't let them.
According to The Emperor's Shit Gift it was a stipulation from Bjorn the Fell-Handed to end the war:
Capture.JPG
 
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