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That sounds fucking retarded, and if true, also sounds like a massive mismanagement of time and resources.
Doesn't seem right. However GW definitely does drag their ass with prototyped models to actual release, and it could be for a number of reasons. They've still got an example of a rumor engine from September 2022 that hasn't been revealed yet.
Even on the main listing you can see that there are quite a few where they've got 2 years from having at least a painted prototype to actually bothering to launch the model. There's also a rumor floating around that those primaris desolators with the nerf missile launchers were supposed to be released in 8th originally.

Another example of issues being apparent would be this EC sprue for noise marines. It's not the easiest to see, but if you look at the very bottom right corner there's a series of dots, looks like about 8 of them. That's someone marking the mold with a punch to indicate a revision. On the 2nd image the EC infractor sprue, it looks like there's 9 visible on the top left.
40k_eckitfocus-feb28-spruesa2-uilqslulva.webp 40k_eckitfocus-feb28-spruesb1-fsewzudnwr.webp

These are some of the more egregious(and recent) examples of this. But plenty of GW sprues have had this over the years. The recent Eldar models also had quite a few as well. Could be adjusting for undercuts, tweaking things for plastic to flow right(simulations aren't going to be perfect), who knows, but it amounts to more delays.

Combine that with GW generally having a fairly strict window of when they're willing to release something, it could just be that they've decided 5 kits for a "big release" is enough, so the 6th kit just gets to wait even though it was done ages ago, and could still get skipped later if they feel like there's something more interesting they could be selling(this seems to be the case with those nerf missile launcher marines.

This of course also doesn't take into account other dumb shit that has occurred over the past few years at GW. Moving paint production to their previous distribution facility(the old "eurohub" building behind the HQ) so they could make more space for manufacturing is going to eat into production time for everything(it's why they're building another factory) after they opened their new warehouse. That sewage leak in 2021 that didn't shut down manufacturing but definitely like slowed things down. Covid fucking things up for a year. Shipping costs skyrocketing in 2022. Not having enough simultaneous manufacturing capacity(any big release like AoS 4.0, HH 3.0, Legions Imperialis, etc. is going to take priority on machines vs one or two kits that aren't tied to a game update). Even in 2024 after the blood angels announcement something happened at GW(they did have a change for their game director) resulting in no new releases for q4 2024 for 40k and changing the timeline of releases for guard and knights in 2025, you know something stupid happened when a company like GW doesn't have a new product available for the fucking Christmas season of all things.

Dude shut the fuck up already, what is wrong with you?
At this point may as well just ignore him as he screams random shit into the void. This is the kind of crap I meant by the damned grifters and their followers screeching more about fucking femstodes than the reddit trannies ever did. He'll hopefully just move the fuck on sooner than later instead of contributing a whole lot of nothing to the conversation.
It's going to be a half-assed FemStodes HQ just to say a model exists. I don't want it to be, but, it makes the most sense if GW is going to be stuck with that lore change. A full range of FemStodes, like snipers or something, that would be too much effort (supposedly any new models take ~3 years from art to sprue) but a single rushed HQ might not be impossible, especially if they go the Forge World route. (Except supposedly the HH/FW team hates the fuck out of the FemStodes idea so who knows?)
They wouldn't delay the entire book just for another random HQ. Other than characters, half the range(more than that really for 30k) is still forgeworld resin. Both aircraft, all 3 grav tanks(the scout thing, the actual tank, and the transport), half of the infantry options, the bikes and terminators are all FW. The mechanicum got it's big plastic refresh in the last year of HH 2.0 replacing most of their FW models, custodes will probably get similar eventually. They seem to want to relegate FW at this point to low sales volume characters, and the handful of big models they're willing to leave in the game for now.

I'd say it's a mix of laziness with sunken cost fallacy. Since they buy the new models which are only valid in the newer edition, why play older editions if my new thing isnt there? Plus, I highly doubt this generation would be creative & dedicated enough to do something like The 9th Age crew did after GW killed Fantasy.

Funnily enough though, MWG has started doing videos where they play older editions of Warhammer.
It's also been a decade. Even when WHFB got nuked by GW, there were only handfuls of people playing it and even fewer continuing to play it after AoS launched. If you look at GWs financial statements, most of their current customers didn't exist 10 years ago, so you've got people with no nostalgia for the older versions as well as people who look at the older models(this is especially prevalent with some of the old world releases) complain about how the models look due to being 15-25 years old.

If you guys are talking about 8th edition 40k... I've never heard anyone claim 8th was the best.
 
It's going to be a half-assed FemStodes HQ just to say a model exists. I don't want it to be, but, it makes the most sense if GW is going to be stuck with that lore change. A full range of FemStodes, like snipers or something, that would be too much effort (supposedly any new models take ~3 years from art to sprue) but a single rushed HQ might not be impossible, especially if they go the Forge World route. (Except supposedly the HH/FW team hates the fuck out of the FemStodes idea so who knows?)
The whole Custodes in 40K thing was a calculated gamble on GW's part. It only came about because of their popularity in 30K. They came about at a funny time in 30K, where FW was both simultaneously finally getting it's shit together while making some really retarded mistakes (just look at Book Seven).

The Burning of Prospero boxed set gave everyone their first whiff of Custodes and SoS, and the box was extremely popular. Not as popular as the Calth boxed set, but it still did good numbers despite not having the utility. This plus Book Seven following hot on it's heels, alongside a bunch of other FW kits like the Telemon (which is hilarious when you consider them in the lore, where only a handful of them exist, yet they're an auto-include if you're a Custodes player in 30K), Caladius, Coronus, Pallas etc so that people weren't waiting too long to run what was contained in the book; really put the Custodes on people's radar.

This was in 2016/2017, where 30K was still regarded as the black sheep. Knowing that Burning of Prospero was a limited run and that even the most ardent 30K players wouldn't be prepared to have a completely resin army (that was left to Krieg players), they decided to release standalone boxed sets of the basic Custodes and Sisters of Silence squads (much like they did with Cataphractii and Tartarus termies). The Custodes set did absolute gangbusters, exceeding expectations. Even though there were relatively few Custodes players in 30K (apart from the WAAC fags).

Sisters of Silence got the shitty end of the stick. Even though they had some cool shit in Book Seven, like grav-Rhinos and cyber mastiffs, they were relegated to one vehicle (the Kharon Pattern Aquisitor, a massively underrated vehicle), an upgrade kit and a HQ in resin. This shows you just how much real interest GW has in female factions. Look how many years it took for Sisters of Battle to appear in plastic (and most of it looks shit)?

Because of the popularity of that one box of Custodes, they're now a mainstay in 40K.
 
You know, while its Fantasy stuff, I found kinda curious a dude I saw saying GW could "fix" the pygmies by basing them on Mali.

The Pygmies are based on stereotypical hunter-gatherer tribes, to make them based on an actual empire is to be just as stereotypical as the brits were in the 80's, you may as well base Norsca in Rome if "its on the same continent" is a reason to mix bases of the faction.

Also, less than 12 years after them being introduced, thousands of them were killed in Rwanda, but I can ensure you more people know about GW being racist in the past than how africans still mass murder and enslave the irl pygmies

Funnily GW themselves kinda of "fixed" the pygmies in official list from Warmaster Issue 20, The Quest For Ferdinand’s Gold, where they are called "jungle halflings"

 

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You know, while its Fantasy stuff, I found kinda curious a dude I saw saying GW could "fix" the pygmies by basing them on Mali.

The Pygmies are based on stereotypical hunter-gatherer tribes, to make them based on an actual empire is to be just as stereotypical as the brits were in the 80's, you may as well base Norsca in Rome if "its on the same continent" is a reason to mix bases of the faction.

Also, less than 12 years after them being introduced, thousands of them were killed in Rwanda, but I can ensure you more people know about GW being racist in the past than how africans still mass murder and enslave the irl pygmies

Funnily GW themselves kinda of "fixed" the pygmies in official list from Warmaster Issue 20, The Quest For Ferdinand’s Gold, where they are called "jungle halflings"

It would be pretty cool seeing a new humanoid faction coming from Austria, make them the AoS equivalent of the diggers from gorka morka and I could see them doing rather well as a faction.
 
Read Son's of The Hydra, and it was fun. That's about all I've really got to say about it, which is neither good nor bad. Fighting amongst themselves, fucking with some Ultramarine successors, being "loyal". Pretty alright. Alpha Legion is significantly less interesting when Alpharius/Omegon aren't around. I like my twin Shitlords.

Don't know what to do next. I've got Beast Arises Vol 1 sittin and waitin. Kinda wanna keep going with the Heresy, but Battle For The Abyss and Mechanicum didn't exactly hype me for the next episode of Horus Ball Z that much. I've also got a weird desire to read something to do with Angron for whatever fuckin reason. Idk. Too much shit to go through.
 
Firestorm over Kronus was my go-to mod for Dark Crusade. It got a port to Soulstorm with Firestorm over Karivar or whatever the planet was called in that game. Basically makes all the units true scale with tabletop stats but we never finished.

There was also a camera mod that allowed for more zoom.

Not really a mod, but at the time there were a bunch of chapter related mods. Stuff like Angry Marines, Lazy Marines, and other memes of the time I'm sure aren't funny any more. I distinctly remember a mod for Fchan marines (Fchan was a furry site back in the day). There was also a mod that changed the colour picker to be GW paints of the day, as well as options for various flags and decals.
Oh yeah, FoK is great, and its been worked on a bit more in the past uh... few years (shit its been a while). Its just the one guy though (Mirage Knight) and his interest wound up waning since he wasn't sure any fans were still around, especially since he started working on Firestorm over Kadaku for Space Marine 2. Currently in testing using some of the Astartes code as a baseline, and all I'm gonna say is Chaos is fucking hard mode since a single burst from a Rubric will tear you apart thanks to those Inferno Rounds. He's using the 7e rules out of spite towards the newer editions and as far as he's concerned AP3 means AP3, and you better git gud or die. On the bright side meltas and plasma do a wonderful job of taking out Rubrics, the multi-melta especially.
Anyone here plays modded DoW 1/2? What mods do you recommend? I used to play UA for the former but it was crashing laggy piece of shit, I installed Codex mod for the latter recently but it's also a crashing laggy piece of shit.
Also, I refuse to play Unification because of al the anime fanfiction that the tranny devs keep inserting in.
You can blame a good chunk of that faggotry on a dude who goes by Kekoulis, especially the addition of 2B. He's also Greek, with the entitlement and poor attitude towards criticism you'd expect.
 
Its just the one guy though (Mirage Knight)
Oh shit. I remember him. Wasn't he one of the OGs who stepped down and let the community take over for SoulStorm?

I won't reveal who I am, but if the work still goes on. I'd play it. I just don't have DoW working on my current hardware.


Unreleated. For reasons I won't go into, I've been watching a lot of YouTube slop as of late and there's a few of things I want KFs opinion on.

Poorhammer had an episode speculating the next faction. For fun, not a prediction. One idea that was interesting is the idea renegade marines and traitor guard getting their own codex. I'm not sure how it would work since I always assumed traitor/renegade was mainly a theme change. Cultists instead of conscripts. Abhuman minis instead of human minis with the same stat block. That sort of thing.


It also gave me a paint idea for guard. Would a police theme work for guard do you think?
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I don't know kiwis, the more I google this stuff, the more I'm convinced.


The final thing I want to ask about is more of a rant. Was looking at some "cheap army" videos, and it's all the usual shit of saying "Custodies are great value! Look at all the points per dollar!" even though I look at it and see 13 guys for £130 vs other non-gw kits where I can get 30 guys for £40. It also got me wondering if first company terminators would actually cost that much? I love terminators but the price always stings. I haven't built a list, but a quick google search comes up with 30-40 terminators for a 2000pt all terminator list.

More maths later, and assuming worst case. 40 man termi list, £50 full price per box. It's £400. That's still a lot of money, but in line with "cheap" armies like Knights, Grey Knights, and Custodes. If I go for current Amazon prices, it drops to £330.

Buying terminators is still a "feels bad" purchase. And I'm guessing it's no fun to play against. But given I've had the Age of Darkness box in my sights for a while, I could get 1000pts of terminators for that money.
 
Oh shit. I remember him. Wasn't he one of the OGs who stepped down and let the community take over for SoulStorm?
Yeah, and after they did a shit job of it he decided to get back in, at least for a little while.
Poorhammer had an episode speculating the next faction. For fun, not a prediction. One idea that was interesting is the idea renegade marines and traitor guard getting their own codex. I'm not sure how it would work since I always assumed traitor/renegade was mainly a theme change. Cultists instead of conscripts. Abhuman minis instead of human minis with the same stat block. That sort of thing.
A bit, but there's also neat stuff you can bring in like corrupted psykers and daemonhosts. IIRC one of the Vraks books had an army list for that sort of thing and it had drugged-up and surgically mutilated Ogryns with blenders for hands as disposable shock troopers.
 
I personally don't see traitor guard getting a codex ever since they nuked the entire forge world range and the same with renegade space Marines. If anything they'd get a white dwarf supplement or something similar to the lists they did for Horus Heresy, maybe even the hrud get a book all its own. There's real potential to add a true Lovecraft element to the game with them.
Alternatively since the basic skeleton is already there the Kroot could have their own book as well. More xenos factions are always good.
 
It's going to be a half-assed FemStodes HQ just to say a model exists. I don't want it to be, but, it makes the most sense if GW is going to be stuck with that lore change. A full range of FemStodes, like snipers or something, that would be too much effort (supposedly any new models take ~3 years from art to sprue) but a single rushed HQ might not be impossible, especially if they go the Forge World route. (Except supposedly the HH/FW team hates the fuck out of the FemStodes idea so who knows?)
On the subject of FemStodes, my hot take is that this shit purely on paper is unironically something I think works....but only if it had been thrown into canon during the early Horus Heresy novels when the Custodes received their first attempt at fleshing out.

Conceptually the whole schtick of the Custodes (and why they annoy me as a faction in general to be honest) is they are each an infinitely super special snowflake of snowflakes recruited as literal toddlers because of their unique specialness quintessence and upgraded through the bestest gene tech ever and stuff to be better than every other supersoldier. In this sense they are not mass produced for min-max efficiency using a vaguely defined Emprah (thus male) template, and any question of relative gender strength and shit becomes moot given how many orders of magnitude of physical capabilities Custodes are beyond baseline humanity as they were recruited due to their minds and/or souls based on some contrived esoteric standard. One could compare it to the Imperial Assassins who are recruited based on how much a nightmare fucking psycho a child is, with them then getting enough bionics in to make them vastly outclass just about everyone besides the Custodes, or the Sisters of Silence who also seem to be biologically upgunned to Astartes level.

Now the excuse given by the writers is that "they totally wanted to have them be both genders in the HH novels but the higher ups veto'd it" but frankly I think this is just straight up a lie. By the time the novels came out in the mid to late 00s having women be supersoldiers/badass superhumans was positively fucking cliche and had been for a long time, including within Warhammer as with the previously mentioned Assassins, so some unnamed but apparently all powerful cabal of higher ups refusing to allow the noble male allies of stunningly brave women to include them as another variant of supersoldier side characters just reeks of them desperately trying to bullshit their way out of an awkward confession that it did not occur to them at the time to have female custodes.

As it stands declaring "oh they were always there but were standing juuuuuuust off camera the whole time" as an overt ploy to pander to the most insufferable and obnoxious segment of the non-buying audience was about the most retarded fucking way they could have gone about this.
 
any question of relative gender strength and shit becomes moot
No. Women have tits that are useless in combat. They also have a lot of large internal organs which are useless for combat, and completely useless for a sterile super-soldier.
>okay but what if they removed them?
Then they're no longer women. Regardless, the existence of female custodes does absolutely nothing for the Custodes other then add an extra step in the process of their creation for no reason. There is no reason for them to exist whatsoever, unless the Emperor himself decreed that his elite personal bodyguard of demigods should be less effective for the sake of inclusion.
 
The final thing I want to ask about is more of a rant. Was looking at some "cheap army" videos, and it's all the usual shit of saying "Custodies are great value! Look at all the points per dollar!" even though I look at it and see 13 guys for £130 vs other non-gw kits where I can get 30 guys for £40. It also got me wondering if first company terminators would actually cost that much? I love terminators but the price always stings. I haven't built a list, but a quick google search comes up with 30-40 terminators for a 2000pt all terminator list.
Sure, but for custodes 30 guys is an entire 2000 points. For most other armies, 30 guys doesn't amount to shit.

You could build an army of 3x10 terminators, 1x10 and 2x5 terminator assault squads, and a captain, chaplain, and librarian in terminator armor(or any combination of them) and while I'm sure that could be a fluffy list, it's going to basically get destroyed. You've got nothing to screen with other than terminators(not exactly a great use), and only 6 units for any kind of board control that have to foot slog across the table unless you put stuff in deep strike which is going to mean even less on the table for board control and you'll probably just get screened out.

More maths later, and assuming worst case. 40 man termi list, £50 full price per box. It's £400. That's still a lot of money, but in line with "cheap" armies like Knights, Grey Knights, and Custodes. If I go for current Amazon prices, it drops to £330.

Buying terminators is still a "feels bad" purchase. And I'm guessing it's no fun to play against. But given I've had the Age of Darkness box in my sights for a while, I could get 1000pts of terminators for that money.
It's a crap army that is going to just get walked all over. You've got the board presence of custodes, without the durability(lower toughness, no FNP, expensive units and no action monkeys even custodes have that), no real anti tank other than chainfists at WS4 and a handful of krak missiles(and the chainfists are only anti vehicle, not anti monster so you're basically screwed against demons, primarchs, tyranids, eldar wraith constructs, ynnari, anything in melee with fights first, not much in the way of chaff clearing because you'll only have 6 flamers or frag missiles(and flamers means no krak missiles).

It also gave me a paint idea for guard. Would a police theme work for guard do you think?
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I don't know kiwis, the more I google this stuff, the more I'm convinced.
Don't see why it wouldn't work. That would basically be tempestus scions and aquilons with taurox's. kasrkin would probably also look fine, cadian shock troops in black and blue would probably look like a swat team from an 80s scifi movie. Scout walkers and chimeras would probably fit into robocop. Really the only thing that wouldn't fit too well is tanks, but at that point fine they're russian russian national cops swinging breaching charges at busses and gassing theaters with narcotics because of hostages, or even the FBI/ATF Waco style.
 
It was really funny in the SoT when the Traitors breached the palace, on accident and it hypes up the Custodes making their stand.

Then they just get ACKed by a dysgenic mob of space marines, sure it’s thirty for every one Custodes……….. but it’s working, imagine being this one in a trillion ubermensch snowflake and you die by getting stomped to death by WE, SoH and DG, the mutt legions. At the same time, on the Vengeful Spirit you have the Chaos Gods getting involved.

“He’s a tyrant, he’s a monster, he’s insane, he must die.”

“PLEASE NO!”

They’re such a joke that even Abnett made a point of having them continuously get mogged, even a baseline human war criminal killed one.
 
@Judge Dredd

That was a fun video to watch and I kinda want GW to do some of them. Wouldnt even be that hard but its flavour.

Dino Aledari
- Seraphon with Eldar riders so designs already there
- A goofy army that does not affect the wider lore at all, they stick to themselves.
- Not an ally of other Elves as they are isolationist.
- The silliest option but also the fun one.

Traitor Guard
- Spikes on Guard, so again, easy designs.
- Represent the non-astartes who fall to chaos, the chaff used
- Opens up allying with Chaos factions
- Flavour option

Dark Mechanicum
- Spikes on AdMech, so easy designs
- Gives Vashtorr and the demon engines a real place to shine
- Super creative faction with designs imo
- Logical option.
- Probably wont happen as it would really need to make Vashtorr join the big boys and therefore move timeline forward.

They gave good ideas and none of them will advance at all as it involves GW being ambitious. Im a shit painter so painting these would be a nightmare but I can imagine they would look sick, especially the Dark Mech.
 
No. Women have tits that are useless in combat. They also have a lot of large internal organs which are useless for combat, and completely useless for a sterile super-soldier.
This might matter in a harder sci-fi setting but given how the processes used to create astartes in and of themselves are almost comically over the top in terms of the amount of unrealistic shit crowbarred in to initiates, with Custodes specifically having enhancements orders of magnitude more absurdly over the top. Besides which as mentioned before GW already dun did female supersoldiers on the level of marines (i.e. Sisters of Silence) or superior to marines (i.e. Assassins) well before the past decade of currentyear so that particular ship has long sailed.

>okay but what if they removed them?
Then they're no longer women. Regardless, the existence of female custodes does absolutely nothing for the Custodes other then add an extra step in the process of their creation for no reason. There is no reason for them to exist whatsoever, unless the Emperor himself decreed that his elite personal bodyguard of demigods should be less effective for the sake of inclusion.
Only they are specifically noted to have a bespoke enhancement process for each individual Custodes, with the Emprah tonguebathing them as each being a unique work of super special art and stuff during the books, so each Custodes is already getting an absurdly convoluted creation process which is effectively just sci-fi magic to make them the best at everything ever, and combined with the fact they are recruited for (as of yet still poorly defined) reasons other than physical capabilities there really aint much on paper that precludes female Custodes by the standards of the setting...

....but only if they had shown up back in the Heresy Books as a concept instead of lazily retconned in as a cheap wokebaiting stunt. The same way I would technically not have a problem with female Spess Mehreens if they had been introduced into hard and prominent canon back in the Rogue Trader era (and remained a visible part of the setting and lore afterwards) and did not have a decade or two of canonical explanations and justifications as to why Astartes are men only that had to suddenly be thrown out the retcon window as part of a corporate virtue signal.

Changing well established canon and lore solely to pander to performatively whining social media retards who have zero fucking interest in the setting beyond performatively whining about it on social media is the shit I take issue with, not the question of whether it is realistic to IRL science to throw both wunderkind three year old boys and wunderkind three year old girls into the super-duper-super-special-soldier alchemy vats compared to having ten year old boys killing giant alien dinosaurs with their bare hands in the middle of a mercury swamp to even be considered worthy of the first stage of mere super-duper-soldier recruitment

It was really funny in the SoT when the Traitors breached the palace, on accident and it hypes up the Custodes making their stand.

Then they just get ACKed by a dysgenic mob of space marines, sure it’s thirty for every one Custodes……….. but it’s working, imagine being this one in a trillion ubermensch snowflake and you die by getting stomped to death by WE, SoH and DG, the mutt legions. At the same time, on the Vengeful Spirit you have the Chaos Gods getting involved.

“He’s a tyrant, he’s a monster, he’s insane, he must die.”

“PLEASE NO!”

They’re such a joke that even Abnett made a point of having them continuously get mogged, even a baseline human war criminal killed one.
Still better than the time they got massacred by a single Eldar clown.

Or when you had a literal fucking samurai from japan show up and kick the shit out of a bunch of allegedly S-tier astartes despite being just a random fucking middle aged japanese guy, solely because Graham Mcneil was undergoing a weeb phase at the time of writing. Woulda been funny if he had been going through a western phase instead, and wrote in a literal fucking cowboy from texas getting into a shootout with the Iron Warriors and somehow winning despite his weapons literally just being old timey Colt revolvers...or hell if he watched a bunch of mobster movies before writing and we got Al Coponicus XVIII soloing a bloodthirster with his Tommy Gun
 
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Besides which as mentioned before GW already dun did female supersoldiers on the level of marines (i.e. Sisters of Silence) or superior to marines (i.e. Assassins) well before the past decade of currentyear so that particular ship has long sailed.
I'll always simp for the Sisters of Silence because they're such a good concept. They're a bit meh on the tabletop in HH but, even if its very situational, getting a warlord with Ex Oblivio into melee will never get old.

My pet conspiracy theory as to why GW never expanded the range is because they could potentially be game breaking if they were to stay true to the lore. Psykers? Get fucked. Daemons? Get fucked. Eldar? Enjoy going mad, PS get fucked. Orks? Fuck yo Waaagh. 'Nids? Hide yo synapse units. Thousand Sons? Just don't even bother turning up etc.

Shitposting aside, you have a faction that undermines one of the fundamental aspects of the setting. Almost every faction has a bit of space magic in them, even if its only a force weapon. If you were to field an entire force of SoS and the rules were in keeping with the lore you would have a lot of butthurt.
 
I personally don't see traitor guard getting a codex ever since they nuked the entire forge world range and the same with renegade space Marines
I didn't know they had a model range at all.

How do renegade SM models differ from regular SM models? I can't find images of them.

Though their traitor guard look very similar to WGAs "The Damned" series, which is due out any time now.

Really the only thing that wouldn't fit too well is tanks
That's why I linked Tank Police as a reference. The mini tank looks like a mini demolisher almost. And some guard vehicles resemble American police vehicles. ie. Army vehicles painted in police colours. There are even APCs and IFVs used for fighting cartels, but I'm not sure. When you get to things like artillery, then things fall apart a bit. I can simply avoid the heavy stuff and focus on inf and light vehicles.
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If police is dumb, I'm also considering vostroyan, because I can use some WGA infantry kits and HH vehicles.
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I already have some WGA Praetorian proxies. My original plan was to paint them in World War 2 colours, but now I'm into Bolt Action, and given I have a couple of green Kill Teams, I want something with a bit of colour.

And there's the previously mentioned traitor guard range.


It's a crap army that is going to just get walked all over.
I don't care about meta chasing. If anything they're a detriment to the hobby. Insert your own 8th edition and the focus on tournaments over fun killed 40k rant here. They're all good.

At this point, I'm focusing on collecting Guard as a hobby army I can build cheap via third party kits. Building some of my dream armies I could never afford as a kid. Mostly a third edition marine army with beakie helmets. Hence my interest in HH kits. And I'm collecting Kill Team as something I can actually play, since I can have multiple teams so no one has to invest.
 
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