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Plenty, most of which P1138 covered in his reply, but he forgot one of the most important; you'll never get better at painting.

Because slap chop is so mindless and not similar to any other style of painting really, you won't be able to pick up any other skills besides maybe dry brushing. Compare to doing something harder like layering or glazing. Yeah those first models are going to look like shit, but there's so much room for growth through practice than something like slap chop.

If your end goal is just getting models on the board I guess it's a solution, but if you ever want to get good at painting, I'd just dive in to more traditional methods.
Definitely true. Some of the best "slapchop" paintjobs are actually just people who were really good at painting in the first place simply showing a handful of steps and providing the "and I drew the rest of the owl" result.

I would say though, if you can avoid the pitfalls of it(which kinda requires already having a decent amount of painting experience), doing slapchop or some other potentially time saving method for 100 basic infantry and then saving the "real" paintjobs for your characters and centerpieces or whatever can also work. Which gets to another issue with a lot of youtube painters; yeah they'll say they put in 10 hours into one character and it looks great. Most of them aren't painting full armies like that though(most don't actually paint armies at all really, you'll find a lot of the people on mini painting channels rarely if ever actually play anything) since most don't have the time for that(and painting an entire army in the same color scheme for a years worth of youtube videos once a week doesn't make for content people will continue watching).

Another point about painting in general is the more you paint, the faster you'll get at painting at your current skill level, Then continue saving the 10+ hour jobs for a single character/centerpiece/whatever for when you want to try improving, using new techniques, etc.

I think it’s neat they’re doing Into the Dark over again but keeping it Tomb World focused. Hopefully some decent Ad Mech models coming down the line to go with it too. Would be neat to get 2 sets of the terrain, set it up ITD style for the 3 player option and use Necrons as NPCs with a neat rule set of how they activate and when. Glad they’re fucking finally adding Death Watch back into Kill Team since they function as a kill team.
Admech just got a new KT a little while back. Could just swap the deathwatch out for them and play an analog version of that mechanicus video game(that's what popped into my head when I saw this box, and it seems weirdly obvious for GW to have not paired the teams up that way).
 
Admech just got a new KT a little while back. Could just swap the deathwatch out for them and play an analog version of that mechanicus video game(that's what popped into my head when I saw this box, and it seems weirdly obvious for GW to have not paired the teams up that way).
It would’ve been a nice and good fit. But going back through their releases it’s all so bizarre what they paired boxes with so it’s only natural. Krieg and Kommandos were probably the only thematic starter set release that made sense. Death Watch exploring a Tomb World feels so off in comparison. They started with an Ad Mech vs GSC I have that was my first dive into Kill Team and a much less impressive Space Wolves reivers (like why) vs Tau, again why. They even launched their Ad Mech kill team with Nids over Death Watch which would’ve been better with SM2 on release.
 
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I think it’s neat they’re doing Into the Dark over again but keeping it Tomb World focused. Hopefully some decent Ad Mech models coming down the line to go with it too. Would be neat to get 2 sets of the terrain, set it up ITD style for the 3 player option and use Necrons as NPCs with a neat rule set of how they activate and when. Glad they’re fucking finally adding Death Watch back into Kill Team since they function as a kill team.

The terrain looks neat but man… I just did like 3 layers of paint for ITD for a rusted look and this looks so intense for painting
Mechanicus 2 is coming and that's AdMech vs Necrons Vs Votann. An AdMech vs Votann boxed set using the same terrain style would be rather nice.
 
Mechanicus 2 is coming and that's AdMech vs Necrons Vs Votann. An AdMech vs Votann boxed set using the same terrain style would be rather nice.
They just released an admech set 3 weeks ago with the nids, wouldn't happen, plus votann also have 2 kill teams as well now. Dark eldar still need their shitty upgrade sprue KT replaced. Sisters of battle have an old KT that'll be getting phased out and needs replaced. Normal craftworld eldar could use another one. Emperor's Children will be getting one eventually and the other chaos god legions only have 1 each. They might attempt another custodes KT as sisters of silence only(custodes themselves in KT is just dumb as they're either broken and overpowered, or nerfed to uselessness because of a lack of bodies and actions). Catachan KT for guard to replace dkok and kasrkin once those are phased out would make sense, so GW probably won't do that and instead make some weird ogryn team.
 
Just to touch on slapchop, it can be as simple as a zenithal pass with an airbrush and throwing contrast on top. Drybrushing is an alternative and probably should be used in tandem. However, i touched on the 'mistakes are a pain' and now I have a moment to give an example.

Painting some aspect warriors and I plan out my paints.

Dire Avengers - Asurmen Blue
Striking Scorpions - Striking Scorpion Green

So far so good. I couldnt find a blue or green I liked for the job, so the contrasts work great. If I make mistakes, I clean it up with rebasing the white (Zenithal and Drybrush cant be redone), but small mistakes its not noticeable. Models also have a lot of nooks and crannies.

However next we have...Fire Dragons and Wraithblades. So you'd think Magmadroth Flame and Iyanden Yellow right? Wrong. Both of those colours (Orange and Yellow) are difficult colours to paint so any mistakes I make I need to clean the area with white (as before) and get the contrast juuuust right so it doesnt look bad. They are transparent and very sensitive to the layer underneath. Further, Wraiths have large open panels, not great for it. Instead, I'm going to use a base darker orange/yellow and then another lighter orange/yellow on top. Cleaning up will be easier as the transparency issue is about reapplying layers, not reapplying perfectly.

I even consulted with a friend who has a lot of desert storm guard who instantly told me the above before I could explain my thoughts. He has 5k points of guard, he knows.

I will say slapchop will help you get your models on the table and is useful for gems and lenses (white or silver underneath, contrast or technical on top). It also looks pretty decent and I've see some great work blending contrasts on some Mandrake blades. But for big pieces, certain colours and if you make a lot of little mistakes, basic bitch base, shade highlight is better.

Im not even a good painter, ive barely graduated painting school (2.5k points of Custodes) and only done the basics. But I'd hate to see someone try a youtube trend without knowing what they might have to deal with. Especially if they might be new.

You really want to speed paint? Get an airbrush. I worked out I base coated my custodes (~50 models) in 2-3 hours and thats with learning on the job, cleaning, swapping colour etc.
 
If you're looking for speed, "slap chop" is just a fancy term for "use fucking contrast paints". The only difference is painting black and adding the highlights back in. Save yourself the trouble and just do contrast the easy way. Prime in white or grey, apply contrast paint, move on to the next model. No need to overcomplicate the matter. I personally cannot get contrast to work for the life of me. It worked on my test kroot but nothing has worked on my fire warriors. I use little more than base paints and for me that's good enough. For me adding shade paint to a model is really advanced stuff, and all I do is thin it down and slap that shit all over everything.

The amount of effort you want to put in really depends on your goal. As mentioned YouTube painters are just interested in painting. Painting a highly detailed marine, or center piece model IS the goal. I hate painting. You can't make me enjoy it. I just want my colors to stay inside the line, and I want my army blue. My goal is to just get it done and call it painted. They look like crap next to everyone else, but my goal is to not bring bare plastic to the table. But maybe you really are a hobbyist who enjoys painting, but actually wants to put them on the table because it looks cool. Then it's a matter of picking your battles. What details are worth the effort? Will they be looking at your swarm of termagants or your swarm lord?
 
I hate contrast paints. There I said it. It’s always so sloppy. Looks terrible. It’s nice for skin and a quick astartes armor but it’s such a pain to deal with pooling. Rather just deal with regular paints.
 
Contrast paints are okay, they're just not fit for their intended purpose.

I remember when they first released and they had a bunch of minis on display in Warhammer World that were painted by the studio team using Contrast paints. GW, subtly as ever, put the display front and centre so it was the first thing that hit you as you reached the top of the stairs. It was a cabinet full of them and they all looked like ass. I remember thinking at the time that they just looked like they'd been primed in white and hit with a bunch of washes.

They're a perfectly serviceable paint though. They're great for glazing, filtering or even a basic wash and they work really well through the airbrush (they're especially good for undershading). As for just blasting a mini with Wraithbone, slapping some on and hoping for a good result? Yeah, nah. If you want to go down the path of least resistance because of lack of skill or effort then have a blast, but then you're the target audience anyway.

The best thing to come out of Contrast paints was Wraithbone itself. You cannot have enough off-whites in your paint collection and Wraithbone is great to mix with other colours. Its a banger for mixing with flesh tones or browns for a final highlight. I mean, its no Vallejo Pale Sand, but its definitely up there.
 
I got coin coming in, I’m getting Iron Handed. I’m breaking out the metal wire, chain and Admech bits.
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Recommend me kino
 
I got coin coming in, I’m getting Iron Handed. I’m breaking out the metal wire, chain and Admech bits.
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Recommend me kino
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Caanok Var. New Iron Captain announced this week. The first new Iron Hands in... what, a decade? But it's at least something.

Power Tetsubo is an interesting thing. First Japanese style 40k gear, isn't it? I know Iron Hands are British-themed (...I think?) but if they become the Emperor's Cyber Samurai during a slow relaunch over the next few editions I wouldn't say no.
 
Power Tetsubo is an interesting thing. First Japanese style 40k gear, isn't it? I know Iron Hands are British-themed (...I think?) but if they become the Emperor's Cyber Samurai during a slow relaunch over the next few editions I wouldn't say no.
Be much better fit for the White Scars as an offshoot that leaned hard into Jaghatai Khan's Noble Pursuits of calligraphy, hunting, and the recounting of old tales. Could even keep a lot of the same equipment as the samurai were absolutely no strangers to spears and lance charges from horseback. Or you could always go Blood Angels given you've got Naomasa Ii and his Red Demons, the man himself called out at least for being a bit too willing to start killing shit in person and leaving his subordinates to give orders and keep everyone else in line. Also got injured a crapton despite the fact he wore extremely heavy armor whenever he fought, which is very Blood Angel.

That said if there's any Chapter that would be all-in on beating someone to death with a blunt object it would the the Highly Repressed Angry Marines Iron Hands.
 
Fuck it. I'll pay my back taxes and post some actual finished minis. I'm not too keen on posting anything recent as it's either on Insta or something I'm working on for a customer. Something something shitposting life something something professional life something. You know the drill.

Anyway, I'd forgotten I'd even had these lads. I rediscovered them recently when I was cleaning out the attic. They were in an old toolbox alongside some old unpainted epic stuff (lots of Khorne Juggernauts for some reason, I can't even remember buying them). In the before time, these were the first minis I was ever happy with. Looking at the skin on that Penitent Psyker makes me wince now though. Everyone has to start somewhere guys. Even if your minis look like bootleg Mexican Power Rangers; stick at it.

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Contrast paints are okay, they're just not fit for their intended purpose.
I've not used them enough to know.

Them being the "quick and easy" method is overblown. It just front loads the shading.

As mentioned YouTube painters are just interested in painting.
What bothers me is they always some ridiculous deadline. I don't have to paint 4000 pts of guard in 12 hours. I've got to paint 1-2k in a couple of months.

Another thing is all the specialist stuff. It's like those DIY YouTubers who have a massive shop full of professional tools.
 
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Caanok Var. New Iron Captain announced this week. The first new Iron Hands in... what, a decade? But it's at least something.

Power Tetsubo is an interesting thing. First Japanese style 40k gear, isn't it? I know Iron Hands are British-themed (...I think?) but if they become the Emperor's Cyber Samurai during a slow relaunch over the next few editions I wouldn't say no.
It's only taken until 10th edition to get a Tech Marine in Terminator armor and that's totally fine.
 
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Caanok Var. New Iron Captain announced this week. The first new Iron Hands in... what, a decade? But it's at least something.

Power Tetsubo is an interesting thing. First Japanese style 40k gear, isn't it? I know Iron Hands are British-themed (...I think?) but if they become the Emperor's Cyber Samurai during a slow relaunch over the next few editions I wouldn't say no.
It’s actually even dumber, Iron Hands are highlanders. Give the man a hammer FFS.
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If they had to make the second IH character different from the Iron Father, then they should’ve made him pic related, just a monument to dakka.
 
He is a captain, but GW's interpretation of Iron Hands is to just make them all look like Tech Marines. You're lucky he has an actual iron hand.
Frankly I had thought they had forgotten all about them.

I still like the headcanon of merging the Legion of the Damned and the Iron Hands. Having a Ferrus Manus Primarch with a flaming skull head leading the legion would be an excellent way of bringing him "back."
 
Caanok Var. New Iron Captain announced this week. The first new Iron Hands in... what, a decade? But it's at least something.
As a former IH player, it's nice to see them finally getting some love, having to lug a giant IA book to games so I could use a Vaylund Cal counts-as sucked for multiple reasons. Honestly even all these years later I'm teensy bit salty that they introduced a tank commander character in 5E and made him a smurf. I mean it wasn't enough that they got a Chapter Master, Chaplain, Librarian, Captain and Scout Sergeant?
 
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