Warhammer 40k

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Random question: Has GW ever released any photos that can be used for a reference for the terrain on Armageddon Prime?

Want to do some testing with basing before I commit for my army, obviously most of it's desert with the forested band in the centre but there's so much variation in deserts and I'm curious if GW themselves have committed to a specific style.
 
I mean maybe? Ive never known Quinns to not sell quickly though, and all evidence before this seems to point to GW forgetting they exist, so I doubt its a range refresh. I mean the models still look really good, and if anyone is getting refreshed eldar wise it should be the drukhari.
I might actually pick that box up. I want a challenge myself while painting them.
Theres speculation that drukhari are the 11th edition bad guys, mostly from Poorhammer, but it stills an interesting thought. Itd be perfect considering drukhari just got a few good models, and a new edition launch would be the perfect time to refresh the range.
Drukhari? I mean they where the bad guys in 3rd no? So I can see that happening, just not sure if they are a big bad on a galactic scale and maybe GW will try to relaunch ynarri.
 
I might actually pick that box up. I want a challenge myself while painting them.

Drukhari? I mean they where the bad guys in 3rd no? So I can see that happening, just not sure if they are a big bad on a galactic scale and maybe GW will try to relaunch ynarri.
They've been trying to get as far away fron ynarri as possible since like... immediately after they launched it.
 
They've been trying to get as far away fron ynarri as possible since like... immediately after they launched it.
The problem is the Ynarri don't have an identity to themselves. On paper it sounds fantastic. You can soup all your favorite space elves, GW can sell all of the kits to you, and the lore fags finally get something of a win for Eldar. The problem is, other than Yvraine, the Ynarri have nothing to offer other than the ability to spill out your entire toy box onto the table. Dark Eldar players aren't necessarily Craftworld players and vice versa. They needed their own stlye. At the very least they needed a unique battleline unit, something that made them distinct as a joining of Eldar forces rather than two distinct factions who happen to be on the same team. It could have been interesting, but it's like they were afraid to even make the attempt.
 
They doomed the whole project by not releasing any other Ynari-related miniatures beyond the Visarch, Yvraine and the yncarne, and by just memoryholing their story background to a couple of books and just passing mentions in future codices. The people who spearheaded this faction obviously left GW and whoever picked up where they left didn't want anything else to do with the idea, and now eldar as a whole has been stuck in the mud plotwise.
 
Random question: Has GW ever released any photos that can be used for a reference for the terrain on Armageddon Prime?

Want to do some testing with basing before I commit for my army, obviously most of it's desert with the forested band in the centre but there's so much variation in deserts and I'm curious if GW themselves have committed to a specific style.
Armageddon? It's a pretty stereotypical Mojave style desert with industrial/urban combat as well. There's a few images in the classic Codex Armageddon from the old 3rd edition that can be used as reference.

 
Random question: Has GW ever released any photos that can be used for a reference for the terrain on Armageddon Prime?
@MG-34 beat me to it. There was also some big table they made for some event (game day?) that showed it.

One thing a lot of sci-fi fans don't realize that planets are big. They can have multiple biomes. Earth might technically be a water planet, but it still has deserts, mountains, etc.
 
I dipped a toe into Fantasy and that lore is fucking hilarious
A friend of mine was a fan of the lizardman lore during Endtimes. Supposedly they said "this sucks, fuck this planet" climbed aboard their pyramids/ziggurats and flew into space. I don't know how accurate that is, but great if true. He was hoping a random lizardman left behind would be a playable character in Vermintide.

One Page Rules supposedly has similar lore for their Saurian Starhost faction. Space frogs built an army to fight off a prophesied galactic apocalypse and went into cryo sleep to await the apocalyptic war to start. One frogs hibernation chamber opened early, only to find that everything was completely fucked and they overslept, and is now rushing across the galaxy trying to find the others and wake them up. It's the kind of thing that wouldn't happen in modern 40k but would fit perfectly in the old school setting.
 
That isn't the be-all and end-all, even for a start-of-edition box. They just have to be relevant enough for the one warzone GW will concoct - Death Guard got to start as recently as 8e despite being a lot less widespread than Deldar.
Your right, I guess the drukhari might get their own pariah nexus or something.
 
A friend of mine was a fan of the lizardman lore during Endtimes. Supposedly they said "this sucks, fuck this planet" climbed aboard their pyramids/ziggurats and flew into space. I don't know how accurate that is, but great if true. He was hoping a random lizardman left behind would be a playable character in Vermintide.
Somewhat. Some lizardmen did nope out on board their temples, which were actually ships:
liftoff.webp

However it wasn't so much a case of "this sucks, fuck this planet" as "we lost, the skaven blew up Morrslieb, the moon made entirely of warpstone, and Lustria is about to be annihilated:
Kroak.webp
 
Armageddon? It's a pretty stereotypical Mojave style desert with industrial/urban combat as well. There's a few images in the classic Codex Armageddon from the old 3rd edition that can be used as reference.


Yeah, that's the only tabletop reference I was able to find too but it suffers from that early edition cheap gritty basing 'sand' that seemed to be the only alternative to the nuclear green flock at the time and doesn't give a great idea of what they were trying to represent (to me at least).

The Mojave Desert is a quite interesting comparison and was one of the deserts I was looking at as a reference, it has multiple different types of terrain but I'm leaning heavily towards the more semi-arid rock/sand mix with sparse vegetation since you can mix it up a bit each time rather than just pure sand dunes which is a bit boring.

I've got some pigments that I was wanting to test out a bit so they will probably work out decently well on top of a sand texture paste with some bigger rocks/stones and vegetation sprinkled in the mix.
 
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