Warhammer 40k

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View attachment 8248685
Do you guys think this set would be enough for the Night Lords kill team (as far as what colors are included, I'm guessing the amount is way more than what I need)? I'm not trying to do anything fancy like the lightning on the armor.

I really would prefer to get everything in one set if possible.
As a rule, paint sets are rarely the best approach - as you note, many of the colours aren't ones you'll need.

Beyond that, how comfortable are you in mixing colours? The only blue would need a bit of darkening if you really want to be accurate to NL colours (although that's hardly the be-all and end-all) and you'd have to mix your own flesh tones for all of the flayed skin. The lightning is probably fine from the white and grey in that assortment, and it would leave you in a decent spot regarding metallics.
 
Beyond that, how comfortable are you in mixing colours?
Myself not so much but my wife is le artiste and I'm sure she is willing to help out.
I looked at some specific tutorials for Nemesis Claw and the fauxhammer one for example calls for about a dozen gw paints which I'm sure are a million dollars.
 
Guys I took the liberty of making up the missing primarchs

IMG_9023.jpeg
Here is Cletus McDander, he’s an agri-worlder

And also here is Binarius, you don’t know about him because he spends all his time playing space-WoW in the basement
IMG_9024.jpeg
 
Myself not so much but my wife is le artiste and I'm sure she is willing to help out.
I looked at some specific tutorials for Nemesis Claw and the fauxhammer one for example calls for about a dozen gw paints which I'm sure are a million dollars.
It all comes down to trade-offs between consistency, ease of use, price and so on. You could just mix everything from base colours at each step, but if you're painting an army it makes a lot of sense to avoid complex recipes and just have all of your important paints bottled (or more easily created). Tutorials will end up using a lot of colours in part because that's what the person making it has on hand; it's easy to just reach for the right paint if it's an option.
That aside, there's definitely no issue with going for non-Citadel paints, and Vallejo Game Colour has traditionally even tried to be a decent colour match, it's more that if you select a decent palette for this project, it'll probably still be fewer paints and less money than that bundle.
 
So I started replaying RDR 2 on PC during my break, and I think it shows how bad the load times in Space Marine 2 are. Sure, it is an older game, but it is clearly better optimized, even in private play or the campaign; the loadings in SM2 are really annoying, meanwhile, stuff like RDR2 or Doom Eternal loads much faster.
Just booting up the game kills my desire to play it and I haven’t beaten it. I had fun with it but it’s a game I don’t feel like sitting through long loading times just to play.
 
View attachment 8248685
Do you guys think this set would be enough for the Night Lords kill team (as far as what colors are included, I'm guessing the amount is way more than what I need)? I'm not trying to do anything fancy like the lightning on the armor.

I really would prefer to get everything in one set if possible.
Depending on how dark the blue turns out when dried, should be okay. Worst case you may have to practice blending in some black to get the right shade as the base coat.
 
Yeah yeah, its reddit, but these goons have fuck all idea what they're talking about.

The amount of people I see saying shit like "only ultramarine use laurels" or "only officers use skulls on the helmet forehead" or "only this chapter does that" is staggering for people who claim to have been around since fucking 3rd in some cases. How are you gonna claim to be some fluffy lore adherent while unironically thinking a Skull emblem is a reliable way to show rank in the Imperium, or that only Ultramarines wear the Luarels? Do these silly fags think that every guardsmen you see with an imperialis on his helmet is a fucking champion? Probably.
 
I don't follow 40k META and tournaments at all, and yet even I've heard a few. Knights are OP, but I also hear they are trash if the player brings any kind of anti-tank. I remember my infantry guard army I was casually building was considered stupid, until there was some big tournament win, and suddenly there was a bunch of comments saying how they're selling their army and going inf guard.
They used to be better before their codex came out, their winrate was over 50%, now it's about 47% or so. Sadly, the old Noble Lance detachment is gone, but at least now you got more than two to pick from (Questor Forgepact was introduced late last year, but it's not very good, so pretty much everyone stuck with Noble Lance).

I play IK and they're very easy to play. Everything costs quite a bit of points, so you never have a whole lot of units on the table. This also means that you will feel the impact it if you do lose one.

If you don't want the invest in the more "esoteric" units like the Asterius (really not worth it for 765 points) or weird stuff like the Styrix, Maegera, Archeon, Castigator, then get a couple of Armigers of both types, some type Questoris (type depends on what you opponent brings) and/or Canis Rex and maybe a Castellan (Volcano Lance is pretty fucking great).
 
Also, because the guy is just spamming battleline, having a force org chart doesn't fix the situation either and could actually make it worse for other armies.
The point of force organization was to prevent these kinds of skews.

View attachment 8248685
Do you guys think this set would be enough for the Night Lords kill team (as far as what colors are included, I'm guessing the amount is way more than what I need)? I'm not trying to do anything fancy like the lightning on the armor.

I really would prefer to get everything in one set if possible.
Hard to judge. But one thing I like about sci-fi and fictional games is "close enough" is usually close enough. The "leather brown" in my Army Painter starter set did a lot of heavy lifting before I moved to markers. Leather, wood, mud, anything brown got hit with it.

The amount of people I see saying shit like "only ultramarine use laurels" or "only officers use skulls on the helmet forehead" or "only this chapter does that" is staggering for people who claim to have been around since fucking 3rd in some cases.
I'm not sure what this is replying to specifically, but I've been hearing this complaint a lot. I don't get it. HH was apparently bad for this.

My bolt action nazi models got shit for being green instead of grey, or was the wrong kind of green (talked about in the other thread) and yet my friend's american army was apparently criticized for being too uniform. But at least there is was based on real life colours so autism over inaccuracies is understandable. But in 40k it's getting less understandable.

I'd heard GW was pushing people towards certain stock armies, but given the few magazines I've read, that seems to be the opposite. Early issues of combat patrol had tables for names or backstories, while an issue of White Dwarf had a bunch of new space marine chapters and ideas for making your own.
 
Speaking of 40k games, I ended up looking at the fan game Chapter Master again and have been having a bunch of fun.
"For those who don't know, this game was made due to I believe people on /tg/ saying it would be a good idea and an anon actually making it. Eventually Geedubs saw and sent the lawyers, so the anon turned it into an "independent" IP that coincidentally had a 40k mod. It got abandoned 3 times with the game being abandoned for about 4-5 years. Now there's some discord group making it."]

Anyway it's a bunch of fun and free, but holy fuck is it still buggy. Here's a link for those interested.
 
Honestly this just disgusts me and is a perfect example of many things wrong with 40K right now.
Everything is just a copypaste from the models, all creativity 40K games used to have is gone. It's like GW is standing behind the devs with a gun aimed at their heads if they ever step out of line.
Can't even get a down to earth random 40k story anymore, no it HAS to have primaris and first founding chapter/primarch capeshit. Even Cawl has to be there. Dawn of War used to be great because it was just a story about a random Chapter doing its thing in a vast universe.
 
I just grabbed White Dwarf 518 from my LGS, and it came with a code for a character in the 40k Tacticus mobile game. I don't play mobile games, so if someone here wants it, feel free to DM me.
 
Dawn of War used to be great because it was just a story about a random Chapter doing its thing in a vast universe.
Even though it was using models to match what was available on tabletop, and DoW3 went full retard into capeshit hero nonsense with somersaulting terminators looking more like they belonged in Wacraft 3?

GW sells primaris, why the fuck would a game featuring space marines focus on models that haven't been the centerpiece of the poster boy faction of the company for almost a decade?
 
Small update on the knight armature kit.

Model is mostly built. Some of my initial praise is gone. The model does allow you swap out arms with weapons on, but they don't give you enough bits to make the whole set. So it's odd they are made to be swappable at all. It's just asking for people to print the 3/6 missing pieces and that way you can have a full set of swappable builds.

The arms are built to be poseable, just like Gunpla. Unlike Gunpla, some of the joints are too loose so will have to be glued anyway.

I also didn't notice at first, but the armour plates come in machanicus and knight variants, which is kind of neat.
 
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