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Small if false
 

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Dark Mechanicum
I bet they will be announced at the end of the edition in the new campaign arc (since the next SM2 game is necrons, I can see dark mech being the chaos faction there, to show that GW has not forgotten about Vashtor).
I can see them getting a kill team actually, or becoming a Kroot like faction (getting 1 army box)
Tau Auxiliars
Your overdosing on cope here.
 
Honestly, I could settle for just illustrations of the Auxiliars. What do you mean that in 24 years, there is not a single Nicassar artwork?
 
Inquisition should be it's own faction with a focus on buffing killing heroes
More lore appropriate.

More seriously, the Inquisition should be a Pick and Choose faction that can access everything in the Imperium but with extra cost, and either buff it massively and has access to a lot of toys (if Puritan) or mid buffs but with a ton of toys that are borderline broken (if heretical).
 
Primaris was entirely a re-release of space marines at true scale* with a setup of HH style squads to keep people from complaining while they slowly phased out the old models. I wouldn't be surprised if every old model was removed in 11th entirely. The lore is always secondary to the gameplay, so I don't know why you complain about the contents of the shittiest fiction thats ever been sold for too much money. Warhammer lore is only interesting in the broad strokes but morons love to obsess over it because its cheaper and easier than spending time building models or going out in public for their unwashed autistic selves.
 
Inquisition should be it's own faction with a focus on buffing heroes instead of just being a single hero the IG can recruit.
More lore appropriate.

More seriously, the Inquisition should be a Pick and Choose faction that can access everything in the Imperium but with extra cost, and either buff it massively and has access to a lot of toys (if Puritan) or mid buffs but with a ton of toys that are borderline broken (if heretical).
So you mean imperial agents? With a bunch of guard equivalents already in the army, death watch and grey knights for space marines available, sisters of battle for more power armor, while costing less than it would to ally them to another imperial faction, and still allowing knights as allies for heavier firepower and even titans if you want? All while having 5 characters with precision for targeting characters attached to units, and a pile of weapons with dev wounds available to half the units in the army?
Imperial Agents is its own faction and that's generally agreed to have been a bad thing (even if Custodes are quite reliant on being able to call in the aid of a certain radical Inquisitor).
This, it fucking sucks as a faction and everyone hates it. Even being the only faction in the game with a sideboard at army creation to let you pick your assassins on the fly once you see your matchup even at a tournament. There's little synergy within the army as the army rule is basically "you can loan them out to other armies" and a bunch of hyper specific detachments due to inquisitors all being thematically different, It only exists as a codex tax for soup.
 
IA should be given a selection of real vehicles that aren't transports or a goofy flyer so it can be judged as something other than an infantry horde.
Like I said, they can take knights for heavier vehicles if they need something to fill that niche. The problem is they don't get rules to synergize with anything but that's also the state of the rest of the IA army anyway.
 
IA should be given a selection of real vehicles that aren't transports or a goofy flyer so it can be judged as something other than an infantry horde.
I think Kill Team did it best with letting them take on a variety of extra groups in exchange for having a reduced number of Inquisition along with them. (I'm just a big kill team fan, makes so much sense before they decided to make it a KT of the week stuff)
 
Praying rn for an exodites release next year. I cant believe we got kroot (lame and gay) before niggas riding dinosaurs (awesome and cool). Seraphon are the coolest faction in AoS already. Big dinosaurs would be an instant moneymaker.

A hot take I have is that the Imperium factions should be entirely interchangeable, as should the Chaos factions. Why cant I take a squad of SM in a guard list, or a knight in a Sisters list, or fuck it, give me a unit from each allied army and call it flavor of the week. Inshallah I WILL run all 4 mono god units in my word bearers and I WILL lose but I WILL be BASED and COOL.
 
Praying rn for an exodites release next year. I cant believe we got kroot (lame and gay) before niggas riding dinosaurs (awesome and cool). Seraphon are the coolest faction in AoS already. Big dinosaurs would be an instant moneymaker.

A hot take I have is that the Imperium factions should be entirely interchangeable, as should the Chaos factions. Why cant I take a squad of SM in a guard list, or a knight in a Sisters list, or fuck it, give me a unit from each allied army and call it flavor of the week. Inshallah I WILL run all 4 mono god units in my word bearers and I WILL lose but I WILL be BASED and COOL.
8th had some issues but soup armies were absolutely amazing while they lasted. Seeing hordes of guardsmen being lead by Guiliman on the table was peak 40K and nobody can tell me otherwise
 
Inquisition is Imperial Agents.

The problem is Imperial Agents needs to have the 3 ordos properly structured to represent that. GW doesnt care enough to do so but its really straightforward.
And then clean up the whole Deathwatch mess about their organization and founding and if they fall under Inquisitorial authority and control.
 
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