Proving my previous conclusion of Arch's business sense to still be true, it appears that he is unable to comprehend that GW has always aimed to attract new customers who are unfamiliar with their ecosystem, especially children. In fact, I think they might proportionally put more effort and investment into specifically introductory marketing material than any other IP, be it Magic The Gathering or Star Wars or Pokemon. I was first drawn into 40k by participating in an employee-guided demo game at a Games Workshop mall store more than 25 years ago, and I still have introductory booklets from back then.
To further this point about Arch's lack of business sense, every IP is basically a leaky bathtub/bucket/whatever. People will age out of it, get old and die, get too busy with other things in life. If you're a business that heavily revolves around selling that IP as a brand to customers, you absolutely at the bare minimum need to replace those customers that will be lost over time, just to maintain your status before any kind of growth.
Arch is making a big error in assuming that GW just pushes products through their own retail stores when
annual reports show that GW pulls more revenue from third-party retailers. As I just said in a previous post, GW is put against competing paint brands within the same stores. I've inspected many third-party retailers in my area, and I don't think any of them sells only paint from GW.
He's failed to simply look at GW's publicly available annual and semi-annual reports while commenting on shit and looking like an idiot many times. Because GW's focus as a company is so narrow, their reports are actually pretty clear for anyone to read. But he can't be bothered before cranking out videos.
"Our products are falling in quality continuously. Our rules are garbage." The fact that Arch puts rules and product quality in separate statement indicates to me that he believes the models themselves have become worse. I don't think I've ever heard such a complaint from anyone, even among the many who criticize GW's game designs, promotional painting style, and the conception of Primaris Space Marines. With only a few outliers (like Inquisitor Corteaz and Desolation Squad), it has been my observation of GW's models as well as public feedback that quality has only gone up and continues to be the best in the realm of plastic miniatures.
I'd say there's a difference between quality and design. Coteaz 2.0 is fucking ugly, the desolation marines with their giant nerf guns are fucking ugly. But is the quality an issue? No. The recent Deathwatch Kill Team actually had some shitty mold lines that actually are pretty bad.

But Arch likely isn't complaining about that.
As Arch mocks the red label on the red paint, he gives away that he's a tourist who doesn't paint when it appears he doesn't understanding the purposeful color coding on the pots to indicate the type of paint. GW has been using such color coding since 2007.
Because he's a grifting faggot. Base is red, air is grey, wash is green, dry is gold, layer is blue, etc. within the current line(and has been for years)
Meanwhile, apparently citadel does wierd shit like change the mix on nuln oil and make it worse? I can't verify because apparently I have the 'old version'.
Yep, this definitely a thing. It's quite a few paints too, not just nuln oil.