Warhammer 40k

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Do they turn Leman Russ and Mortarion into sympathetic characters? I just finished A Thousand Sons and both of them come off as like comic book bully characters. In the Horus Heresy (at least the books I've read) they do a pretty good job of turning the Primarchs into interesting sympathetic characters even the ones your not supposed to like such as Perty and Lorgar. Do Leman and Mortarion get the same treatment eventually?
For Morty, no. Because he's too hung up on daddy stealing his kill.
 
Do they turn Leman Russ and Mortarion into sympathetic characters? I just finished A Thousand Sons and both of them come off as like comic book bully characters. In the Horus Heresy (at least the books I've read) they do a pretty good job of turning the Primarchs into interesting sympathetic characters even the ones your not supposed to like such as Perty and Lorgar. Do Leman and Mortarion get the same treatment eventually?

Russ does get some character development whereby he feels resentment and guilt over being the Emperor's chosen executioner and eventually chooses to reject that role when he realizes that the Wolves are going to wind up isolated and feared if they keep on being unquestioning hatchet-men. He's also shown to have some regard for Lorgar, and generally is portrayed as being a lot smarter than he lets on. Ultimately, he comes across as a decent and honorable man who is unfortunately too prideful and hard-headed for his own good, which is what causes most of his problems.
 
I've never looked into these beyond having seen the cover art. how terrible are they?
Well, I guess I know where this absolutely horrifying fan story concept seen on AllTheFallen (NOT SAFE FOR WORK) came from.
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somewhat random thought: I was once thinking about how it is weird that there aren't any animal-/truck-towed direct fire or indirect fire pieces on the fields of W40k, at least the way it is represented in the FFG roleplaying games. then it struck me and I had a "duh" moment: all of that shit got miniaturized into lascannons, multi-las, autocannons, heavy bolters, and fairly efficient mortars that can fit many different types of ammunition specialized for a diverse set of situations. you no longer need to do WWII-style tactics with hidden battle cannon emplacements (like how germans used their PaKs, deadliest anti-tank killers on the western front), instead you got all that in a neat sub 40 kilogram package that is way more destructive as well.

still, even with such nifty man-portable weapons, there is a substantial amount of enemies on the war fields of W40k where not even the mighty lascannon can do much more than a scratch (again, referring to FFG roleplaying games, I have no clue about the tabletop). if I recall correctly, even the defiler can take a lot of pounding from a lascannon, and there's no shortage of equivalent machines for most factions you fight in these games. some of them are even tankier than that, and I have a hard time fathoming placing such units in a game as a game master without accidentally wiping out the entire party.

which made me wonder: you would think that there would be more instances of guardsmen drawing battle cannons (maybe even with the help of ogryns lmao) or otherwise using their standard vehicle weapons in unorthodox ways. motorized and mechanized infantry is not always tenable, or even desirable, and instead you would want to opt in for a more guerilla approach with your heavy arsenal. anybody knows of anything like that being represented in W40k? if so, let me know.
 
somewhat random thought: I was once thinking about how it is weird that there aren't any animal-/truck-towed direct fire or indirect fire pieces on the fields of W40k, at least the way it is represented in the FFG roleplaying games. then it struck me and I had a "duh" moment: all of that shit got miniaturized into lascannons, multi-las, autocannons, heavy bolters, and fairly efficient mortars that can fit many different types of ammunition specialized for a diverse set of situations. you no longer need to do WWII-style tactics with hidden battle cannon emplacements (like how germans used their PaKs, deadliest anti-tank killers on the western front), instead you got all that in a neat sub 40 kilogram package that is way more destructive as well.

still, even with such nifty man-portable weapons, there is a substantial amount of enemies on the war fields of W40k where not even the mighty lascannon can do much more than a scratch (again, referring to FFG roleplaying games, I have no clue about the tabletop). if I recall correctly, even the defiler can take a lot of pounding from a lascannon, and there's no shortage of equivalent machines for most factions you fight in these games. some of them are even tankier than that, and I have a hard time fathoming placing such units in a game as a game master without accidentally wiping out the entire party.

which made me wonder: you would think that there would be more instances of guardsmen drawing battle cannons (maybe even with the help of ogryns lmao) or otherwise using their standard vehicle weapons in unorthodox ways. motorized and mechanized infantry is not always tenable, or even desirable, and instead you would want to opt in for a more guerilla approach with your heavy arsenal. anybody knows of anything like that being represented in W40k? if so, let me know.
Nigger, this exists.

AY8IN6D.gif

And there's no such thing as "overkill" for the Imperial Guard.
 
Nigger, this exists.

AY8IN6D.gif

And there's no such thing as "overkill" for the Imperial Guard.
I am aware nothing stops the imperial guard from just detaching vehicle weapons from their chassises and using them outside of their most common role, such as in the way of the gif you posted.

all I am saying is just that I didn't see that happen often, if at all, in official material.
 
I am aware nothing stops the imperial guard from just detaching vehicle weapons from their chassises and using them outside of their most common role, such as in the way of the gif you posted.

all I am saying is just that I didn't see that happen often, if at all, in official material.
An Guardsman improvising their equipment is bound to piss off the nearest Tech-Priest...or a Commissar.
 
An Guardsman improvising their equipment is bound to piss off the nearest Tech-Priest...or a Commissar.
yeah, that is what I was thinking as well. it probably wouldn't matter too much for the likes of catachan jungle fighters or elysian drop troops who just have a general "I do what I want attitude", but the ones in closer contact with the departmento munitorum / adeptus mechanicus like regiments hailing from forge worlds or "civilized" imperial planets would be far more closely scrutinized for vehicle weapon "abuse".
 
For what it's worth, the Wikia page for the Bane Wolf casually mentions that changing the "official" toxic gas canister for your homebrew mustard gas is grounds for execution.
 
For what it's worth, the Wikia page for the Bane Wolf casually mentions that changing the "official" toxic gas canister for your homebrew mustard gas is grounds for execution.
well, according to the rules outlined in the imperial infantryman's uplifting primer, basically half of all imperial regiments should be executed. the official imperial legislation for a lot of things is as strict as it can possibly get, but predictably monitoring literally trillions of regiments spanning nearly an entire galaxy proves to be an unfeasible task. as we both know, "imperium", "honesty", "consistency," and "diligence" are not exactly words that fit together most of the time in W40k.
 
Iyou want to look at it that way, technically aren't all the orks female? I mean, they have the life cycle of an asexual fungus so in a way, by default, if you don't just ASSUME their gender...

Are fungi all female? No? Then probably not. At least for now, you won't find any fiction where an Ork identifies as a female.

In fact, IIRC there was a small story in one of Gorkamorka's rulebooks where an Ork Nob used female context disparagingly (something like, "We'z da toughest Orks around, an' anyone else iz just plain girly!")

So nah, dey're Boyz ya git.

Or imagine a What If? where the Avengers were in the 40K 'verse.

Cap = Ultramarines, because they're the blue-clad poster boys
Iron Man = Iron Hands, because he's a tech-obsessed cyborg
Thor = Space Wolves, because he's already a Space Viking demigod who loves fighting and drinking
Hulk = Eversor assassin, because he's unstoppable and uncontrollable in rage mode
Hawkeye = Vindicare assassin
Nick Fury = Lord Inquisitor
Black Widow = Callidus assassin
War Machine = Also an Iron Hand
Dr. Strange = Grey Knights
Captain Marvel = Sister of Battle
Black Panther = Celestial Lions, because they're space Africans with a big cat motif
Spider-Man: Ultramarine Scout, because he's just trying to be the bestest good guy he can
Scarlet Witch = *BLAMMED* for being a witch/Imperial Guard Primaris psyker, depending on who found her first
Quicksilver = White Scars, because gotta go fast
Vision =
*BLAMMED* for being an Abominable Intelligence

You're part of the problem, heretic.
 
General question: How good is Games Workshop at maintaining a decent standard of lore integrity nowadays? I suppose not really since they released those stupid kiddie adventure books, but I had to ask considering how readily various Marvel writers are willing to mutilate their own stories for a quick buck.
 
General question: How good is Games Workshop at maintaining a decent standard of lore integrity nowadays? I suppose not really since they released those stupid kiddie adventure books, but I had to ask considering how readily various Marvel writers are willing to mutilate their own stories for a quick buck.
From my limited understanding it depends on the faction or character. For example, I've seen people complain about how horribly inconsistent the Necron lore is. I guess we have to wait and find out who at marvel is writing or involved with the comics before we can say if they will butcher it.
 
Weird question, what do y'alls think the Halo devices are representative of? They really seem like a metaphor for some IRL phenomenon. The way they reduce sleep, heal the user immediately, cause nightmares and psychosis over time, they way they seem to increase awareness at the cost of humanity. I get what it means within the universe, but there's something else being said, IMO

Is it a raw and unstable tech from the past that originally served a different purpose?
 
From my limited understanding it depends on the faction or character. For example, I've seen people complain about how horribly inconsistent the Necron lore is. I guess we have to wait and find out who at marvel is writing or involved with the comics before we can say if they will butcher it.

To be fair, 'Cron lore is mostly inconsistent because they introduced a massive retcon in 5th edition that turned them from "emotionless omnicidal Terminators in service to the C'tan" to "fractured and multifaceted empire with several major factions, none of whom really get along that well and who all have different ideas about what to do now they're awake".

Weird question, what do y'alls think the Halo devices are representative of? They really seem like a metaphor for some IRL phenomenon. The way they reduce sleep, heal the user immediately, cause nightmares and psychosis over time, they way they seem to increase awareness at the cost of humanity. I get what it means within the universe, but there's something else being said, IMO

Is it a raw and unstable tech from the past that originally served a different purpose?

Sounds like it's another kind of xenos artifact that starts out benignly enough but eventually buttfucks anyone stupid enough to mess around with it, which are a dime a dozen in the 40K 'verse. They probably did serve some different purpose for whoever created them, but now they're just particularly dangerous toys for rich idiots to play around with. If they're a metaphor for anything IRL, it's probably something like "if something sounds too good to be true, it is", or "living forever would suck because you'll eventually become so detached from humanity that you might as well be an alien", or something like that.
 
Oh boy.

I never realized that there were Tumblrinas who got mad about Games Workshop focusing on churning out profitable Space Marine content.
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To some small extent I mirror the sentiment: the setting has become kinda boring to me as a Xenos player due to an oversaturation on Space Marine content and not enough on basically everything else. But that's mostly what keeps the lights on nowadays for GW so I'm not surprised or anything - I just remember the days of stuff like good ol' 3rd Edition where almost every race was given a decent amount of attention (except Dark Eldar), and Space Marines weren't do-everything Spartans with 5 testicles.
 
To some small extent I mirror the sentiment: the setting has become kinda boring to me as a Xenos player due to an oversaturation on Space Marine content and not enough on basically everything else. But that's mostly what keeps the lights on nowadays so I'm not surprised or anything - I just remember the days of stuff like good ol' 3rd Edition where almost every race was given a decent amount of attention (except Dark Eldar), and Space Marines weren't do-everything Spartans with 5 testicles.

As a guy who genuinely enjoys most of the factions, I do kinda agree with the whiners. The Space Marines, as of late, are pretty much the ONLY faction getting the lion's share of the publicity, with the Guard at least getting a nice, pretty consolation prize. I know GW won't give me more juicy Tau Lore or actual Tau vs Chaos shit, but I can keep dreaming.
 
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