- Joined
- Sep 30, 2018
This is one of the biggest forced memes in modern culture. Clowns are not fucking scary and I will die on this hill.Horror movies have apparently done to that what they did to clowns.
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This is one of the biggest forced memes in modern culture. Clowns are not fucking scary and I will die on this hill.Horror movies have apparently done to that what they did to clowns.
I couldn't agree more with his review. I've played The Witcher, Subnautica and Morrowind, so I have a high tolerance for dogshit combat if there are other things I like about the game, but in SCORN it was so terrible that I'd run past the enemies whenever I could, though I could only do that sometimes since it's hard to maneuver around enemies in a narrow corridor when you have no evasive actions.At least it gave us this classic review from Worth a Buy, one of the only game reviewers who still has a working bullshit detector.
What makes it worse is that MK is seen as a counter cultural icon in the spiclands, despite being owned by one of the largest corporations in the world. This is bleeding into the Western world and its only a matter of time before the usual faggots start using the paper thin characters as communist mouthpieces.The Mortal Kombat series.
It started out as a simple side-scrolling fighter where you kill other dudes while making progress up a tower to kill the final dude. Now it's a soap opera where none of the main characters ever permanently dies (despite the name of the series) because Nether Realm keeps finding ways to bring people back. Shocking fatalities have now been ramped up to the point of utter ridiculousness, serving now purpose other than to feed a fetish for ultraviolence. Characters also perform "X-Ray" moves on each other where the game takes control from you for a few seconds while you watch someone's bones get shattered or their organs splattered--none of which is ever permanent and just continues to feed the ultraviolence fetish.
Many of the main cast have now intermarried with each other (like a soap opera) and they have kids who (of course) are trained in martial arts and are also competing in these same splatter-fest tournaments. You can also have the parents to fight their children and perform all these fatalities as they please.
The main story takes place under the pretense that winning the Mortal Kombat tournament will save the world. Except whenever the good guys win, the bad guys break the rules. The Elder Gods who are supposed to enforce the rules never enforce the rules. Eventually the story just turns into finding a MacGuffin to save the world, excep that MacGuffin doesn't save the world and, inevitably, the thing that actually saves the world is one of the good guys punching the bad guy enough times until he dies.
There's woke politics in some of the more recent games, but does that really surprise anyone?
The series also has an escalation problem where, in order to raise the stakes beyond big bad wants to take over the world, the storywriters have to invent parallel worlds and multiple timelines just to keep things interesting. All this does, however, is make things even more confusing.
Can you call something pretentious when it's so blatant with naming and themes?Death Stranding. Koji in general could be pretty pretentious with the anti-war/nuke shit (coming from Japan lol) in Metal Gear, but DS was Koji absolutely taking the George Lucas-tier piss. All the people who used to restrain his full retardation at Konami were gone and he could finally do whatever he wanted. And unrestrained Koji turned out to be even wackier than people expected. It was also a BLATANT attempt to further ingratiate himself with hollyjew and to get his actor/hack friends a few more gamer shekels. It didn't work out too well though, apparently. I'm sure Kike-Fink ESG funds helped stem the blood loss at Soyny, but the Cali Commies will feel Konami's pain, i.e. Kojima always goes over-budget and gets ass fucked in the process... Sony Delenda Est.
Styx's metal head brother can tell you.
To be fair, the creator was a woman that had the rights for the game stolen under her because she doesn't understand how patents work.Are we limited to video games? I think it's worth looking at Monopoly... or rather it's origin as The Landlord's Game which every single midwit is quick to remind you. What they also love to remind you is that "the game is a stanch critique about Capitalism". This is, of course, completely fucking wrong since it was actually about Georgism which is it's own, weird thing. That said, you have to be high on your own farts to make a game dedicated to criticising a micro-niche ecnomic ideology.
While I'm not going to tell someone they're wrong for feeling like Death Stranding is up it's own ass at time, I think it's worth giving a contrasting opinion on the game as a whole.Death Stranding. Koji in general could be pretty pretentious with the anti-war/nuke shit (coming from Japan lol) in Metal Gear, but DS was Koji absolutely taking the George Lucas-tier piss. All the people who used to restrain his full retardation at Konami were gone and he could finally do whatever he wanted. And unrestrained Koji turned out to be even wackier than people expected. It was also a BLATANT attempt to further ingratiate himself with hollyjew and to get his actor/hack friends a few more gamer shekels. It didn't work out too well though, apparently. I'm sure Kike-Fink ESG funds helped stem the blood loss at Soyny, but the Cali Commies will feel Konami's pain, i.e. Kojima always goes over-budget and gets ass fucked in the process... Sony Delenda Est.
Styx's metal head brother can tell you.
That's news to me. Last I checked, Magie ultimately ended up selling it to the Parker Brothers for what amounts to $11k in today's money. Unless you're talking about Finance/Fortune which was made as a backup plan in case negotiations fell through.To be fair, the creator was a woman that had the rights for the game stolen under her because she doesn't understand how patents work.
I think trying to make political statements and sweeping commentary about "bridging the divides between people" in a game about working as a post-apocalyptic amazon delivery boy and featuring characters called >Mama<, >Sam Bridges<, >Die-hardman<, and >Heartman< is the height of pretentiousness.Can you call something pretentious when it's so blatant with naming and themes?
There was an alleged Konami insider leak like ten years ago which claimed that Kojima was fiercely anti killing and that one of his demands for the Metal Gear series was automatic game overs if you used anything other than tranq pistol or CQC and that management had to threaten him to put lethal combat methods in.Death Stranding. Koji in general could be pretty pretentious with the anti-war/nuke shit (coming from Japan lol) in Metal Gear, but DS was Koji absolutely taking the George Lucas-tier piss. All the people who used to restrain his full retardation at Konami were gone and he could finally do whatever he wanted. And unrestrained Koji turned out to be even wackier than people expected. It was also a BLATANT attempt to further ingratiate himself with hollyjew and to get his actor/hack friends a few more gamer shekels. It didn't work out too well though, apparently. I'm sure Kike-Fink ESG funds helped stem the blood loss at Soyny, but the Cali Commies will feel Konami's pain, i.e. Kojima always goes over-budget and gets ass fucked in the process... Sony Delenda Est.
Styx's metal head brother can tell you.
IIRC MGS3 had a big thing about not killing people that I recall people talking about circa 2015 when UNDERTALE came out.There was an alleged Konami insider leak like ten years ago which claimed that Kojima was fiercely anti killing and that one of his demands for the Metal Gear series was automatic game overs if you used anything other than tranq pistol or CQC and that management had to threaten him to put lethal combat methods in.
I always that was bunk but Death Stranding makes me reevaluate that.
Moon Gaming (fag btw) did a video on this but it's basically all due to cultural context.I don't know if it's the translation team's fault or if the native language is just that pretentious, but every single high profile jap game (titles like Persona, Bravely Default, Final Fantasy etc.) sooner or later gets unbearably pretentious, spiritual and feels like both the writers and protagonists are huffing their own farts 24/7. You always transition from regular turn based RPG experience to turn cringe RPG where you beat the shit out of some kind of god or a mystical concept made flesh, and spend half the time contemplating the nature of frienshit or freedom, romancing teammates for some fucking reason or whatever gay faggot retarded shit only a 14 years old sperg or a 20+ westoid manchild permavirgin would consider deep and profound. Japs have no sense of scale, to them the stakes have to rise exponentially, you always have to go from beating rats to beating gods, there are no exceptions.
Meh, there are also documents which show the vast majority of non-retarded shit from the metal gear series came from writers not named Kojima. I paraphrase razor again...There was an alleged Konami insider leak like ten years ago which claimed that Kojima was fiercely anti killing and that one of his demands for the Metal Gear series was automatic game overs if you used anything other than tranq pistol or CQC and that management had to threaten him to put lethal combat methods in.
I always that was bunk but Death Stranding makes me reevaluate that.
I am of the opinion that Silent Hills would have really sucked balls, because both him and Del Toro huff their own farts too much. Death Stranding proved it.He's the truest definition of a Lucas-tier hack fraud.