What are you playing right now?

Still playing Slay the Spire until Armored Core VI releases. I probably won't beat all the ascension modes before then, but I'm not interested in playing anything else at the moment.

I had three good runs as the Watcher. An Omniscience/Ragnarok run supplemented by Deus Ex Machina, a couple cards each of those. An upgraded Pressure Points run with very few other cards, three of those and some good defense cards. An Alpha run that was pretty scary because I didn't have supplemental energy from relics or cards, I had to rely on upgraded Tranquility/Crescendo cards. I'm up to level 12 with her.

Defect and Ironclad have been pretty samey despite my efforts to mix it up. I'm up to 13 with Ironclad and 12 with Defect. After my good runs with Watcher and a couple each with the other two characters, I've hit an RNG wall. Even with good decks, I can't break through the Beyond for one reason or another. The game either gives me defense cards that won't keep me from dying when I need attacks to end the fight, or it gives me attack cards when an enemy is about to one-shot me. The Time Eater has been terrible about this recently.

I'll have to give this up entirely a week before ACVI comes out so I can rest my eyes. The eye strain from that game is gonna be brutal and I don't want to double down.
 
Forza 4. Having a good time. First racing game since I was addicted to Gran Turismo 2. It's a bit too arcadey at times but it's also an absolute blast regardless. Probably should have just grabbed 5 when it was on sale but 4 seems to still have a pretty active player base.

Still playing Slay the Spire until Armored Core VI releases. I probably won't beat all the ascension modes before then, but I'm not interested in playing anything else at the moment.

I had three good runs as the Watcher. An Omniscience/Ragnarok run supplemented by Deus Ex Machina, a couple cards each of those. An upgraded Pressure Points run with very few other cards, three of those and some good defense cards. An Alpha run that was pretty scary because I didn't have supplemental energy from relics or cards, I had to rely on upgraded Tranquility/Crescendo cards. I'm up to level 12 with her.

Defect and Ironclad have been pretty samey despite my efforts to mix it up. I'm up to 13 with Ironclad and 12 with Defect. After my good runs with Watcher and a couple each with the other two characters, I've hit an RNG wall. Even with good decks, I can't break through the Beyond for one reason or another. The game either gives me defense cards that won't keep me from dying when I need attacks to end the fight, or it gives me attack cards when an enemy is about to one-shot me. The Time Eater has been terrible about this recently.

I'll have to give this up entirely a week before ACVI comes out so I can rest my eyes. The eye strain from that game is gonna be brutal and I don't want to double down.
I hate time eater. It's such a gimmicky ass fight that punishes you for having a strong hand, especially as the Silent. It took me an absurd amount of runs to complete A20 as the Silent and I only beat it because I had Lizard Tail when I fought him at the end.

Overall tho it's an insanely addictive game that has endless replay value. Right now I'm trying to win 10 in a row as the Silent. I've still not gotten more than 8 in a row. I might die trying. I can always get to the 3rd floor but beating the boss sometimes is RNG. I know there are people that have 99+ win streaks so there must be something beyond RNG but I refuse to lookup guides.
 
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Grime. Neat metroidvania where you're some kind of rock dude with a black hole for a head and you eat other rock dudes to get stronger. Atmosphere is nice, but the animation for eating is just long enough to be annoying and the game heavily encourages you to eat dudes instead of killing them, so we'll see how long my motivation lasts.
 
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I'm working on two. The second route of Fate Extella Link on the switch as well as the visual novel, Fate stay/night on my laptop. Will also be getting Fate Extella in the mail today for my switch. So glad to be playing video games again man.
 
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Penumbra. Horror game from same guys who made Amnesia and Soma
. And while story, settings and atmosphere is good there are massive problems.
Combat is probably worst one I have ever seen. And of course you can on paper just run away IF you know what you are doing where everything is. Something you will not know on first playthrough.

Your character will survive only three hits. To even swing your weapon you need to move your mouse in specific way . Trying to hit anything is incredibly painful. And even if you hit enemy it will take three hits with pickaxe to kill large spider. Other enemies take like 6-7 hits .

My other problem is same for all of frictional games. In Penumbra you will explore mine in Northern Greenland where ancient Eldritch monstrosity was dug up. And after it was discovered it started transforming and mutating all living things. In this setting you can do so much when it comes to monster design . And best Frictional could do is dogs with glowing eyes, big spiders and worms. And of course generic looking Zombies/ infected humans.
 
Penumbra. Horror game from same guys who made Amnesia and Soma
. And while story, settings and atmosphere is good there are massive problems.
Combat is probably worst one I have ever seen. And of course you can on paper just run away IF you know what you are doing where everything is. Something you will not know on first playthrough.

Your character will survive only three hits. To even swing your weapon you need to move your mouse in specific way . Trying to hit anything is incredibly painful. And even if you hit enemy it will take three hits with pickaxe to kill large spider. Other enemies take like 6-7 hits .

My other problem is same for all of frictional games. In Penumbra you will explore mine in Northern Greenland where ancient Eldritch monstrosity was dug up. And after it was discovered it started transforming and mutating all living things. In this setting you can do so much when it comes to monster design . And best Frictional could do is dogs with glowing eyes, big spiders and worms. And of course generic looking Zombies/ infected humans.
 
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Penumbra. Horror game from same guys who made Amnesia and Soma
. And while story, settings and atmosphere is good there are massive problems.
Combat is probably worst one I have ever seen. And of course you can on paper just run away IF you know what you are doing where everything is. Something you will not know on first playthrough.

Your character will survive only three hits. To even swing your weapon you need to move your mouse in specific way . Trying to hit anything is incredibly painful. And even if you hit enemy it will take three hits with pickaxe to kill large spider. Other enemies take like 6-7 hits .

My other problem is same for all of frictional games. In Penumbra you will explore mine in Northern Greenland where ancient Eldritch monstrosity was dug up. And after it was discovered it started transforming and mutating all living things. In this setting you can do so much when it comes to monster design . And best Frictional could do is dogs with glowing eyes, big spiders and worms. And of course generic looking Zombies/ infected humans.
 
Penumbra.
I didn't really like Amnesia, I never finished it, horror games don't really do much for me, I just find them boring. Except for Alien Isolation, that was ok. I heard the sequel to penumbra is way better, my friend loves it.

I've been on a total war warhammer kick, played a few lizardmen campaigns, a couple norsca, and now I'm playing TWWH3, though I just pirated Aliens Dark Descent, and I'm looking forward to that. The screenshots reminded me of xcom
 
Penumbra. Horror game from same guys who made Amnesia and Soma
. And while story, settings and atmosphere is good there are massive problems.
Combat is probably worst one I have ever seen. And of course you can on paper just run away IF you know what you are doing where everything is. Something you will not know on first playthrough.

Your character will survive only three hits. To even swing your weapon you need to move your mouse in specific way . Trying to hit anything is incredibly painful. And even if you hit enemy it will take three hits with pickaxe to kill large spider. Other enemies take like 6-7 hits .

My other problem is same for all of frictional games. In Penumbra you will explore mine in Northern Greenland where ancient Eldritch monstrosity was dug up. And after it was discovered it started transforming and mutating all living things. In this setting you can do so much when it comes to monster design . And best Frictional could do is dogs with glowing eyes, big spiders and worms. And of course generic looking Zombies/ infected humans.
 
Penumbra. Horror game from same guys who made Amnesia and Soma
. And while story, settings and atmosphere is good there are massive problems.
Combat is probably worst one I have ever seen. And of course you can on paper just run away IF you know what you are doing where everything is. Something you will not know on first playthrough.

Your character will survive only three hits. To even swing your weapon you need to move your mouse in specific way . Trying to hit anything is incredibly painful. And even if you hit enemy it will take three hits with pickaxe to kill large spider. Other enemies take like 6-7 hits .

My other problem is same for all of frictional games. In Penumbra you will explore mine in Northern Greenland where ancient Eldritch monstrosity was dug up. And after it was discovered it started transforming and mutating all living things. In this setting you can do so much when it comes to monster design . And best Frictional could do is dogs with glowing eyes, big spiders and worms. And of course generic looking Zombies/ infected humans.
 
Penumbra. Horror game from same guys who made Amnesia and Soma
. And while story, settings and atmosphere is good there are massive problems.
Combat is probably worst one I have ever seen. And of course you can on paper just run away IF you know what you are doing where everything is. Something you will not know on first playthrough.

Your character will survive only three hits. To even swing your weapon you need to move your mouse in specific way . Trying to hit anything is incredibly painful. And even if you hit enemy it will take three hits with pickaxe to kill large spider. Other enemies take like 6-7 hits .

My other problem is same for all of frictional games. In Penumbra you will explore mine in Northern Greenland where ancient Eldritch monstrosity was dug up. And after it was discovered it started transforming and mutating all living things. In this setting you can do so much when it comes to monster design . And best Frictional could do is dogs with glowing eyes, big spiders and worms. And of course generic looking Zombies/ infected humans.
 
Baldurs Gate 3 in which i killed the gay vampire, the toad lady, the mass-murdering Demon girl, the gay river-dancing nigger and it seems the gay druid is next on the chopping block. Nearing the end of act 2 and so far its been a blast.
 
Witch Hunt. It's quickly become my new favorite horror game. The atmosphere in this game in incredible, props to the guy who made it.

Also downloaded Super Kiwi 64 and plan on giving it a try soon.
 
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