What are you playing right now?

Part of me wants to try this game. The idea of being able to control what looks like the most OP tank in existence, but with a bunch of kids taking on an entire army of hardened and experienced adults sounds like both an enjoyable and emotional experience.
Well there's a Demo version on Steam. I believe it allows you to play through the first three chapters, so that should be enough for you to decide if the game is worth throwing cash at.
 
played and finished a game called gungrave overdose. it was pretty fun and reminded me of those games you would play in a arcade back in the game. the game is very simple and dont overstay it welcome. finished it in around 2 hours and its meant to be replayed so you can get higher rank on stages. i was surprised to find out the game came out before the anime when i thought it was the other way around. still, the game is a nice call back to the anime if you watched it.

heard the new gungrave game that just came out is pretty meh but i think i get it once its on sale.
 
I just finished up Solasta a little bit ago. The visuals were mediocre, the voice acting was mediocre, the story was pretty mediocre, combat was a little janky at times. I still don't know why I loved it so much. There's a level of passion I was really feeling through all of it.
The setting feels like it was someone's homebrew, I really appreciate any game that lets me make a custom party and this one tries to give them all personality to varying degrees of success. I really did like the combat. It felt solid for the most part but would have some weirdness in regards to targeting from different elevations and what was/wasn't actually a place to hide behind. The plot quite literally being about lizard people disguising themselves as humans & taking over the government cracks me up

Overall, though. Good combat wrapped up in some generally inoffensive elements, brought a smile to my face. Liked it more than Baldur's Gate 3. I paid ten bucks for it, definitely wouldn't pay more than that.
 
Trying out Warhammer 40k: Gladius again. Basically a 4x without any of that diplomacy to bother with. I tried it years ago and found it meh, but after all this time and patches (and a fuck-ton of DLC) it's...alright. It's not bad, but it's not great. Factions have some differences in mechanics, but the roster usually ends up somewhat samey (here's your shooter guy, here's your melee guy, here's your scout, etc).

It's weird, because after four years, they haven't done any big expansion packs that add mechanics like Civilization has done. It's just unit packs or new factions. Maybe it's heretical to say, but maybe adding some kind of diplomacy to the game would be a good idea. I'm not a huge 40k expert, but alliances of convenience seem like they aren't impossible, so having a system of temporary truces (and not just setting teams at the game's setup) seem like they could be interesting, especially since you can do something crazy and have 16 different players, with the largest map being designed for only 8. Having the Imperial Guard team up with the Tyranids to fight Chaos (for 10 turns) probably wouldn't be lore-friendly, but fuck, it sounds like it'd be a cool moment in-game.

I dunno. Maybe it'll grow on me once I up the difficulty a bit and it's less curb-stompy. The game using high-level neutral units as natural barriers to expansion is interesting, but they usually are more annoying/threatening than the actual opponents. Really, the game just makes me wish we had gotten another strategy game in-line with Dawn of War. You can only play Dark Crusade and Soulstorm so many times.
 
Played through Megaman ZXA for the first time recently. It was fairly difficult early on in "normal" mode but mostly because it didn't handle stage hazards well at all. I liked how it took itself seriously and had a hilariously bad dub.
 
Decided on a "fun" New Year's Revolution this year: finish (as in, get an ending and see the credits) at least five games in my backlog.

First up is Panzer Paladin. I'm liking the more methodical approach it encourages to platforming and combat, though I'm not fond of the weapons breaking. I'm still blowing through the stages fast enough I may not count it, though.
 
Monster Hunter Rise. I mostly main Switch Axe, so right now I'm trying out other weapon classes to get a feel for how they work.

Still haven't gotten around to getting the Sunbreak expansion(need to upgrade to a bigger micro SD card first).
 
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I was gifted Red Dead Redemption 2 from my eve online secret santa, and it's pretty good. I think they missed some opportunities to really make it great, like the hunting mechanics if improved would make it so much more fun and more variety to stranger interactions. I was planning on playing it one day so I have avoided all spoilers and all information/videos about the game so I could play my first playthrough blind.

I just now stumbled onto some easter egg that is pretty fucking cool. I'm assuming it's a reference to heaven's gate since it looks like some weird suicide cult. There was a scrap of paper that mentioned something about the second hour of the moon or something so I setup camp and slept until the evening. I was expecting there to be ghosts since I previously saw a ghost train while I was out hunting a legendary coyote and then this happened:
Red Dead Redemption 2 Screenshot 2023.01.09 - 18.37.14.28.pngRed Dead Redemption 2 Screenshot 2023.01.09 - 18.47.47.18.png
Red Dead Redemption 2 Screenshot 2023.01.09 - 18.48.20.91.pngRed Dead Redemption 2 Screenshot 2023.01.09 - 18.49.59.90.png
 
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Playing F.E.A.R on rpcs3 for the controls (steam version doesnt have gamepad compatibility because its old)

Also playing the translated sega ages phantasy star 1 on pcxs2 since my OCD dictates if I want to get into a series I needto play them chronologically from the very first entry (the reason why I cant get into shin megami tensei because the first one is dogshit). Its an OK game, the encounter rate is so high though. I'm glad pcsx2 has a fast forward option.
 
At the moment, Pyre. At first I didn't like it - the music just isn't good, the artwork is a mess, and the plot is clunky fantasy delivered in visual novel style - but it has grown on me so far. The game, from Supergiant (same firm as Bastion and Transistor, Bastion being pretty good and Transistor excellent), is basically a basketball game with a fantasy theme. The premise is that exiles trapped in a high fantasy (but not exactly Tolkienesque, it's more like a kid's book/fairy tale feeling to its aesthetic) have to compete in sacred rituals, gaining enlightenment along the way, for a chance to escape the hell realm they have been banished to. The ritual happens to play a lot like a basketball game, throwing a ball back and forth and trying to either throw it or dunk it into the opposing team's special hole.

Unlike basketball, there is an element of violence that's actually a bit like Mitosis in that characters have circles around them in which they can temporarily eliminate an enemy if they can get them within their circle (which generally means the bigger one wins), and the ball carrier doesn't have one, plus extra ranged attacks, so there's a sort of combat. The fantasy aspect also means the different races of your party have some very different abilities, things like flight, creating zone denial areas, stuff like that, which adds a lot of complexity.

Then, whenever you win a tournament (and the game keeps chugging whether you win or not, so it's crucially important to win because there's no do-over, failure means party members don't get to go home) you free a party member of your choice, setting up conflicts of group interest vs personal fondness vs trying to judge who deserves it. I find that specific aspect of it very engaging, freed my first guy and felt totally convicted about it, only to be second-guessing myself about it the next day as I went about IRL. Then the rival teams got a huge boost in power and I was VERY nervous going into my second championship.

It's a cool setting, but it did take some time to grow on me. The game has a lot of creativity in it.

Just finished up Titanfall 2, and last night I polished off Portal for the first time. I was aware, but too small brained to finish it. My brain is bigger now, since I am not smoking weed all the time.

Titanfall 2 was fantastic, the campaign a little short and a little easy on hard mode, but it's fun, and BT is a great character, and the setpieces were stellar.

Next up is Legacy of Kain Blood Omen, Yakuza Kiwami, and FF7 Remake or Disco Elysium. Figure I can alternate action/fps games and RPGs
Did you try playing multiplayer? I got it free with EAPlay (I played on PS4 in the past) and it won't get me a match.
 
Finished Symphony of War: The Nephilim Saga. Neat game overall heavily inspired by Fire Emblem. The key mechanic is forming squads with soldiers instead of weapons. Weapons do exist for stat purposes, but they are secondary to squad formation. The squad mechanic allows for a great deal of customization of a unit. You could put archers, paladins, and healers in the same squad to make a tankie squad with 1-2 range or mages and gun squads with light infantry to do a lot of damage on the first turn or cavalry--that also has canto by default--with cannons for artillery hit-and-run. The choices are endless in this regard.

As a story, it's about as good as Sacred Stones (which is a middling FE story IMO). It has okay lore and politics in it. Highly recommend.

Also like playing Afterburn. It's a really simple fighter game with very low performance requirements.

I've tried to get back into Distant Star: Revenant Fleet. It does its job well as FTL in an RTS format. I guess I don't like rogue-likes as much as I thought because my subjective reaction is "bleh." Still worth an honorable mention for those who like that kind of game.
 
Late to the party since it released ages ago, but I've finished Pokemon: Ultra Sun on an emulator and am just messing around the region.

I can say that in general, this was less interesting than the 2D Pokemon games I've played since it offered much less places to explore. The post-game was short and there's not really a lot to do afterward aside from filling up the Dex. I did like how the environment was not as copy-and-pasted when compared to Gens 8 and 9 and that you can go into just about any interior or listen to NPC dialogue that solely isn't about mechanics or gameplay (eg: "Hey, did you know that you can press A to do action?!"). I did find that the changes that were made to USUM were a lot less noticeable. This is in comparison to Platinum, which improved on Pearl/Diamond's mechanics and had significant changes to the storyline and post-game.
 
Making a project solo in Unreal is hard. Depending on the day the engine may run really well by default or it may attempt to crash your computer at random.

Im just trying to wrap my head around the animation system since no one does a good job of explaining the process of adding characters that are not from the marketplace or downloaded from the internet to it. There are a ton of buried checkboxes you need to tick or untick that they will not tell you about until you’ve already imported the asset following a tutorial to learn. Fortunately you can always just re-import if you make any mistakes.
 
Cause I was finished with Elden Ring until a DLC comes out went back to try some of the other Souls-like games.

Mortal Shell: Bounced hard off, just didn't click
The Surge: Like the story, setting, and gameplay mechnic of cutting off limbs to get parts. Bonus points for being Sci Fi, got about halfway through before trying
The Surge 2: Story is nonsense and the setting isn't as good/focused as the Surge 2 but really liking the combat with the expanded weapons/armor/drone along with the parry system. Gonna try to finish this one.
 
Rimworld couch co-op with my girlfriend.
We made eachother using the character editor mod & basically decide what each of us should do any given in-game day.
She had to amputate my leg due to an infection caused by a rabid horse and it's only the second ingame month.
 
I'm replaying Dishonored and see if there are people playing Zombie Army 4.

Did you try playing multiplayer? I got it free with EAPlay (I played on PS4 in the past) and it won't get me a match.
EA or the studio probably shut it down since the servers got hacked several times by the same team of weirdos. The co-op/horde mode is unplayable because of them.
 
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Played this card game with my girlfriend this evening. My face hurts from laughing.

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My birthday’s coming up this upcoming week and I decided to bring out the PS3 so I can play some PS3 games that I bought this past year, and play some PS2 games that I think I saved on there.

I do want to buy the first two Little Big Planet games since I was always a fan of the series when the PS3 was introduced to the world in its inception. It just sucks that online doesn’t work anyone.
 
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