Jarch6
kiwifarms.net
- Joined
- Sep 20, 2021
Ah, ok. I understand the idea because the appeal of TBOI for me was the large variance, having high highs and low lows, alongside learning how to better improve your odds at getting better items including taking risks to get them - reducing these odds through dilution may be a symptom of appealing to the hardcore, thousands and thousands of hours, audience which almost always leads to harming the experience for the average and casual playerbase.The creator has a long standing crippling fear of TBOI being considered too easy. Combining this with is apparent design philosophy of "if every run is interesting, none of them are" has caused the last few expansions to be bogged down with item bloat. For every new interesting item, there are 5 more that are just "like X but worse."
I’m in the same boat of having been a D1 player who didn’t get into the sequel (partially because my friends didn’t either and Destiny is a very socially oriented game). Can’t wait to see how badly nuBungie fucks up this remaster. I knew the studio’s soul was rapidly deteriorating when they got rid of Marty - to add, all the corposhills who sided with 343 and nuBungie against him, for being a milquetoast conservative, deserve the deluge of micro transactions and slop content that they have been and continue to be fed for that alone.I used to be a huge Destiny 1 player back in the day, so I redownloaded it, kept all my DLCs and I've been strolling down memory lane. It's harder to play since there are less people to fill out strikes and Crucible now but it's still cool, I remember why I loved it so much compared to the crappy sequel.
But Bungie has detected that people like me exist and they've promised to come in and ruin everything with a remake since too many people are still enjoying the game they didn't ruin.
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