What are you playing right now?

Cave Story which I've now put aside and will probably never play again. Got to the endgame and its a 3 boss rush with no saves or health refills and I just can't be fucking bothered. I could spend a couple of hours learning the patterns and blast through it but feel like its not worth my time.

I can appreciate what the game is and maybe I would like it more if I played it back in the day but going back to something like Cave Story after you've played Axiom Verge or Hollow Knight is just painful. Too rough around the edges. Also apparently there is a 'true' ending/endgame through some arbitrary choices during the game which I hate in games and it kills my motivation. Oh you sank 8 hours into this already? Too bad, this is the chump ending, you should play it again but properly this time. No thanks.
 
Cruelty Squad. The fever dream visuals are way up my alley. Takes me back to the days I would slap together DOOM levels with weirdass mandala textures for walls.

I haven't gotten very far yet as I'm having unrelated controller issues, but it looks incredibly fun.
 
I made a joke to my friends about H-Sniper Middle East, and one of my friends gifted it to me. I am afraid to play it but I am going to later today.
 
  • Feels
Reactions: TVStactic
For the past week or so, I've been alternating between Rainbow Six: Siege, Gears 5, and Halo 5.

As of this time, I was playing PvZ: Garden Warfare 2. If you haven't heard of Plants vs. Zombies, it's a tower defense game where you, as plants, would defend a house against zombies. Now imagine that as a third person shooter.

Great casual fun; I even just completed its Horde mode on the highest difficulty.
 
Been playing The Outer Worlds on Switch. Feels like I now have a Fallout game to go with Skyrim.
 
Monster Hunter Rise. I'm playing slowly as a pseudo-completionist, making each monster's armor sets for myself AND my Palico/Palamute as I climb in the village quests. Currently on 3 star village quests and making Kulu-Ya-Ku armor before hitting the urgent quest for 4 star village.
 
Cruelty Squad. The fever dream visuals are way up my alley. Takes me back to the days I would slap together DOOM levels with weirdass mandala textures for walls.

I haven't gotten very far yet as I'm having unrelated controller issues, but it looks incredibly fun.
I just played through most of it, it's a pretty solid 90's nightmare of a game, make sure to explore everywhere for cool stuff
 
  • Feels
Reactions: Calamity
Been playing a shitload of Stardew Valley lately. I think this is my 3rd or 4th farm, but first with the 1.5 update. I'm in year 4, finished the community center, unlocked the island, married Penny, and now I'm starting to lose interest. I have a decent daily revenue stream just solely with animal products and then supplement that with wine and jams as I can grind them out.

I have a list of shit that I want to do, starting with the island, but it's such a bitch finding the necessary golden walnuts to unlock more areas. I also need to do the final bundle in the destroyed Joja Mart, but outside of the aged wine, I have no clue how to get the other stuff. Anyway I know I could easily look a lot of this stuff up on the wiki, but a lot of rare drops are just low odds RNG in the game anyway (I got my first prismatic shard from a slime I killed in my own hutch lmao).

Definitely would recommend the new update for people who previously enjoyed the game as it really does add a lot of late game stuff.
 
For the past week or so, I've been alternating between Rainbow Six: Siege, Gears 5, and Halo 5.

As of this time, I was playing PvZ: Garden Warfare 2. If you haven't heard of Plants vs. Zombies, it's a tower defense game where you, as plants, would defend a house against zombies. Now imagine that as a third person shooter.

Great casual fun; I even just completed its Horde mode on the highest difficulty.
Man, the first 2 Garden Warfares were great and then Battle for Neighborville ruined it because they removed all the fun character variants. I get that GW2 had atrocious balance, but that’s no excuse to remove 80% of the content.
 
Man, the first 2 Garden Warfares were great and then Battle for Neighborville ruined it because they removed all the fun character variants. I get that GW2 had atrocious balance, but that’s no excuse to remove 80% of the content.
I have all the Sunflower and Scientist variants. They are quite distinct and give personality and a slight advantage.

Its RNG mechanic is surprisedly harmless. Coins are easy to farm with the quests, challenges and continued play. The hub world grew on me, but I prefer the simplicity of the first Garden Warfare.

Maybe it's me, but there's a delay when you revive, plant or even confirm a kill. That can be off-putting when your input wouldn't register for a couple seconds.
 
I have all the Sunflower and Scientist variants. They are quite distinct and give personality and a slight advantage.

Its RNG mechanic is surprisedly harmless. Coins are easy to farm with the quests, challenges and continued play. The hub world grew on me, but I prefer the simplicity of the first Garden Warfare.

Maybe it's me, but there's a delay when you revive, plant or even confirm a kill. That can be off-putting when your input wouldn't register for a couple seconds.
You wanna know the worst part? Battle for Neighborville is still incredibly unbalanced! I haven’t played it in a long time, so they may have fixed this, but I remember the new mushroom ninja character being obnoxious as fuck.
 
Rainbow Six: Siege, so far, is one of the most rewarding, punishing, tense shooters I've played yet.

You can die QUICK in this game. You're heavy so you can't normally just scamper off when shit gets tight. You can lean so you could "peek" through a tight spot and catch them by surprise.

However, I often question the hit detection. Sometimes it feels like you unload at close range, yet you miss or die. Or one shot out of nowhere just ends you before you can even react. Aim? Lag? DPS? Who knows?

Still, it can feel rewarding getting the drop from an enemy because of how tactical it is.
 
Still dicking around with Lego City Undercover. There's still a shit ton of things to look for and i'm still having a blast with it.

Also playing Ninja Strom 4. I'm almost done with it and for once I died? It was super strange since I never did that before so when it gave me these two options for either higher DEF or higher ATK it threw me the fuck off. I can't wait to play with adventure mode, but I'm not sure if it's worth me going back to NS3 and NS2 to keep playing with adventure mode there.

NS1 is a pain in the ass and I have no idea what I am doing in there.
 
Back